Catching up with a quote chain...
MechHammerTime, on 11 September 2018 - 05:11 AM, said:
FP takes way longer than other game types to complete for grab bags in 5 days. PGI should re-open the Faction Play for the entire duration of the event days not the first 5 days to allow players to complete the challenge for the free Champion Mech.
BumbaCLot, on 11 September 2018 - 07:57 AM, said:
Scouting worked. You could have kamikazed into the enemy firing 3-4 times to get 100-200 damage.
It was very easy to do those loot bags.
When I quit doing that, I switched to 4 man piranha lances and started winning matches against bushwacker lances.
Sorry you didn't see that a week+ ago!
Eisenhorne, on 11 September 2018 - 08:04 AM, said:
Which is why PGI should raise the match score requirement to 200 instead of 50. 200 match score in FP would be what, 800 damage? Absolutely doable. Next time they do an event like this, give 4 loot bags per 200 match score game, and an extra 2 loot bags per 50 match score over that, up to a cap of like 500 match score. Would encourage people to try their best in FP instead of suiciding in just to get their bags and get out.
BumbaCLot, on 11 September 2018 - 08:19 AM, said:
Yes it is not a good thing that they don't specify scouting vs invasion. I played waaay less invasion vs scouting, and the invasion games I played were full of players throwing off the skirmish goal going for loot bags when it made zero sense to do some. Even this guy I replied to didn't know it a week after the fact.
I don't know how scores are calculated in invasion, but I'm guessing it is 1/4 damage vs 1/2 damage in QP?
Eisenhorne, on 11 September 2018 - 12:37 PM, said:
I'm not sure, but I think it's calculated the same as QP score, but divided by the number of deaths. So you can get like a 1200+ match score game in Faction Play if you don't die and do a lot of damage (take an ER Sniper mech and score over 2K damage, its not too hard on some maps like Alpine) but you can get a match score of like 300 if you do the same damage but lose all 4 mechs.
It's worse than that, people. If you only do about 800 damage, but lose all 4 Mechs, you can sometimes end up with sub-150 Match Score given to you. PGI has continued to fail to fix the Match Score System as to how it handles in Faction Warfare, as it really should only dock you upon your Final Death which puts you out of the Round, and not prior. Even then, it should only dock you once on that Final Death, instead of hitting you once for each time you're downed. So, when PGI tries to turn up the Match Score requirement on Faction-Based Events, it backfires in their faces. People jump out to Scouting in response because they feel like their effort when they're pug-stomped in an Invasion Queue Match is rendered meaningless. Heck, because of how the Match Score is handled in Faction Warfare right now, others try to then manipulate the situation by using their teammates as 'cannon fodder' while they hide in the back to survive with their sniper-type (
as in, Gauss Rifles and ER Large Lasers... DEFINITELY NOT LRMs!) weaponry. That's just not right, simply put... If the other team is wrecking you, it should never have hit you 4 times by comparison to what Quick Play does to you on Match Score, and that's why people don't want to play Faction Warfare much at all. You should be able to use your Mechs as needed in a Faction Warfare Match, not get penalized because your Mech got too beat up to keep on using it (
or you got stomped out of your Mech before you could use it), which of course makes you have to get a fresh one out of your Drop Deck. This is why the Match Score Requirements for Loot Bags are so low on Faction Warfare Events, because if it were any higher then people would just give up and leave.
By the way, if you're finding a teammate deciding to throw themselves into the fire, then get in there instead of hanging back and use their sacrifice to get some Enemy Mechs out of the Match. You might even manage to keep that Friendly Mech alive long enough for their Pilot's Brain to wake up and get with the game. But if that doesn't work, the real culprit of the problem here is PGI having not fixed the Match Score System, as well as their expectation that everyone would be able to reschedule their lives around needing 50 Matches that run about 30 minutes each. Not everyone has 25 Hours in 6 Days (
Some people barely have a maximum of 2 Hours per Day or less at best!!!) to devote to Faction Warfare, and if things had been limited to Invasion Queue only, then participation would have been a hell of a lot lower as most players would have seen it as an insurmountable wall that they could never get past. Things like the Pick-A-Prize Champion (C) Heavy Mech and the Faction Camos in an Event like this are NOT meant by PGI to be out of the reach of their Newer Players. PGI set a goal for them to try to hit that was actually somewhat realistic based on PGI's own failings with Match Score Calculations. Yes, people need to NOT Suicide themselves, but many are feeling too choked for time and therefore they resort to equally insane things because they didn't get that Scouting was allowed here. Heck, the way
Eisenhorne &
BumbaCLot are each acting with just one of their posts in the Quote Chain feels far too much to me like they think they have some entitlement to reschedule other peoples' lives for them, and they simply do NOT. Not everyone is 'Tier 1' when they come into Faction Warfare, and the confidence of players from 'Tier 2' on down can be rather easily shaken, as it so happens they're not confident they could ever hit 1000 damage with 4 Mechs in total because of how their Quick Play games have gone. It's not possible to expect everyone to just be right on your level from the moment they start, as not everyone is capable of doing that!
~Mr. D. V. "
Just speaking up for little folk who might read forums, but fail to post because they feel intimidated." Devnull
(
p.s.: Hell, I still get games where I'm focused out before I can do any damage whatsoever, and don't get a chance to even reach 100 damage in Faction Warfare, so I seriously get how Faction Warfare Newbies feel.)
[
Edit by Post Author because something got missed.]
Edited by D V Devnull, 11 September 2018 - 01:37 PM.