NUMBERZero1032, on 12 June 2018 - 03:23 AM, said:
No.
Anyway, PGI, try un-nerfing agility again.
Consider that the best IS alpha can only be achieved via spreadfire weapons, but the clan alpha is achieved through pinpoint weapons. Un-nerfing agility allows mechs to spread the damage quicker from lasers. It increases the skill ceiling, even, and gives people something to learn and work on.
Nice try, but you missed some things...
- Rotary ACs are NOT Spreadfire, even at range.
- Neither are Heavy Gauss.
- My instance with the LB-X ACs can't spreadfire because of distance to do the damage, and it will focus all on one point.
- Even with slight spreadfire, but not much, MRMs at close range are going to do extreme damage all on one or two components, and that's even if someone twists away.

As for this...
Evonpire, on 12 June 2018 - 03:31 AM, said:
I have never in my entire team in IS faction play experience seen build 1, 3, 4, 5, 6, 7. Big Alpha doesn't mean overpowered build, Direstar (Max Erppc direwolf for the uninitiated) for example isn't op but has a stupidly inflated alpha and will die after shooting it.
No IS medium pulses don't need changing, most medium lasers are fine it's heavy larges that could use some tweaking as it's damage for tonnage is nuts and it's heat nor range justifies that damage. Also by the way Heavy Guass is not overpowered I'm seeing most people say that it's op have never actually took a like at the weapon it has extremely high damage but has a extremely low range to justify that, meanwhile the hll does not have the range to justify its damage.
Also last note, please try some of those builds you'll change your mind.
(My English may not be too well I'm bilingual in French and English and sometimes its hard to keep track of both languages)
I'm guessing you haven't seen some of Baradul's builds, have you? Anyway, between their stuff and some other people, I've had the chance to run into, suffer from, and die by all those above variations or things extremely similar to them.

Also, if Clan Medium Lasers get nerfed to what PGI was thinking of, it WILL make I.S. Medium Pulse more powerful. It's a 36 Alpha with 6 of those. Clan Medium Lasers, nerfed down to sub-30 damage, will be stuck at 28 damage. That's an 8-point differential, and that racks up way too fast over a mere few shots. So knocking down I.S. Medium Pulse to 5 before GH Triggering would be needed to balance that out, given the 'Tanky State' of I.S. Mechs.

~D. V. "Pardon me, all... A rest for my mind is now needed." Devnull
[One Tiny Edit by Post Author for a minor typo.]
Edited by D V Devnull, 12 June 2018 - 03:51 AM.