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Warrior Spirit Dervish Pre-Order Is Here.


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#81 Arkhangel

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Posted 07 March 2019 - 02:04 AM

View PostGas Guzzler, on 06 March 2019 - 03:02 PM, said:

Seriously though isn't IS Mediums the most prolific type of mech in this game? Doesn't add variety either. Take a longer break from IS mediums please.

Mediums are the most prolific Mechs period in BattleTech period, as they're essentially "Line" 'Mechs. Durable, reasonably fast, reasonably cheap, and capable of carrying decent amounts of weaponry. it's why your standard combat lance in the IS, iirc, is a light, two mediums and a heavy, and usually covering each 'Mech role, i.e. say a Locust for scout, Treb for Fire Support, Centurion for Skirmisher and Orion for Brawler/Juggernaut.

View PostTAKTCOM, on 06 March 2019 - 11:02 PM, said:

It's IS omni. So no.

no.. YET. they're going to show up eventually. Main reason for the focus on all the 3025 mechs is so they can be added into MW5 easily (as the game starts in 3025-ish).

that and actually have factions in MW5 fielding mechs they actually use and have access to. always bugs me a bit in BattleTech seeing Periphery states using the K2, given it's strictly a Kurita design. Why hopefully you'll only see, say, 'phract 3Ds in Davion hands, or the Hatamoto-chi or Daboku in Kuritan hands in MW5.

Edited by Arkhangel, 07 March 2019 - 02:09 AM.


#82 AlphaPiAlpha

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Posted 07 March 2019 - 03:43 AM

#makeFPgreatagain
Do you want to buy a Mechpack? No thanks...

#83 Sevronis

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Posted 07 March 2019 - 03:59 AM

Geometry-wise it looks like it would be a decent brawler tank in the medium bracket. I can see it being a good alternative to the Griffin for a SRM boat, but with JJ it may just replace Kintaro use altogether so quirks may have to be tweaked to keep it as an alternative. I like that PGI is still adding 3025 and earlier chassis, but I'm surprised there is still no Charger which many are still wanting. I'm also surprised the Turkina still hasn't been added for Clans (granted it's circa 3052), as there is still only the Executioner on Clan side for 95 tonners. But going back to the earlier era mechs, I'm kinda wondering what PGI's method of choosing mechs is. Ease of implementation (using existing assets for different parts of mechs), what tonnages they feel need more options, internal popularity vote, past community popularity votes, loadout varieties, or some other reason. Mainly curious.

But back to the Dervish. The design is obviously way better looking than the old-school picture on Sarna, and do I see.. a triple bay door over that launcher? That is actually pretty unique and cool and I hope it stays that way in the final product, not to mention the mech as a whole kinda looks like a smaller Victor. Not a mech I was hoping for but at least it looks like it could be decent for comp play. Although, I don't see it getting picked over a Griffin 3M with that RT 4 missile convergence.

Edited by Sevronis, 07 March 2019 - 04:07 AM.


#84 RoyRogers McFreely

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Posted 07 March 2019 - 04:24 AM

This is my single favorite crappy mech in the entire series! I can't believe it is actually making it into the game. So far I have been using a huntsman modded to be a dervish but no longer!!

#85 RoyRogers McFreely

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Posted 07 March 2019 - 04:28 AM

@Sevronis- the Charger was already released with the Hatamoto on December 11th 2018.

#86 MechWarrior5782621

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Posted 07 March 2019 - 04:51 AM

I like it. The 6MR fills a unique role - it's the only IS 55-tonner with 6 energy hardpoints (except for Sparky which is a hero mech). The 7P could be a good 2ERPPC poptart.

#87 Martaloc

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Posted 07 March 2019 - 07:11 AM

Please guys forget that crap Urbi 2C trolling, never will happen. You need for one mechpack 3 standard variants but the clan Urbanmech has only one, plus we have so many IS variant and the loyalti missile variant that the clan cant have different loadouts that already exist.

I hope next mont we see some medium clan mech cuz previsiouly we have light:Incubus, assault:Warhammer2C and now heavy:Rifleman2C.

Battlecobra or Shadowhawk 2C my tip , both have minimum 4 variants so they need only the Hero, both of them solid choice.

Finaly Dervis is cannon mech in the BT universe, here is his place.

#88 Poltuhgeist

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Posted 07 March 2019 - 07:36 AM

Legit tho, can we get a resistance 3 to complete the trinary?

It could have, like, IS omnimechs, so Sunder, Avatar, Strider, Owens?

Can it happen tho, please?

#89 Dee Eight

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Posted 07 March 2019 - 09:09 AM

I love when dismal stat players argue something is being buffed with good stat players who are saying they're not being buffed.

#90 Unconstructive Waste of Time

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Posted 07 March 2019 - 09:20 AM

View PostRuccus, on 06 March 2019 - 01:41 PM, said:

There still is. When I drop in a mech that has doors I keep forgetting whether the key is "\" or "/"; unfortunately it's one of them while the alpha strike key is the other... don't try to open the doors while facing a teammate.

The closed doors also mean a 20% damage reduction to the torso when the door is closed (and it's got a missile weapon mounted there).


YES! But I was questioning if this Dervish will actually have these doors or not... it looks YES from the preview.

#91 Dee Eight

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Posted 07 March 2019 - 10:13 AM

View PostSevronis, on 07 March 2019 - 03:59 AM, said:

I like that PGI is still adding 3025 and earlier chassis, but I'm surprised there is still no Charger which many are still wanting. I'm also surprised the Turkina still hasn't been added for Clans (granted it's circa 3052), as there is still only the Executioner on Clan side for 95 tonners.


Ummmm the charger arrived months ago...

https://mwomercs.com/evolution

As to the Turkina being another omnimech doesn't really suit with the the current pattern for PGI is to deliver mechs to fill holes in build options when it comes to clan mech players/purchasers The Warhammer IIC was useful because it gave a alternative to the gargoyle at 80 tons, that wasn't an omnimech stuck with a 400XL engine. Same reason why we got the Marauder IIC as the battlemech option over a Warhawk. Currently there is a need for battlemech alternatives at 95 tons, 70 tons, 65 tons, 45 tons, and 25 tons, There could also be a 20 ton omnimech alternative to the piranha but it would need to be a PGI original creation as nothing exists in the lore other than the fire moth.

At 25 tons the blatantly obvious choice is the Locust IIC which has so many variants in the lore that fit the current game tech timeline, that the only PGI creation needs to be a "hero" mech. This is another mech from the 3055 TRO (as were the Jenner IIC, Incubus, Vapour Eagle, Linebacker, Marauder IIC, Warhammer IIC and Rifleman IIC) so its already pretty clear PGI is pulling a lot of mechs from that TRO now that the lawsuit has been settled with Harmony Gold especially regarding "derivative works".

At 45 tons it should be equally obvious that we are going to be getting the Shadow Hawk IIC as again it fits the tech timeline with four existing variants, leaving PGI to just create one "reinforcement" and a "hero" variant.

The 65 ton slot we already know is going to be the Rifleman IIC. 'Nuff said.

The most likely 70 ton option that at least fits the tech timeline for its year of introduction (and doesn't require adding a new weapon system to the game...as with the Bowman and its ARROW IV artillery missiles) is the Guillotine IIC which while only one known configuration exists prior to 3070, its not as if PGI hasn't created multiple variants for a mech before to get around timeline limitations. Picking this mech also lets them produce a Guillotine for the Inner Sphere players at the same time (so they can do a joint mech pack like the Evolution one of the Charger and Hatamoto-Chi) with only minor art changes being required for the mech models (as with the Highlander and Highlander IIC). There are five versions of the inner sphere Guillotine that fit the timeline so PGI needs to only create the "hero" version.

As to the 95 ton option... nothing exists which fits the tech timeline already so I would expect this is going to be the 2019 MechCon mech announcement, another PGI original and it does make sense for an additional reason. The 2016 mech was the Roughneck (65 ton IS heavy), the 2017 was the Sun Spider (70 ton Clan heavy) and the 2018 being the Corsair (95 ton IS assault). Thus in all likelihood, the 2019 mech is going to be an clan assault, and given we already have two 80 ton, two 85 ton, four 90 ton and two 100 ton clan mechs... but only one 95 ton, that its going to be 95 tons also like the Corsair. I would imagine the lore has it being a creation of Clan Diamond Shark or Clan Hell's Horses.

Edited by Dee Eight, 07 March 2019 - 10:58 AM.


#92 KrocodockleTheBooBoxLoader-GetIn

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Posted 07 March 2019 - 10:53 AM

I actually forgot about this game

#93 Juodas Varnas

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Posted 07 March 2019 - 11:25 AM

View PostTetsujin, on 06 March 2019 - 11:11 AM, said:

3025 55 Ton Box Set is now complete....

[x] Griffin
[x] Shadow Hawk
[x] Wolverine
[x] Dervish

[ ] Scorpion

... oops

You bloody *******!

They're just obviously saving the BEST for last.

Edited by Juodas Varnas, 07 March 2019 - 11:26 AM.


#94 a frying pan to the CT

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Posted 07 March 2019 - 01:45 PM

I remember the Dervish from the Battletech CCG, a good lower cost and sturdy Davion model with a few missile roles. Always thought the picture art could be better, I'm happy to see the refreshed PGI version, looks like it would be right at home toughing it out with Enforcers and Centurions that I also like a lot. Cool choice by PGI.

Wish it had a little more hardpoint variety, and PGI would really be doing themselves a favor putting out the quirk list pronto to encourage people to see what they're getting (or throw a ballistic slot on one).

It does pass the most important test to me, which is, "Does this look cool enough, that I would I live in it?".

Any ballistic variant, or at least a hardpoint difference between the first model and the third model of the standard pack, would make it easier for me buy this pack.

P.S. would love to see the Nightsky for IS.

#95 NocturnalBeast

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Posted 08 March 2019 - 01:14 AM

Wow, finally added the Dervish! I have been advocating for this MECH for a while. I may actually buy it and start playing again too (Anthem takes up most of my gaming time now though).

#96 NocturnalBeast

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Posted 08 March 2019 - 02:48 AM

View PostJuodas Varnas, on 07 March 2019 - 11:25 AM, said:

You bloody *******!

They're just obviously saving the BEST for last.


Ah, saving the quad MECH for the obsessed. Really, after playing other shooters for a while the physics and sense of scale in MWO seem very lacking. I hope that MW5 gets more attention to both. There are many MECHS I would like to see before quads, but if we do get one eventually, it is just two more legs that I can blow off. Seriously, though, I mostly just shoot for the largest part, the torso anyway.

#97 D V Devnull

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Posted 08 March 2019 - 12:22 PM

View Posta frying pan to the CT, on 07 March 2019 - 01:45 PM, said:

or at least a hardpoint difference between the first model and the third model of the standard pack

Uhm... What are you smoking? I see differences between the two. :blink:

~D. V. "Does NOT See Duplicates" Devnull

#98 Pelmeshek

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Posted 09 March 2019 - 03:37 AM

Still no for IS omni?
I still wait Hauptmann, Black Hawk-KU and Raptor.

Or Bane, Fire Falcon and Turkina for clans.

#99 Wishmast3r

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Posted 09 March 2019 - 05:30 AM

So i lost the bet. I was sure the next IS mech would be the Hauptmann or Sunder, the first IS Omni in MWO.
I guess PGI decided to fill up the 3025 mechs for MW5 instead of giving us something new for MWO.

#100 Xeno Phalcon

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Posted 09 March 2019 - 06:28 AM

View PostWishmast3r, on 09 March 2019 - 05:30 AM, said:

So i lost the bet. I was sure the next IS mech would be the Hauptmann or Sunder, the first IS Omni in MWO.
I guess PGI decided to fill up the 3025 mechs for MW5 instead of giving us something new for MWO.


You made a bet that the next mech would be a IS omni? Ha, really like those long odds eh? Like, the horse is dead long odds.





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