Dogstar, on 06 June 2018 - 05:25 AM, said:
Yeah that game was a total suck fest, that's one reason why I captured the outcome, when two teams play the base capping game (which doesn't happen often) you might as well not play at all.
I only did four of the six you posted. Didn't bother with the capping one because match scores were non-existent. Plus your one with time stamp from December 2017 must have been an alt account. Your name did not show on it.
Here are links to the compare of names to Jarl's. AGAIN, FOR RESEARCH ONLY..NOT NAME AND SHAME - but you may want to remove the pics from your site and replace with these pics with names blocked out in case someone complains.
https://i.imgur.com/ByoILl6.jpg
https://i.imgur.com/KVr3QiT.jpg
https://i.imgur.com/QCdOvhm.jpg
https://i.imgur.com/EKXcWEk.jpg
First off, I'm not sure which time zone you play in, but I noticed the time stamps were from 11:21 to 12:08, and 16:29. Which I assume are not NA times. Depending on when you play, there might be fewer players to fill out teams.
Now the first one on Grim looks exactly like what I saw when playing my T3 alt. People of a wide range of skills, but most in the median range. The outcome, a close game, makes sense. But, the team with a hot shot in a Raven pulls out the win.
Now, the second one, on Terra is closer to what I see with my main account, but a different outcome than expected. You would have to elaborate on what happened. But, do note the CTD-3D pilot on the losing team.
The third one on Polar is again closer to what I noticed with my T3 alt. But, notice that most of the 80th and 90th percentiles are on one team, and most of the 70th percentiles are on the other. Leading to an expected outcome.
The forth one has way too many retired players (ones who have not played enough to formulate a standing for them) to use for research.
Now, here is mine. Running the same loadout I mentioned I was going to run in a Hellspawn "for fun" on a PHX - LPL, 2ERML, Stealth Armor.
Note that it looks a lot like your Terra game. The majority (in this case, all) of the 95th+ percentile players all stacked on one team. The outcome is as expected. This is what we are talking about when we say stomps. Why most of us make statements, when talking about stomps, like noticing nobody seeming to be able to keep a bead on target with lasers, not hitting the R key, ineffective loadouts, and others when we are spectating after death. I'm sure a number of players on the losing team were seeing those things happening. Makes sense when we consider that 1/4 of that team were in the 50th percentile.
Now, I'm not faulting those players. I'm faulting the matchmaker for two things:
ONE - That it is putting players in the 50th percentile, or lower, in the same game with players who are at the top of their game. Think they are having fun? Think that guy in the CTF on Terra had fun? Doubtful.
TWO - That it seems, at least for a majority of my games, that the best pilots seem to be stacked on one team. Leading to the inevitable stomp.
Is it PSR's fault? Many of us believe that it is, and have done research to figure out that PSR leans heavily on the upward side. There have been many debates back and forth, and I'm not going to get into that for now.
Is it the fault of a low population player base? Many believe that it is. But, we are now sitting close to the active player numbers that was last seen in December of 2016, and a spike up to an average of over 100 games. Yet, it is still happening. That data can be see on Jarl's web site too.
Now every time someone jumps in, like you, and says "stomps will happen", while ignoring the facts that we have laid out in multiple threads, it basically reinforces the devs idea the there is nothing wrong.
Now, YOU ARE CORRECT, stomps will happen. Good players will have a bad game. Like the Deathstrike on Grim, or that Fafnir on Terra, and things might snowball from there. But, if teams are well balanced, the team might recover, or at least keep it from rolling out of control. Things need to be fixed so we can get to that point. We can debate forever what should be done, but the first step to solving any problem is recognizing there is one. Let's do it before we lose all these returning and/or new players. Hopefully I have convinced you of that.