Wil McCullough, on 17 June 2018 - 10:28 PM, said:
If that is B.S, what do you call demanding duos be allowed in solo qp because it takes too long for them to get a match in group play?
Pgi gave players like the op the absolute best solution to the problem they keep crying about - solaris duos. Two man drops, fast queue times, fair matchmatcher.
But solaris duos is a ghost town.
Why?
Because playing with a friend, in a fair environment, with quick queues isn't what they really want. They want to group up to mash solo taters in qp because they are sick of getting mashed in a fair group environment.
Complaining that matches take to long to launch for duos is also an excuse.
I play every weekend in small groups. Frequently a duo and rarely up to four players.
It does not take long to get a match at all.Granted we play two servers on a weekend evening/night during a high activity time period but what stops other players from doing the same?
If these players asking to to mix small groups and solo are basing the argument on match launch times why is it I have no issues with the same exact activity? I play small groups I get matches fairly quickly (under 5 minutes with nigh instant pops being not uncommon).
Is it because they do/can not play on prime times? If this is the case then isn't the actual case being made being ...
"I can't fit the game's prime times into my schedule so change the game mechanics to meet my schedule"
Well that's a bit to much to ask don't you think?
"Pgi gave players like the op the absolute best solution to the problem they keep crying about - solaris duos. Two man drops, fast queue times, fair matchmatcher.
But solaris duos is a ghost town."
Here is the thing about this statement. Solaris duos and MWO quick play matches are very very different in how they play and how they are experienced.
I prefer quick play matches or Faction warfare over Solaris because of the added complexity of having larger teams and broader objectives than go kill those two guys before they kill your two guys.
I enjoy finding weaknesses in the team's strategy or deployment and exploiting those weaknesses. In Solaris matches most of the mistakes to be made are done in the mech lab. I doesn't take a genius to back an assault mech into a corner and wait.
It's like this....
"look at all those kids eating ice cream" ..." I want some of that but I want to do it with my friends not a bunch of random kids"...
PGI comes around and gives you and your friend a slice of pie, now pie is good but it isn't ice cream.
"They want to group up to mash solo taters in qp because they are sick of getting mashed in a fair group environment."
This is also B.S. because you are attributing a motive that is unsupported by the facts.
If we did have a combined small group/solo queue that matched groups on a team with an opposing group on the other team and the match maker limited the number of grouped players per team to let's say four.
This would mean that each team that had a group was composed of two thirds solos and the opposing team had an identical group/solo ratio.
And now let's say the match maker counted the grouped players PSR as the highest of the group member"s PSR (ie. a group with a tier one,two tier threes and a single tier two would all be counted as tier one players)
Where is the advantage to the groups? one team has to lose therefore every mixed group/solo team has a group of players losing.
Every small group of four players that wins a match shares that win with EIGHT solo players.
"fair group environment."....this is a loaded statement.
PSR matching DOES NOT occur in group queue. and the only "balancing" mechanic for large groups is limiting total available group tonnage.
If there is a group of eight tier one players piloting their meta build mediums and if some random Tier three wants to drop with their newbie buddy in his trial mech you better pray that the RNG of group queue "match maker" puts them on the same team as the eight player group.
Because the group queue matchmaker does qualify those two newplayers to be opposed by an 8 player group composed of tier one veterans with totally optimized mechs.
Edited by Lykaon, 18 June 2018 - 09:41 AM.