Luminis, on 09 June 2018 - 12:44 AM, said:
I know people don't like talk about player stats on here, but after looking those up following a stomp, I've come to the conclusion that, nine out of ten times, those stomps are coinciding with lopsided average match score distribution. I feel like, if I had a tool to quickly scrape the Jarl's List for the average or adjusted score and add them up for both teams, I'd be able to predict the outcome of most matches with quite some confidence.
If I can do this manually, why on earth can't the matchmaker shuffle players around a little and at least balance both teams against each other?
That's why it's labelled "MechWarrior", not "BattleTech".
But looking at a player's stats means almost nothing because the MM is not looking at those stats. It looking at tier and weight class, not how a player got to that tier with the current PSR setup. From my previous post, two Tier 2 players and a Tier 1 player, all sitting at 59%-74% percentile, players who could be on your team or your opponent's team without opening up the gates. That is how vast the PSR's "skill setup" differences are simply in tiers. There are no sub-tiers in Tiers, it is as several have noted, the more games person plays, as long as their average MS is above the necessary PSR static thresholds that person will eventually reach Tier 2 then Tier 1.
Quote
Tier 2 player, 23 seasons, 2700+ games, rank 25958, 59% percentile, 0.87 W/L with 203 MS.
Tier 1 player, 23 seasons, 4k+ games, rank 16397, 74% percentile, 0.98 W/L with 223 MS
Tier 2 player, 23 seasons, 1800+ games, rank 25554, 60% percentile, 0.98% W/L with 201 MS
Again, looking at a person's stats does not even come close to determining what Tier that person is in, and all the MM cares about is Tier itself, which is determined by the PSR movement, with no other stats being taken into consideration (except weight class to match up on each side) at the time of the selection.
Luminis, on 09 June 2018 - 03:01 AM, said:
But they can assign the stupidity to both teams equally.
See paragraph above. Not disagreeing with you but PSR need to be changed itself with how people move within the Tier levels itself while the MM could use more values. Short of that then a PSR reseeding in a similar manner used when PGI moved from Elo to PSR.
Edited by Tarl Cabot, 09 June 2018 - 07:27 AM.