I see this person has failed to check my Join Date... Hmph...
BumbaCLot, on 30 August 2018 - 08:29 AM, said:
So two questions, are loot bags worth so little that only the destination and not the journey is worth it?
Right now, we do NOT have enough information for me to give the Loot Bags any real weight. But, unknown things like those are one of the reasons that the Current Rating is NOT lower than you see.
If you want to know why the Rating is so horribly low... well... let's just list out why I'm at a...
5.0/10
...at current, still. Just keep reading, here it is...
- Expectation by PGI to literally use every minute on MWO that's not spent on a Real Life Concern like work, eating, or even sleep... This means that people could land up not having needed spin-down time before going to bed. Worse, that means a chance of their dreams/nightmares being skewed by MWO repeatedly. On top of that, keep in mind the fatigue it could cause upon people the next day, and therefore the lost jobs. That's damned bad, frankly put.
- Expectation by PGI to ignore Real Life Concerns just to fit enough matches within even so little as 7 Days, should we happen to find out that Scouting would fail to count. We're talking on the order of dealing with needing about 4 hours a day on average, and people's schedules will mostly prevent that. There are people out there who only get a bloody meager 2 Hours a night at most, and some to boot that don't get control of their weekends in any way/shape/form of any kind. They're auto-blocked from finishing the Event even if they try starting it at all, and that's rather much NOT fair to them.
- Constant Skirmish is something that many in the Community simply do not need (or even wish) to be trapped in at all. Some people (myself included) WILL BURN OUT after only a few matches of that Game Mode, with an upper outer limit of 2 Days in that regard. Having 5 (or more) Days straight of that is literally NEVER a tolerable grind by any means for many.
- Conquest has been requested by many in this thread alone, and has been ignored by PGI through silence. One does NOT ignore their Community and then just get away with it. People have been trying to give PGI a way to redeem this part of the Event, but PGI isn't listening.
- Silence from PGI (and the confusion that comes with it) about whether this will happen to be setup with Full 'I.S. vs. Clan' Access... If it requires a Faction Change to even be part of the Event, that's very much actively damaging to Units, as it puts out the implication from PGI that they're trying to destroy any value in being part of one. Even more so, the Unit Members who can't switch the Contract get screwed, all because their Commanders are Loyalists that won't touch the setting. Keep in mind, rejoining a Unit STILL requires a rather large payout of (C-Bills) after someone has left, and that's on top of the Probationary Period still imposed by returning to being a Faction Loyalist. So there are rather steep penalties to be considered here, because those penalties can more than wipe out someone's earnings from a Loot Bag Event, all for merely leaving a Unit. To deck it off, this also doesn't even include a Unit's own internal rules & penalties for breaking away even temporarily. (I think we can agree on this 5th point that's not either fun or reasonable in any way.)
- Negation by PGI's choice of Constant Skirmish of any worth to Mechs that don't fall into the Medium & Heavy Weight Classes. There's a reason we have Lights and Assaults, but Constant Skirmish literally does away with their use, as Teams will always be running near the same speed in order to maintain their firing lines. This gives no opening for a Light with lacking Armor to get in behind as too many can quickly shift to wipe it out, and no use to an Assault as it would be focused down way too fast over lacking Mobility. Sadly, that works against PGI's own intent of Game Mechanics.
- Near mandatory requirement for getting Premium Time in order to get any real worth out of the Matches which will get played during the Event. Yet one more nail in the proverbial coffin of why Constant Skirmish is awful, and Other Game Modes have worth and meaning. There's things like the end-of-round booster in Conquest that make the mode attractive. Skirmish has NO place for that, and many do not like a Constant Battle that lacks any objective other than whacking your opponents dead repeatedly.
- Lack of consideration by PGI for what's going to happen to Experienced Players when the Newbies come in and don't listen to those trying to help them. With the Master Objectives set up the way they are, and the likely possibility that Newbie PUGs could massively sabotage it all for both sides, there is a chance of losing for everyone on this Event. Again, a moment of lack of fun and/or reasonability here.
- Non-consideration of those with old-enough computer equipment that they're unable to launch into the Invasion Queue, even for Skirmish Game Mode. While I don't personally fall into this particular narrow category of the Community, I absolutely think that they should NOT be shut out from the Event. If you read through this thread, you will find there are those that agree with my stance on this matter.
- The possibility of Spawn-Camping occurring with Constant Skirmish Game Mode. Should the battle turn lopsided in any way, it literally turns into a 'Clubbed Seals' situation. Then if that happened, you end up with a lot of people reconsidering even touching Faction Warfare, or even MWO in general. Many out there will NEVER tolerate tens of hours of abuse just to get a meager few Loot Bags, and that will thoroughly kill Faction Warfare Queues. PGI does NOT need to lose another chunk of their Player Base over that kind of frustration, as it could also result in MWO's death.
...plus I could probably pick on several other things. Like I could pick on the Pick-A-Prize and Faction-Specific Camos, as well as the decreasing sizes of Rewards from Events that some are upset about, but I'm trying to be serious and NOT petty. But, as you can see, there is plenty of reason that I've registered the Event Rating where it currently stands. Heck, I'm NOT even asking for the Event to be overly easy to do. That darned Pick-A-Prize should require some effort, but it shouldn't be hidden beyond a hellishly hard wall in order to get at it either.
BumbaCLot, on 30 August 2018 - 08:29 AM, said:
And secondly, how many hours do you spend a week on this forum vs playing?
I've played a hell of a lot more than I post on MWO Forums... My Post Count is massively dwarfed by my Total Lifetime Matches Played. (
To tell you anything more specific would be a 'Code Of Conduct' violation on both of us, as I've realized you're trying to pump me for something along the lines of unshared personal details with this question.) Several people can even testify that I'm NOT just some Armchair Forum General, and that I actually get out there on the battlefields quite a lot. Whether they'll take the time to stop by this thread and post, if only in order to tell you off is another story.
BumbaCLot, on 30 August 2018 - 08:29 AM, said:
I slack off at work as well. But I seem to find your comments in every thread I read.
And you're going to find me around here in the future too, provided that a mix of PGI and the Community doesn't cause me to take the nearby temporal portal back to the past forever. A mix of things has resulted in my not hanging up my Mech Piloting Helmet yet. Stay tuned.
~Mr. D. V. "
If you dared personally attack me, you were bound to get burned hard... Enjoy needing Anti-Burn Cream!" Devnull
(
p.s.: Your making me go through that massive list of reasons up there is making me want to consider more towards knocking that Event Rating down further. Something tells me you didn't intend that, but that's what you caused, as you now make me feel that it should have been a tad lower. Oh, and this post ended up taking me on the order of 90 minutes to build and post, so no thanks for stealing some of my time that I could have spent on the battlefields. Have A Nice Day, but I hope you find your Mech legged by Light Mechs!)