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Incubus

BattleMechs

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#41 Shanrak

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Posted 13 September 2018 - 06:55 AM

View PostLykaon, on 13 September 2018 - 06:31 AM, said:



built with the 200 XL you can fit the LB20X with 3 tons ammo if you strip the arms and head completely of armor.


ehhhh... so a maximum damage output of 540 assuming you don't miss anything, not even a pellet. No thanks.

#42 Jackal Noble

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Posted 13 September 2018 - 09:55 AM

View PostShanrak, on 13 September 2018 - 06:55 AM, said:


ehhhh... so a maximum damage output of 540 assuming you don't miss anything, not even a pellet. No thanks.

Ya. at that point you might as well run the Adder, with an LB20 and some back ups. way better survivability to boot. I mean I get it, the whole appeal of doing it because you probably shouldn't. In this case, it's really not applying what the mech's strong suits should be - delivering more firepower than a cheetah, at higher speeds.

#43 Stinger554

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Posted 13 September 2018 - 01:00 PM

View PostJackal Noble, on 13 September 2018 - 09:55 AM, said:

Ya. at that point you might as well run the Adder, with an LB20 and some back ups. way better survivability to boot. I mean I get it, the whole appeal of doing it because you probably shouldn't. In this case, it's really not applying what the mech's strong suits should be - delivering more firepower than a cheetah, at higher speeds.

Yep slapping a lbx20 on there is a bad idea....especially since you wouldn't get any other weapons.

#44 Battlemaster56

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Posted 13 September 2018 - 01:31 PM

Two more images on the countdown page, but since I'm on my phone atm I can't copy and paste the to this forum. But know we got the whole body image of the mech I can say it doesn't have that slight bent knee that some humanoid mechs have but legs do seems thicker below the knees , and do see some.concern bout the torsos a bit but I can see it as less of a real issue overall.

And they still look good.

#45 Jackal Noble

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Posted 13 September 2018 - 04:28 PM

It's the arms. The arms are really bad and need to be fixed more than anything

#46 wild knight

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Posted 14 September 2018 - 05:07 AM

Looking forward to seeing what people use for load outs. I have some in mind, but i'll wait till its actually in hand to play with.

#47 Toothless

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Posted 14 September 2018 - 06:22 AM

Has anyone used the term Stinkubus to describe it yet?

#48 Battlemaster56

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Posted 14 September 2018 - 06:56 AM

View PostToothless, on 14 September 2018 - 06:22 AM, said:

Has anyone used the term Stinkubus to describe it yet?

Why?

#49 WrathOfDeadguy

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Posted 14 September 2018 - 07:14 AM

View PostToothless, on 14 September 2018 - 06:22 AM, said:

Has anyone used the term Stinkubus to describe it yet?


Or you could rock it with dual UAC2s, which would make it a Plinkubus!

Or a different weapon on every single mount for a Kitchen Sinkubus?

#50 Pariah Devalis

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Posted 14 September 2018 - 07:24 AM

I'm not gonna say it's DOA. It's pretty fast, and has great mount placement. However, every time there is a light mech without Jump Jets, I am somewhat disappointed. JJ on lights and mediums actually have lift, and it's so fun to fly!

#51 Abaddun

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Posted 14 September 2018 - 07:36 AM

It's definitely not going to be DOA. Those hardpoints and that frame will make this mech a top contender.

#52 Battlemaster56

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Posted 14 September 2018 - 09:22 AM

The size comparison is out and I can say it at a good spot in size it's barely bigger than the Cheetah and around the same size of the Javelin as predicted.

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#53 Jackal Noble

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Posted 14 September 2018 - 09:24 AM

It's wider than the Javelin, noticeably so.

Edited by Jackal Noble, 14 September 2018 - 09:24 AM.


#54 CtrlAltWheee

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Posted 14 September 2018 - 02:36 PM

I'm hyped, but I actually like the transformer-style gun from the concept. It looks like that got dropped.

#55 wild knight

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Posted 14 September 2018 - 02:59 PM

No thats the Hero which mounts missiles. Missile guns would look weird lol

#56 Y E O N N E

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Posted 14 September 2018 - 04:11 PM

Miniature Battlemaster.

#57 FireStoat

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Posted 14 September 2018 - 11:30 PM

View Postwild knight, on 14 September 2018 - 02:59 PM, said:

No thats the Hero which mounts missiles. Missile guns would look weird lol

I'm kind of depressed it doesn't have a fixed missile gun for the variant that uses them for the arm location. It would have brought back great feels of the Rocklet gun from Planetside 1.

#58 Battlemaster56

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Posted 18 September 2018 - 11:06 AM

Well since it out today gotta say I love my Bumblebee look on the default camo.


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I say I got it close to the source. Posted Image


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#59 Viking Yelling

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Posted 18 September 2018 - 11:20 AM

I see you PGI! putting that silly upper torso sway to make it harder to target.


I'd like to try the INC-4 with 4HSL, and 3 ML/HML.
not sure how good it's gonna be. probably just another pain-in-the-*** fast mech.

#60 Battlemaster56

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Posted 18 September 2018 - 11:27 AM

It runs real smoothly than expected, I thought they gonna keep down a bit but so far I'm enjoying so far.





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