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Roadmap To August And Fp


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#41 Bishop Six

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Posted 16 June 2018 - 09:59 AM

View PostRoland09, on 16 June 2018 - 08:53 AM, said:


Lol seriously, does this man look like he cares about you, or FP?

https://www.google.d...f=1529167849400


Seriously, what do you want to reach with your comment?

That my Thread and my intention is useless?

If you and Tanner and the others have given up, ok thats fine. But dont bother me with that.

And btw i feel a little bit offended by the lols in this thread. I mean you are laughing about a player, who try to improve what you like obviously. Well, i try to fit in so i say it in your words:

Lol are you really serious to argue with a guy who is fighting a useless battle? What are you then?

#42 Roland09

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Posted 16 June 2018 - 10:56 AM

Sorry, I did not mean to offend you, Bishop Six. I play mostly FP myself, and I would like to see the mode progress.

But on the other hand, yes, I do think this thread is wasted effort, aside from venting frustration and perhaps casting barbs at the unkempt hobo in charge. How many threads with well-founded ideas on how to improve FP did we have? And no, I don't mean the usual "nerf this, nerf that!11!!" threads, I mean proposals collected and refined by 50 50 and fine people like him. Or the maths done by Tarogato and his colleagues, when thinking about IS/Clan weapon balance. Do you remember when Falling Ace published his next update on the FP stagnation calendar? Calls-to-Arms by Mech the Dane? Round tables, any one?

And what do we get? We get a shiny new FP event system, which means that when Clan A and Clan B are supposed to go to battle, nobody else is allowed to play FP, because of the glorious one bukkit solution hatched by the head hobo. The one who pretty much sounds stinking drunk when showing up for that interview with Daeron. REALLY IMPORTANT AND SIGNIFICANT, my shiny Atlas lower back bottom.

#43 Dran Dragore

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Posted 16 June 2018 - 01:43 PM

i am not sure if this is ever read by any PGI Developer. And i also dont understand why they bet all the odds on that stupid and boring Quick Play Mode. As written before: i only play quick play when they force me to play QP with any events. Sorry, but its for me an agony to play QP because there is no tactic (because neither you cant controll the PUG Mass nor i have the patience), no Playstyle i can prepare myself (because of the Map Quotes - you know what i mean when bringing a Lurmer to Solaris or an Brawler to Polar). Lots of players suicide when this happens as written before.

So, why not FP? Does PGI have abandon FP...? No answer here nor anywhere not mentioned in the Release notes or the forecaste for the next few months. Sad. I put so much money in this game. More than in ever other game before... :(

#44 S O L A I S

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Posted 16 June 2018 - 04:12 PM

Have you thought about starting a poll to see if people playing CW would throw some money in? I think even a mech pack in keeping with the Solaris one used to promote that mode, with an event only in CW for those mechs would be nice.

I think it would go over and people shelling out would speak to PGI more than anything and maybe create a little buzz and get some more folks interested in playing. If the mechs were faction specific as well it would go towards those that feel a little tilted over one bucket system perhaps?

CW will stay alive as long as its players keep it going.

#45 UnKnownPlayer

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Posted 16 June 2018 - 04:27 PM

View PostS O L A I S, on 16 June 2018 - 04:12 PM, said:

Have you thought about starting a poll to see if people playing CW would throw some money in? I think even a mech pack in keeping with the Solaris one used to promote that mode, with an event only in CW for those mechs would be nice.

I think it would go over and people shelling out would speak to PGI more than anything and maybe create a little buzz and get some more folks interested in playing. If the mechs were faction specific as well it would go towards those that feel a little tilted over one bucket system perhaps?

CW will stay alive as long as its players keep it going.


I started a thread about FP units committing to being on one TS and only got about 4 unit responses Posted Image

Edited by UnKnownPlayer, 16 June 2018 - 04:27 PM.


#46 S O L A I S

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Posted 16 June 2018 - 06:21 PM

View PostUnKnownPlayer, on 16 June 2018 - 04:27 PM, said:


I started a thread about FP units committing to being on one TS and only got about 4 unit responses Posted Image


Sorry.

Not sure how that relates to what I am suggesting....

#47 xX PUG Xx

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Posted 17 June 2018 - 01:20 AM

View PostS O L A I S, on 16 June 2018 - 04:12 PM, said:

Have you thought about starting a poll to see if people playing CW would throw some money in? I think even a mech pack in keeping with the Solaris one used to promote that mode, with an event only in CW for those mechs would be nice.

I think it would go over and people shelling out would speak to PGI more than anything and maybe create a little buzz and get some more folks interested in playing. If the mechs were faction specific as well it would go towards those that feel a little tilted over one bucket system perhaps?

CW will stay alive as long as its players keep it going.


Any event that encourages players into FP would be nice but it will not cure the underlying problems; lack of identity of the mode, it's Factions, hell the majority of the PLANETS are lacking any definition. This is only one area it needs work in but yeah...events would be nice.

As for throwing MORE money at PGI in the hopes they will finally put real planning and effort into properly fleshing out what should be the principle game mode in their game? I'm not going to get into just how much cash I've thrown at them over the last 6 years and I speak for no-one else here: NO WAY.

IF they finally show that FP will be completed in a competent and meaningful fashion THEN I will most likely spend some money with them again but not before.

View PostUnKnownPlayer, on 16 June 2018 - 04:27 PM, said:


I started a thread about FP units committing to being on one TS and only got about 4 unit responses Posted Image


I can't speak for IDI as a unit anymore: we don't have the numbers or simply the willpower to play everyday for hours on end. I believe there is perhaps between 4 and 7 IDI members that play every week and out of those perhaps 2 that play everyday. It's a sad thing to say but as a unit we have mostly lost interest in this game.

Edited by xX PUG Xx, 17 June 2018 - 01:22 AM.


#48 Bishop Six

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Posted 17 June 2018 - 01:55 AM

View PostS O L A I S, on 16 June 2018 - 04:12 PM, said:

Have you thought about starting a poll to see if people playing CW would throw some money in? I think even a mech pack in keeping with the Solaris one used to promote that mode, with an event only in CW for those mechs would be nice.

I think it would go over and people shelling out would speak to PGI more than anything and maybe create a little buzz and get some more folks interested in playing. If the mechs were faction specific as well it would go towards those that feel a little tilted over one bucket system perhaps?

CW will stay alive as long as its players keep it going.


I like the idea with the poll!

But xX PUG Xx is right: FIRST we want statements and improvements, THEN I (for me) am ready to spend money again!

Uhm...How do i do this with polls? Are there options while creating a Thread? Like i said before im a total noob with such things Posted Image

(Btw also thats the point if someone come to our TS and chat "in line" i never knew what he wanted to say Posted Image But now i know! Posted Image)

View PostUnKnownPlayer, on 16 June 2018 - 04:27 PM, said:


I started a thread about FP units committing to being on one TS and only got about 4 unit responses Posted Image


Yeah and it was well done!

Here friends, read about it and prepare to help out!


https://mwomercs.com...-on-both-sides/

A PLEA TO UNITS ON BOTH SIDES

Edit:
Which poll do you think would be the right question?

Maybe an easy "Are you still interested in FP?"
or
"After improving FP, are you willed to spend money for that mode/in general (again)?"

Edited by Bishop Six, 17 June 2018 - 02:01 AM.


#49 Spheroid

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Posted 17 June 2018 - 08:55 AM

No one is assigned to work on FP and has not been for years. Until there is somewhere to send suggestions this is all wasted effort.

#50 Alexandra Hekmatyar

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Posted 17 June 2018 - 03:31 PM

View PostSpheroid, on 17 June 2018 - 08:55 AM, said:

Until there is somewhere to send suggestions this is all wasted effort.


I propose a bombardment on suggestions to: https://mwomercs.com/support/feedback
Or Russ twitter feed. :P

Posted Image

#51 S O L A I S

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Posted 17 June 2018 - 06:59 PM

View PostxX PUG Xx, on 17 June 2018 - 01:20 AM, said:


Any event that encourages players into FP would be nice but it will not cure the underlying problems; lack of identity of the mode, it's Factions, hell the majority of the PLANETS are lacking any definition. This is only one area it needs work in but yeah...events would be nice.

As for throwing MORE money at PGI in the hopes they will finally put real planning and effort into properly fleshing out what should be the principle game mode in their game? I'm not going to get into just how much cash I've thrown at them over the last 6 years and I speak for no-one else here: NO WAY.

IF they finally show that FP will be completed in a competent and meaningful fashion THEN I will most likely spend some money with them again but not before.



I can't speak for IDI as a unit anymore: we don't have the numbers or simply the willpower to play everyday for hours on end. I believe there is perhaps between 4 and 7 IDI members that play every week and out of those perhaps 2 that play everyday. It's a sad thing to say but as a unit we have mostly lost interest in this game.


This is pretty late in the product cycle. The community has flooded PGI with ideas/suggestions and we are well over due for a CW round table.

I think all we can hope or ask is to create a little buzz from time to time to stir up interest. Also I think PGI would appreciate something simple that uses all existing infrastructure as well as something that would make them money and support the game.

I'd buy a CW mech pack PGI and please give me an event in CW to use them in.

Edited by S O L A I S, 17 June 2018 - 07:30 PM.


#52 Johnathan Tanner

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Posted 17 June 2018 - 08:42 PM

View PostS O L A I S, on 17 June 2018 - 06:59 PM, said:

a CW round table.

Nothing good ever came from those meetings. In fact they were used by russ to legitimize the decisions that killed the mode.

#53 50 50

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Posted 17 June 2018 - 10:04 PM

I thought that faction based mech packs might be a good option.
That is, a light, medium, heavy and assault for each faction that was regarded as being a predominant mech identified with that faction.
Eg. The Zeus is considered a common Steiner assault mech.
However, a lot of the mechs that might be iconic to a faction would not be considered 'good' mechs for Faction Play so there needs to be a bit of a reason to take them.
Additional loyalty points is one possibility.
Having a tonnage difference just for determining drop deck weight would be another possibility.
ie. A 70 ton mech is still 70 tons, but it only counts as 65 tons in a drop deck IF used by a player loyal to the faction that mech is associated with.
If the mechs also had a new faction camo for them, base it around a popular unit from the lore.... why not, it adds a little bit more to the appeal.
The idea though is that we might see more of that particular mech appearing for that particular faction which helps to tie players to their faction and identify with their opponents.
Now if we also had a supply line feature that reduced our drop deck tonnage the further we advanced into enemy territory.......

But, it's a way to use a mech pack aimed at 'monetizing' development in FP....

EDIT: ..... and getting some focus on the mode to add those missing features and build some more depth.

Edited by 50 50, 18 June 2018 - 02:27 PM.


#54 Johnathan Tanner

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Posted 17 June 2018 - 10:11 PM

View Post50 50, on 17 June 2018 - 10:04 PM, said:

I thought that faction based mech packs might be a good option.
That is, a light, medium, heavy and assault for each faction that was regarded as being a predominant mech identified with that faction.
Eg. The Zeus is considered a common Steiner assault mech.
However, a lot of the mechs that might be iconic to a faction would not be considered 'good' mechs for Faction Play so there needs to be a bit of a reason to take them.
Additional loyalty points is one possibility.
Having a tonnage difference just for determining drop deck weight would be another possibility.
ie. A 70 ton mech is still 70 tons, but it only counts as 65 tons in a drop deck IF used by a player loyal to the faction that mech is associated with.
If the mechs also had a new faction camo for them, base it around a popular unit from the lore.... why not, it adds a little bit more to the appeal.
The idea though is that we might see more of that particular mech appearing for that particular faction which helps to tie players to their faction and identify with their opponents.
Now if we also had a supply line feature that reduced our drop deck tonnage the further we advanced into enemy territory.......

But, it's a way to use a mech pack aimed at 'monetizing' development in FP.

Or we could just keep demanding that pgi give us the mode they promised at the start of all this. Instead of (lets try to find a way to give pgi more money so they might be bothered to notice us).

#55 50 50

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Posted 17 June 2018 - 11:09 PM

View PostJohnathan Tanner, on 17 June 2018 - 10:11 PM, said:

Or we could just keep demanding that pgi give us the mode they promised at the start of all this. Instead of (lets try to find a way to give pgi more money so they might be bothered to notice us).

How's that gone so far?

#56 Johnathan Tanner

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Posted 17 June 2018 - 11:22 PM

View Post50 50, on 17 June 2018 - 11:09 PM, said:

How's that gone so far?

Better than your idea. As this way I can hold my head high and say "lol this game is just about dead and i only got suckered once". As opposed to "wow I gave pgi all the money they wanted and actually came up with a way to give them more. And still the game is almost dead and not a single **** was given by pgi".

As long as pgi owns this game its screwed. Anyone in the community who ever tried to work with them came away with **** on their face and unvalidated parking.

#57 Black Ivan

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Posted 17 June 2018 - 11:47 PM

If something about FP has to happen we have to move to Twitter and Spam the Russ/PGI/Whatever accounts. Nothing happening with writing on forums they don't care to read

#58 Bishop Six

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Posted 18 June 2018 - 12:20 AM

So first of all i want to thank you all for your thoughts, comments and ideas!

For a productive discussion are different opinions healthy and i am happy about every single comment in this thread.

We dont have to have all the same opinion to 100 %, i never saw something like this anywhere https://static.mwomercs.com/forums//public/style_emoticons/default/wink.png

But i am satisfied a bit to see that this thread got over 1100 clicks and over 50 respinses within 3 days. If i look around the forum, it shows me that FP isnt dead, neither is our interest.

I will keep trying and i will keep my behaviour of making groups, inviting and introducing people to FP.

Maybe i will create a twitter account just for writing Russ and i will use this idea of writing Feedback in the Support Section.

Further i am thinking how to create an own event, maybe you may brainstorm with me. I would like to see that we all meet at a special day within 1 or 2 attack phases to fight each other. Like a big meeting of the FP family (i know, the time zones).

Its not the first company which struggles with their promises. But we should be fair enough to give them the chance to repair some things.

I cant believe that every staff member is totally uninterested in FP and i cant imagine that QP shall be the core mode.

The actual event just shows me how useless this mode is. I even cant drop with my whole unit because tonnage punishment and to play with strangers in QP is everything but productive.

PGI, its Solaris & FP you should focus on. We are here and wait for you!

I will make a poll, just an easy one: "Do you still have interest in FP?"

Edit:
1st Feedback sent. (Tool for filling descriptions of planets)

Edit2:
Here you go peasants!
https://twitter.com/bishop_six

Edit3:
Russ got an Ostrich!
https://twitter.com/...634745612357632

Edit4:
I advertised this thread to several TS Channels of my friends & comrades!
Spread the message!

Edited by Bishop Six, 18 June 2018 - 02:05 AM.


#59 Johnathan Tanner

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Posted 18 June 2018 - 01:04 AM

I think we just found our party's symbol. Makes sense too seeing as an ostrich could out run the long toms of russ.

#60 Bishop Six

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Posted 18 June 2018 - 01:10 AM

Did i never mention that we are crazy?!

Posted Image

Edited by Bishop Six, 18 June 2018 - 01:10 AM.






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