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Slots are NOT more important than tonnage
I disagree. Especially for IS assaults that have bulky weapons and ES that takes up 14 slots.
And even more so for IS assaults that are engine capped at 300 like the annihilator and cant put extra tonnage into their engines. Not to mention the recent ammo buffs that free up even more tonnage.
Also like I mentioned, SHS can fit in locations DHS cant. You can fit them in head, legs, CT, etc... That potentially saves critslots too since you can optimize your critslots more easily.
The annihilator is one of the reasons SHS cant be too good. You would literally be making the best assault in the game even better and thats a big no-no.
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That being said I woudn't buff DHS to 2.0, that would make lasers extremely OP with incredibly low tonnage.
IS-DHS at 2.0 simply puts them on par with C-DHS.
because theyre 3 crit slots instead of 2.
and no it doesnt make lasers OP since IS lasers are worse than clan lasers. so even with equal dissipation, IS still has worse lasers.
Your typical clan laser vomit mech has 24 CDHS... with 2.0/1.5 thats 41 dissipation
your typical IS laser vomit mech has 18-19 ISDHS.... with 2.0 ext DHS that would be 36-38 dissipation. With the 10% heat reduction weapon quirks a lot of IS mechs have, that gets them very close to clan heat dissipation levels.
so yeah thats much better balanced than what we have now. IS external DHS should
definitely be 2.0. ISDHS sucking is one of the game's biggest imbalances.
Edited by Khobai, 22 June 2018 - 09:28 AM.