Chris Lowrey, on 20 August 2018 - 01:18 PM, said:
ATMs are considered to have Artemis baked into their core stats. This change will not affect their spread values as they where not affected by the Artemis upgrade just like MRM's and Rocket launchers. This will only affect the lock on angle and lock times.
Didn't you have that precise issue when ATMs were first introduced, as you couldn't separate Artemis bonuses from anything that locked on to a target?
Two steps forward, three steps back Mr. Lowery. This is a massive change to the performance of an entire type of weapons.
NUMBERZero1032, on 20 August 2018 - 01:26 PM, said:
God forbid you find an sensitivity setting that will allow you to get good and move and shoot at the same time. The people who use direct fire weapons and can hold their aim on a single component are doing a way better job than what you suggest is possible.
Also what's this "we" business you speak of? You sound like you belong to some sort of Cult of the LRM.
Nah, just the general mockery on forum and Reddit alike of players who have to stop moving to fire their weapons- and until now, I really didn't care what kind, but it was generally direct-fire shooting. I've seen this happen. It makes me a sad giant robot pilot when they're on my team.