LordNothing, on 18 November 2018 - 08:14 PM, said:
if you have the capability to do better than the potatoes then you are probibly better off committing your skills to a harder target, and leave the potatoes to the potatoes.
Potatoes are always out of position and taking them out is less challenging and frees up your potatoes to pay attention to what is killing them.
Good players take good defensive positions with good firing angles. Thats the whole point of being a good player. You can't solo a good player with good awareness early in the match that is using cover well. If you try, you're going to pay.
You can however, suppress them by trading with them, which means you and him are going to bleed armor and as a result, the match result will become largely dependent on the rest of the team which are hugely unreliable in general.
I must however say that there are numerous cases where you HAVE TO focus the good players down first in order to save your team and take the win.
I'm personally a light pilot and I almost exclusively play quick play solo. I make sure to take advantage of my mobility and firepower to dismantle the enemy light lance as fast as I can. Either by isolating and engaging them directly, or by luring them into my team's line of fire.
The team can not leave me behind, and therefore my survival is mostly in my own hands and depends on how well I avoid damage and how aware I am about my surroundings, including where the enemy firing line is at any moment.
Therefore, I can carefully decide where to hit, and where to run to.
When I play assault mechs, I can't move as fast and re-positioning will become a challenge. You have to anticipate your team's movements so that you are not left behind. Most of the time its the enemy that is trying to take you out.
You are more dependent on your team for survival. Yet still, using effective cover and knowing defensible positions are a major force multiplier as a slower mech.
However, more dependability on your team generally means that you will have less chance of wining, or surviving if your team decides to fold like toilet paper in the first 2-3 minutes.
In both cases you can see that
in general, you can have a higher K/D while still being a major contributor to your team's victory... even when your team nascars and leaves you alone in slower mechs.
Edited by Navid A1, 18 November 2018 - 10:51 PM.