InnerSphereNews, on 18 January 2019 - 06:15 PM, said:
Weapon Changes
Missiles
Streak Missiles:
- Streak missile weighting altered to have missile location targeting distributed more across a bell curve rather then equal distribution across all locations. With the Center Torso location having the heaviest weighting, and extremities as the lightest weighting.
For this, we are choosing to tune the weapon to act similarly to how it operates within the lore, with components being weighted towards more of a bell-curve distribution of how the missiles attempt to seek components. With the Center Torso weighted the most heavily, and tapering out to the Arm and Leg components which are weighted less heavily then the torso's. While this weighting will affect how the missiles attempt to seek components, it's important to note that the missiles do not automatically hit the location that they are seeking, but will travel along a path and damage the first thing they come into contact with. Torso twisting, or being mindful of your orientation to the firer will greatly affect the final distribution of how the missiles impact the target.
Guess it's time to undust my good ol' Ryoken