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Why I Mute Voip (Qp)


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#1 Shifty McSwift

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Posted 17 September 2018 - 08:49 PM

I used to be in the basket of "it is always better to get info than not", but several incidents involving trolls, in people abusing voip, and in people countering scouting info that I was providing, and in people either ignoring or just outright doing the opposite of things said over voip, and I found myself in a different basket, now I find it actually safer to just watch the flow of friendly mechs and try to act with them, and utilise the untrollable info like target spotted etc.

I just wonder if I am alone in this regard, or if anyone has some argument that might sway me to put it back on I'd like to hear it, or if anyone else has similar feelings and/or anecdotes.

For a while now it really feels like QP has been getting purposely trolled, and I honestly don't see a real solution there, other than not playing QP of course.

#2 DarkFhoenix

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Posted 17 September 2018 - 09:20 PM

I have problems with people who own a MIC but only use it to moan when they are losing . They are dead silent up to that point .

Edited by DarkFhoenix, 17 September 2018 - 09:20 PM.


#3 Grus

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Posted 17 September 2018 - 09:21 PM

Just wait till you get to teir 1-2 games....

#4 Shifty McSwift

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Posted 17 September 2018 - 09:22 PM

View PostGrus, on 17 September 2018 - 09:21 PM, said:

Just wait till you get to teir 1-2 games....


I have been in T1 for quite some time now.

#5 Cazador88

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Posted 17 September 2018 - 09:31 PM

View PostGrus, on 17 September 2018 - 09:21 PM, said:

Just wait till you get to teir 1-2 games....


Yep already had the pleasure to experience the salt being mined there. A few days ago i got called an idiot and shot in the back a few times for "blocking" when there was obviously about half a mile between me and the other wall but of course i guess the guy couldnt press w and a at once due to limited brain capacity and get around me in advance. Oh well i remember who it was so i guess next time he needs help ill just look the otherway since hes so pro he obviously doesnt need the help of other lesser players in a team game.

#6 Cazador88

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Posted 17 September 2018 - 09:37 PM

The best was when a guy stated on chat that 6 mechs (some assaults and heavies) leaving our firingline to chase after a Locust for about 1 minute was not what caused our defeat. Well that made my day for sure XD. Other great things are when the team is defeated and suddenly the gentlemen starts comparing damage done numbers on who is right about what caused our defeat and who is not.

#7 BrunoSSace

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Posted 17 September 2018 - 09:40 PM

When I ever talk on coms it to help motivate or call targets. If im tired or super grumpy I will normally not use it. In the whole im normally 90% positive I hope. I know why people turn it off but this is a team game and communication wins matches.

I normally block and mute the trolls and .....(insert negative word of choice) $#/^@.
This is the Internet, people will be their wonderful selfs. You just got turn up your music and chill and enjoy the game.

Bruno o/ ps will try and remember you turned yours off, see you around alot.

#8 Aidan Crenshaw

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Posted 17 September 2018 - 09:46 PM

Yeah, mute the worst offenders, but don't disengage in team communication.

#9 Black Ivan

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Posted 17 September 2018 - 11:03 PM

You are not alone. I muted VOIP as well. Couldn't hear all the stuff there for long

#10 El Bandito

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Posted 18 September 2018 - 12:19 AM

Target calling is very important for me. There is no way I would disable my VOIP.

So far VOIP has helped more than harmed. And that's all there is to it.

#11 Oldbob10025

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Posted 18 September 2018 - 03:19 AM

View PostEl Bandito, on 18 September 2018 - 12:19 AM, said:

Target calling is very important for me. There is no way I would disable my VOIP.

So far VOIP has helped more than harmed. And that's all there is to it.


I agree with you on that its helped and great for target calling to win games. If I find a person that over time and many games just rips into his team and being an ****** I just either mute him or report him if it's too much. That person should go play COD or something and leave real games to the MechWarrior Community.

In general, it's best to mute and wait for team leaders to make some calls to win games and not mute altogether because of some *******.

#12 Davegt27

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Posted 18 September 2018 - 04:17 AM

I been spending a lot of time on the testing grounds

my finger hovers over the drop buttons (both FP and QP) like its some type of electric shock treatment

I was told that my call for the assaults not to go to epsilon on Canyon Network was a bad call
I finally said its your Mech do what you want

all call outs are only recommendations bottom line is your not obligated to follow any instructions

I do wish they would allow organized teams back into quick play
I was just at the tail end of this but we sure learned a lot from teams
I used to say you might get your butt kicked but you learned something

#13 Mole

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Posted 18 September 2018 - 04:31 AM

View PostDavegt27, on 18 September 2018 - 04:17 AM, said:

I do wish they would allow organized teams back into quick play
I was just at the tail end of this but we sure learned a lot from teams
I used to say you might get your butt kicked but you learned something


You're kidding, right? The only thing I ever learned from getting smashed by a premade while dropping casually was that I was apparently not allowed to drop casually by myself and have fun at the same time. seriously, running into premades over and over again in QP was terrible and not fun at all unless you were part of the premade.

#14 Aramuside

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Posted 18 September 2018 - 04:51 AM

I'll hold to the opinion that anyone who isn't on voice at least to listen is essentially useless to their team. The number of times I've warned an assault/heavy about a piranha or light going to their back and they've ignored it... then they've typed about no one warning them or being abandoned. *facepalm* If you can't act in concert with your team you are a waste of space. That's not saying you have to act like a clone but you need to be able to be reactive if things go wrong or the battlefield changes.

That said ... all those people spamming the help command or just saying "I need help" aren't much better. What do you need help with and where might be useful if you actually want help? Sometimes like last night the JM6 under attack for once did tell us he was being attacked by 2 lights after I asked and we were able to reverse, harass from range to force the lights to have to split attention and then save him. Sadly most of the time they don't bother and its unlikely we'll risk the team to try to save them. You'd think people would learn but the current Tier system doesn't in any way link to skill or appetite to improve.

You might not like it but its a team game even in the solo queue and almost always the coordinated team wins.

#15 El Bandito

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Posted 18 September 2018 - 04:54 AM

View PostDavegt27, on 18 September 2018 - 04:17 AM, said:

I do wish they would allow organized teams back into quick play


It's called GQ.

#16 Aramuside

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Posted 18 September 2018 - 04:56 AM

View PostDavegt27, on 18 September 2018 - 04:17 AM, said:

I been spending a lot of time on the testing grounds

my finger hovers over the drop buttons (both FP and QP) like its some type of electric shock treatment

I was told that my call for the assaults not to go to epsilon on Canyon Network was a bad call
I finally said its your Mech do what you want

all call outs are only recommendations bottom line is your not obligated to follow any instructions

I do wish they would allow organized teams back into quick play
I was just at the tail end of this but we sure learned a lot from teams
I used to say you might get your butt kicked but you learned something


Solo and group have always been very different. Its easy to get into a group and play if you really want to learn without being totally farmed which was the previous problem (and is still prevalent in FW). Ironically the way the group queue is organised (tonnage restrictions the larger the group) small groups get a large advantage.

#17 CygnusX7

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Posted 18 September 2018 - 04:58 AM

Goes with the territory but it's been more of a positive experience than negative (for me).
Sure, some speak up after they are dead but that's people for ya.

#18 Mystere

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Posted 18 September 2018 - 05:52 AM

View PostDavegt27, on 18 September 2018 - 04:17 AM, said:

I been spending a lot of time on the testing grounds

my finger hovers over the drop buttons (both FP and QP) like its some type of electric shock treatment

I was told that my call for the assaults not to go to epsilon on Canyon Network was a bad call
I finally said its your Mech do what you want

all call outs are only recommendations bottom line is your not obligated to follow any instructions

I do wish they would allow organized teams back into quick play
I was just at the tail end of this but we sure learned a lot from teams
I used to say you might get your butt kicked but you learned something


Allowing solos into the group queue is much better than allowing groups into the solo queue. The latter is just too disruptive.

#19 PurplePuke

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Posted 18 September 2018 - 06:31 AM

People with VOIP disabled cause a lot of losses.

#20 Bombast

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Posted 18 September 2018 - 06:44 AM

I leave VOIP on for the sole purpose of figuring out when my own team is going to screw me. The overwhelming majority of the strat calling is garbage. Most scouting reports are bogus. The ranting and quips are usually annoying.

But when you hear someone suggest a basement strat on HPG, and hear a chorus of affirmatives, you at least have a heads up on the dumpster fire you're about to witness.

EDIT: You're absolutely right though. Watching the map and lock data is a thousand times more useful than VOIP, and the moment you start using those to make your decisions instead of the gibberish people say over VOIP, the better.

Edited by Bombast, 18 September 2018 - 06:48 AM.






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