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Alpha Balance Public Test Session Next Week Friday, July 13Th
#221
Posted 07 July 2018 - 10:58 PM
#222
Posted 07 July 2018 - 11:22 PM
Lances107, on 07 July 2018 - 11:33 AM, said:
Wait there is a Wrath out there that can do 100 damage alpha? Why is that not a problem on IS side and needs to be balanced out?
Ok it is not pin point damage, but the burn time of Clan lasers are sooooo long that only very very good pilots can make it pin point damage.
By the way I "improved" your build. Now the Wrath can even do 108,6 damage alpha. Since ALPHA is the only variable PGI seems to know. They never heard of HEAT, BURN DURATION, COOLDOWN etc.
WRATH
wait wait
WRATH
the 140 damage Wrath.
Edited by tee5, 07 July 2018 - 11:48 PM.
#223
Posted 07 July 2018 - 11:50 PM
#225
Posted 08 July 2018 - 12:53 AM
1:
Here's a thought: It takes 3 seconds to kill a fresh Atlas with 5 LRM60 meta mechs in Faction Play. So 5 of us take LRM60 mechs, 1 takes a Narcer and we wipe them all in 10 minutes. Focused mech has 2-3 seconds to live and doesn't even get to fire a single shot. You call that balance??
Hahahahahahahahahahahahaahahahhahahahhaahhahahahahaahahahahahahahahahahahahahahahaha
2:
Imaginary case of HBR vs Mauler. HBR has 2 heavy lasers and 4 er mediums, Mauler has AC2s. So HBR can fire once and the shake from AC2s makes the damage (which is huge on paper) spread all over. That takes HBRs heat up to 60%. While it cools down to 40% to fire again it's dead or missing most of the parts. Mauler barely got any significant damage. What are we talking about here? IS has more armor, a lot more DPS, more structure, more everything!
3. Imagine you have 4 UACs. 2 jam instantly, other 2 fire 2 times and jam while the other two didn't unjam yet. Bang, you're dead in 2 seconds and feel like an idiot for putting those damn UACs and never use them again. Then you go laser vomit or LRM meta.
At this point I have to ask: Have you gone completely mad? Any sanity left there?
Edited by Ninjah, 08 July 2018 - 02:28 AM.
#226
Posted 08 July 2018 - 02:30 AM
What's the point of all of this, you want to make Clan mechs equal to IS ones?? Then what's the difference? Nice design, huh?
#227
Posted 08 July 2018 - 02:34 AM
Ninjah, on 08 July 2018 - 12:53 AM, said:
They even buffed the LRMs, only god knows why. If you like the Warhawk, try the LRM80 Supernova, 2.000+ damage in FP.
Ninjah, on 08 July 2018 - 12:53 AM, said:
I honestly don´t even ask anymore.
#228
Posted 08 July 2018 - 02:40 AM
No podíamos esperar nada mejor ..... Cómo han dicho ya, este juego tiene un pie metido en la tumba, seguir así y lo terminaría de matar
#229
Posted 08 July 2018 - 03:14 AM
Soooo, I guess what I'm saying is that in my opinion the gameplay hit rock bottom.
But that only leaves room for improvment. Good luck PGI, I hope you try your best.
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/smile.png)
Edited by f2pTrash, 08 July 2018 - 03:14 AM.
#230
Posted 08 July 2018 - 03:40 AM
Ninjah, on 08 July 2018 - 12:53 AM, said:
Are you really comparing a 90 ton mech vs. a 65 ton mech in a situation where both a set against without any surroundings?
What about a 30 ton Urban mech against a 100 ton KDK-3. It's so unfair that the KDK-3 will wipe the floor with the urban mech! Nerf clans??!
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/rolleyes.gif)
And are you really crying about LRMs? It that meant ironical? Maybe I get you wrong?
Edited by xe N on, 08 July 2018 - 03:42 AM.
#231
Posted 08 July 2018 - 04:25 AM
Then came PGI and nerf them to the ground. Now i dont see any serious builds with the Small Pulser. This will also happen with the rest of the Clan Lasers when this drops in. Sad
![:(](https://static.mwomercs.com/forums//public/style_emoticons/default/sad.png)
#232
Posted 08 July 2018 - 04:53 AM
Making clan weapons even closer to IS weapon stats, especially dmg... WHY? There are other ways to balance it. Duration, heat and blahblah. Or is this a foreshadowing that you will nerf, say the laser dmg across the board for the IS? So clan lasers will seeeem better again? Im an IS loyalist but have a ton of clan mechs aswell, to get a perspective on such balance passes. And oh dear, oh dear.
Dont you get it balance lords? Im not sure if I get it all myself but, nerfing weapons across the boards to curb overperforming chassi is nonsense, it will hurt those mechs that are dependent on those weapons. Like oh I dont know... Light mechs! Nerf the particular chassi instead and try to not make it illogical. Those poor small lasers. And arent heavy lasers supposed to do massive damage at the cost of heat and duration/ cooldown?
I had plans to use some of my vacation to enjoy mwo, but the interest are not there, so a double vacation from this game for a while my recharge my interest ( no you cant have my stuff! ).
And such news arent helping. Because world forbids why you dont use great ideas fro mthe community, that document thingy someone made weeks ago?
Most of them make sense. Give them credit for that.
Oooor are you afraid of the ultracomp players threathening to ditch the MWO championship if they cant have their way with comfort meta? I could theorize and speculate all day, oh well.
Gonna stalk the reddits grey sea and this brown sea and spectate the salt and bitterness war spill. Its sad to see but well kinda entertaining
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/dry.png)
#233
Posted 08 July 2018 - 05:01 AM
But again, whatever.
You are going to shove the nerfs that few want down our throat, this PTS is just a way to give even more pathetic cover for when you pull the extent of the nerfs back a little and say it was due to further player feedback from the PTS.
Just ****ing do it and be done and save us all the trouble OK?
We know the history. We have heard you and Paul and Russ all carry on about a need for increased TTK (in your warped view of the game you run but somehow STILL don't understand). We get it. Your going to nerf a bunch of stuff...just like you have nearly every month for the last year, until your inane interpretations of your game statistics show what you think it should (Look everyone! We've done it! No one is playing! BALANCE IS ACHIEVED!!! The statistics are perfect!). So, this isn't a surprise. But the way you are going about it is insulting and seemingly designed to create as much negativity toward you within your customers as possible, and that moves it from being merely dishonest and a waste of time to full on self-destructive.
So lets just cut to the chase of whatever magical "internally established values" you people have in mind and just shove me into the live server like always. That way we can get on with letting the cycle of a new meta -that you people will somehow not be ready for or aware of- arise and you can continue your futile chase of balance just like always. Ok?
#234
Posted 08 July 2018 - 05:34 AM
This effectively penalizes a lot of 'mediocre' mechs that are not even close to IS mech standards. I'm thinking of the cougar, adder, kitfox, the cheetah or the new incubus, being mostly a light pilot, but the ice ferret, viper, hunchback, nova will definetely feel the punch too. I expect they will loose their niche roles.
What will you bring to these mechs? Quirks? Improved nodes? I thought it was intended to slowly get rid of quirks.
I'll wait for the results. You better make sure that you show you are listening when feeding such a bitter pill, providing data and arguments for the continuation of this decision.
#235
Posted 08 July 2018 - 05:54 AM
#236
Posted 08 July 2018 - 05:54 AM
Dran Dragore, on 08 July 2018 - 04:25 AM, said:
Then came PGI and nerf them to the ground. Now i dont see any serious builds with the Small Pulser. This will also happen with the rest of the Clan Lasers when this drops in. Sad
![Posted Image](https://static.mwomercs.com/forums//public/style_emoticons/default/sad.png)
Because it was extremely buffed by Russ/Paul to start with, double the damage of base BT values. Did not see PGI get even close to doing that with IS energy weapons.
Really, it was out of whack, an outlier, though I may not have agreed to the amount it was reduced to, it needed to be toned down. And the changes started to happen when Chris came on board. If Chris hadn't come on board I seriously doubt Paul/Russ would have done anything about it in the last year.
Quote
cSPL dmg/heat
Lore: 3 dmg / 2 heat
MWO June 2014: initially 3.4 dmg / 3.4 heat
MWO July 2014: increased to 4.4 dmg / 3.4 heat
MWO Nov 2014: Increased to 6.0 dmg / 3.0 heat
MWO June 2017: Decrease to 4.0 dmg / 2.7 heat
MWO July 2017: Heat decreased - 4.0 dmg / 2.4 heat (that patch also introduced Heavy Lasers)
MWO March 2018: Heat decreased 4.0 dmg / 2.05 heat
MWO Dec 2014: Release of Community Warfare aka Faction Play
#237
Posted 08 July 2018 - 06:03 AM
"Want you that we Nerf the Clan Lasers?"
"Want you the old clan puls lasers damage back?"
"Want you ghostheat/jamchance for the double Heavy Gaus?"
"Want you the real Battletech experience without Nerf and Quirks?"
"Want you Omnimechs for IS?"
etc.pp.
#238
Posted 08 July 2018 - 06:11 AM
What's next? PTS going live as-is or are we going to see some intelligent changes made before we waste our time reaffirming what we already know?
#MaybeNotFireChrisButForTheLoveOfGodPutSomeoneElseInChargeOfBalance
#239
Posted 08 July 2018 - 06:38 AM
#240
Posted 08 July 2018 - 06:57 AM
The game is called MechWarrior Online, not Polar Highlands Warrior Online. I try not to be a monday morning quarterback because I know this ain't as easy as it looks but come on. I have eighty mechs and only seven of them are clan mechs. I would benefit greatly from this numbers but I don't want these changes because they'll make the game significantly less exciting and diverse.You're not destroying the meta by attacking clan medium lasers, you're creating an entirely new one where there are significantly less variety among clan mechs. I'm almost entirely IS player but I don't want to play against the only few handful of clan builds left in the game that are viable and soft nerf two entire weightclasses.
Edited by IllCaesar, 08 July 2018 - 06:59 AM.
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