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Clan Vs Is Tech-How Did We Get Here?


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#61 Omniseed

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Posted 07 May 2019 - 08:07 AM

View PostS t P a u l y, on 07 May 2019 - 01:54 AM, said:


Bring all PPCs next time. Critical heat builds character.


pinpoint front loaded damage is outright cheating, can we even do that?

#62 Bishop Six

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Posted 08 May 2019 - 01:38 AM

View PostWishmast3r, on 07 May 2019 - 03:11 AM, said:


Was it your useless Stealth Commando?


Was it, after CWCG switched to Clan Wolf, you had no one who carried you and you got your *** beaten?



See, thats the point where you proofed yourself as a fool.

Everybody i play with knows my Commando and my narcing skills. No need to varify.

Please carry me more...

Posted Image





Posted Image

Edited by Bishop Six, 08 May 2019 - 01:44 AM.


#63 Paul Meyers DEST

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Posted 08 May 2019 - 04:27 AM

My last drop with Bishop was when he was a drop caller and he said after we saw pug opponents in a defense match on boreal? "Everyone Charge for the fun". And now i know i can brawl with my BLR1G, but i dont want to Posted Image

What you can blame Bishop for is that he is trying to organize his drop, but not for farming pugs.

Edited by Paul Meyers DEST, 08 May 2019 - 04:27 AM.


#64 Rizzi Kell

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Posted 08 May 2019 - 05:56 AM

Muhaa, IS has more variety in evry weapons:
you did explain this to energy, lets see:
clan -> IS
ER-Micro -> Small
Pulse-Micro -> ER-Small
Heavy Small -> Pulse-Small
ER Small -> Med
Pulse-Small -> ER-Med
Heavy-Med -> Pulse-Med
ER-Med -> Large
Pulse-Med -> ER-Large
Heavy-Large -> Pulse-Large
ER-Large -> PPC
Pulse-Large -> ER-PPC
ER-PPK -> Snup-PPC
____ -> Heavy-PPC
______ -> light-PPC
OH two more variety on energy-weapons on IS-side.....

lets see ballitic:

Clan: -> IS:
AC-2 -> AC-2
UAC-2 -> UAC-2
LBX-2 -> LBX-2
AC-5 -> AC-5
UAC-5 -> UAC-5
LBX-5 -> LBX-5
AC-10 -> AC10
UAC-10 -> UAC-10
LBX-10 -> LBX-10
AC-20 -> AC-20
UAC-20 -> UAC-20
LBX-20 -> LBX-20
Light MG -> Light MG
MG -> MG
Heavy MG -> Heavy MG
Gauss -> Gauss
____ -> Heavy Gauss
____ -> Light Gauss
____ -> RAC-2
_____ -> RAC-5
Oh, four ballistics more for IS-side..... let´s see Missles
Clan: -> IS:
LRM-5/20 -> LRM-5/20
SRM-2/6 -> SRM-2/6
SSRM-2/6 -> SSRM-2/6
ATM-3 -> MRM-10
ATM-6 -> MRM-20
ATM-9 -> MRM-30
ATM-12 -> MRM-40
______ -> RL-10
______ -> RL-15
______ -> RL-20
What? even here the IS-side has more variety in weapons....
So what is the advantage of Clan over IS:
Lower critical slots- more heat (fore example ghostheat on large laser clan 2 IS 3)
OMNI-Mechs can change Torsi--->change engine(standart, Light and XL-Engines) and speed possible equipmentweight
Equal Mechs have same Armor, but IS has Armorquirks......
Try a 100t Clan Vs a 100t IS-Mech who will survive???
why the different tonnages for Clan and IS in faction?
What about Stealtharmor? IS have it clan not, they did not get anything different from IS that is counterstealth
Who has the fastest mech? oh fore sure IS(and given a CAP-Quirk of 100% a bunch of Jumpjets okay but just 2 energyweaponslots....)
IS has normal Armor, light Ferror, and Ferror armor (Clan just have CASE)
On Omnimechs you could not choose this Options.....
Did I say anything about te behavior of weapons like te bullets in ACs or the bundl of ISlurm 20 against the stream of LRM-20 of Clans? no? ti will not start it....
What about the offense quirks of IS ? energyrangequirks+ normalrangequirk????? Or AC10 Cooldown+ Ballistic-Cooldown?
Please stop nerfing Clans just take a little more to the otherside.

Edited by Rizzi Kell, 08 May 2019 - 06:02 AM.


#65 Wishmast3r

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Posted 08 May 2019 - 08:56 AM

View PostBishop Six, on 08 May 2019 - 01:38 AM, said:

Everybody i play with knows my Commando and my narcing skills. No need to varify.


Personally i wouldn´t talk about skills, while sitting in a mech with terrible hitboxes that can´t be locked on.

View PostPaul Meyers DEST, on 08 May 2019 - 04:27 AM, said:

My last drop with Bishop was when he was a drop caller and he said after we saw pug opponents in a defense match on boreal? "Everyone Charge for the fun". And now i know i can brawl with my BLR1G, but i dont want to Posted Image

What you can blame Bishop for is that he is trying to organize his drop, but not for farming pugs.


I dropped quite a few times with him and against him. Yep, he is the happiest man on earth, when he can slaughter pugs. It´s those times when there is 4 or more good organized enemies. No teamplay, no calls, running headless and alone into the enemy and then the whining starts. Clans are op! PGI pls nerf!!! Posted Image
It was a few weeks ago on Polar when Bishop and his Team camped in their dropzone and blamed us (we played Clan at that time) we wouldn´t push enough. I´ll repeat that, he sat in his dropzone, on Polar, biggest map ever, we had to walk 5 minutes to even see an enemy, and he blamed us for not pushin. So i switched to his TS and asked him if this was sarcasm. but no, he was serious.
That was the moment that i relised, Bishop is delusional with "Clans being op".

Like i said, our unit is switching sides from time to time, so i know what i´m talking about when i say, IS is op. IS has more weapons, more armor, more quirks, same or better range.
But all this only counts if two equal teams fight each other. What isn´t happening anymore. We lost thousands of good players since last year. The new matchmaker for FP is way to late. You don´t need a matchmaker when there is only 12 people on each side.
If it´s premade vs. pugs it doesn´t matter if you play Clan or IS, who has the better mechs and weapons, premade will always win. But somehow in MWO it has become a sport to blame the Clans for your lag of teamplay, like Bishop.
I like playing Clan, but i have to admit playing IS is more fun these days, because of the greater varity of weapons.

#66 Roland09

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Posted 08 May 2019 - 09:34 AM

View PostRizzi Kell, on 08 May 2019 - 05:56 AM, said:

Muhaa, IS has more variety in evry weapons:
you did explain this to energy, lets see:
clan -> IS
ER-Micro -> Small
Pulse-Micro -> ER-Small
Heavy Small -> Pulse-Small
ER Small -> Med
Pulse-Small -> ER-Med
Heavy-Med -> Pulse-Med
ER-Med -> Large
Pulse-Med -> ER-Large
Heavy-Large -> Pulse-Large
ER-Large -> PPC
Pulse-Large -> ER-PPC
ER-PPK -> Snup-PPC
____ -> Heavy-PPC
______ -> light-PPC
OH two more variety on energy-weapons on IS-side.....

lets see ballitic:

Clan: -> IS:
AC-2 -> AC-2
UAC-2 -> UAC-2
LBX-2 -> LBX-2
AC-5 -> AC-5
UAC-5 -> UAC-5
LBX-5 -> LBX-5
AC-10 -> AC10
UAC-10 -> UAC-10
LBX-10 -> LBX-10
AC-20 -> AC-20
UAC-20 -> UAC-20
LBX-20 -> LBX-20
Light MG -> Light MG
MG -> MG
Heavy MG -> Heavy MG
Gauss -> Gauss
____ -> Heavy Gauss
____ -> Light Gauss
____ -> RAC-2
_____ -> RAC-5
Oh, four ballistics more for IS-side..... let´s see Missles
Clan: -> IS:
LRM-5/20 -> LRM-5/20
SRM-2/6 -> SRM-2/6
SSRM-2/6 -> SSRM-2/6
ATM-3 -> MRM-10
ATM-6 -> MRM-20
ATM-9 -> MRM-30
ATM-12 -> MRM-40
______ -> RL-10
______ -> RL-15
______ -> RL-20
What? even here the IS-side has more variety in weapons....
So what is the advantage of Clan over IS:
Lower critical slots- more heat (fore example ghostheat on large laser clan 2 IS 3)
OMNI-Mechs can change Torsi--->change engine(standart, Light and XL-Engines) and speed possible equipmentweight
Equal Mechs have same Armor, but IS has Armorquirks......
Try a 100t Clan Vs a 100t IS-Mech who will survive???
why the different tonnages for Clan and IS in faction?
What about Stealtharmor? IS have it clan not, they did not get anything different from IS that is counterstealth
Who has the fastest mech? oh fore sure IS(and given a CAP-Quirk of 100% a bunch of Jumpjets okay but just 2 energyweaponslots....)
IS has normal Armor, light Ferror, and Ferror armor (Clan just have CASE)
On Omnimechs you could not choose this Options.....
Did I say anything about te behavior of weapons like te bullets in ACs or the bundl of ISlurm 20 against the stream of LRM-20 of Clans? no? ti will not start it....
What about the offense quirks of IS ? energyrangequirks+ normalrangequirk????? Or AC10 Cooldown+ Ballistic-Cooldown?
Please stop nerfing Clans just take a little more to the otherside.

Thank you very much for not forgetting about the ritual. This thread was in clear and present danger of becoming a name&shame fest re Bishop, a danger which you, good Sir, have expertly averted.

#67 K O Z A K

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Posted 08 May 2019 - 10:09 AM

View PostWishmast3r, on 08 May 2019 - 08:56 AM, said:


Personally i wouldn´t talk about skills, while sitting in a mech with terrible hitboxes that can´t be locked on.



I dropped quite a few times with him and against him. Yep, he is the happiest man on earth, when he can slaughter pugs. It´s those times when there is 4 or more good organized enemies. No teamplay, no calls, running headless and alone into the enemy and then the whining starts. Clans are op! PGI pls nerf!!! Posted Image
It was a few weeks ago on Polar when Bishop and his Team camped in their dropzone and blamed us (we played Clan at that time) we wouldn´t push enough. I´ll repeat that, he sat in his dropzone, on Polar, biggest map ever, we had to walk 5 minutes to even see an enemy, and he blamed us for not pushin. So i switched to his TS and asked him if this was sarcasm. but no, he was serious.
That was the moment that i relised, Bishop is delusional with "Clans being op".

Like i said, our unit is switching sides from time to time, so i know what i´m talking about when i say, IS is op. IS has more weapons, more armor, more quirks, same or better range.
But all this only counts if two equal teams fight each other. What isn´t happening anymore. We lost thousands of good players since last year. The new matchmaker for FP is way to late. You don´t need a matchmaker when there is only 12 people on each side.
If it´s premade vs. pugs it doesn´t matter if you play Clan or IS, who has the better mechs and weapons, premade will always win. But somehow in MWO it has become a sport to blame the Clans for your lag of teamplay, like Bishop.
I like playing Clan, but i have to admit playing IS is more fun these days, because of the greater varity of weapons.


so what you're saying is whenever things don't go exactly how I want it's not because the other side has OP tech?

GET THE F OUT OF HERE

Edited by Hazeclaw, 08 May 2019 - 10:13 AM.


#68 Roland09

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Posted 08 May 2019 - 02:57 PM

@ Brauer:
See the above, starting with the rock basher ritual cry of "Muhaa"?

I told you all of this.

#69 Bishop Six

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Posted 08 May 2019 - 11:53 PM

View PostWishmast3r, on 08 May 2019 - 08:56 AM, said:




I dropped quite a few times with him and against him. Yep, he is the happiest man on earth, when he can slaughter pugs. It´s those times when there is 4 or more good organized enemies. No teamplay, no calls, running headless and alone into the enemy and then the whining starts. Clans are op! PGI pls nerf!!! Posted Image

That was the moment that i relised, Bishop is delusional with "Clans being op".




LOL. Where i say Clan OP? Did i started this Thread or such threads? Show me a commment where i say that. Liar.

And i am only happy when i slaughter pugs? Liar. I am also happy to see how many lies you spread to attack me on a personal level.

If i would be a bad player, nobody would care. If i hadnt success with what i am doing, nobody would care.

Until you dont show me proof that i m talkling about OP Clan, then you are a liar, full of hate.

and TBH: I just read mimimimi

#70 Willard Phule

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Posted 11 May 2019 - 01:34 PM

View PostBishop Six, on 08 May 2019 - 01:38 AM, said:

See, thats the point where you proofed yourself as a fool. Everybody i play with knows my Commando and my narcing skills. No need to varify. Please carry me more... Posted Image Posted Image


This guy right here can verify it. Put the potatoes to work for you, man.

#71 B0oN

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Posted 11 May 2019 - 02:40 PM

Clans OP, is that even a question ?
LAWL

#72 Appogee

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Posted 11 May 2019 - 05:46 PM

Two-thirds of the highest performing meta-Mechs on Grim Mechs are Clan Mechs.

And that's despite the fact that there are far more IS Mechs overall vs Clan Mechs.

There's a reason for that.

But overall balance isn't too bad at the moment. (I could quibble about stupidily high DPS Piranhas and stupidly tanky ANHs and stupidly CT-seeking ATM boats and other outliers. But overall, it mostly balances out in a Clan vs IS match where there's equal skill on both sides.)

#73 Roland09

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Posted 11 May 2019 - 11:40 PM

View PostAppogee, on 11 May 2019 - 05:46 PM, said:

Two-thirds of the highest performing meta-Mechs on Grim Mechs are Clan Mechs.

And that's despite the fact that there are far more IS Mechs overall vs Clan Mechs.

There's a reason for that.

But overall balance isn't too bad at the moment. (I could quibble about stupidily high DPS Piranhas and stupidly tanky ANHs and stupidly CT-seeking ATM boats and other outliers. But overall, it mostly balances out in a Clan vs IS match where there's equal skill on both sides.)

How dare you! Clans have been nerfed into the ground again, because Clans don't have rocket launchers!

Or, to put it with Ritchie, the immortal Wolf Clan warrior poet: "IS have it clan not! Muhaa!"

#74 Wishmast3r

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Posted 12 May 2019 - 12:49 AM

View PostAppogee, on 11 May 2019 - 05:46 PM, said:

Two-thirds of the highest performing meta-Mechs on Grim Mechs are Clan Mechs.


Quantity, not quality, but i get your point.

I could quibble about stealth armor and the ridiculous buff PGI gave it.

View PostAppogee, on 11 May 2019 - 05:46 PM, said:

But overall, it mostly balances out in a Clan vs IS match where there's equal skill on both sides


Amen!

#75 SeventhSL

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Posted 12 May 2019 - 04:10 PM

Personally, I think balance is close enough that the best team wins regardless.

That said, I don’t think we will get real balance while drop decks are tonnage based.

#76 Hierarch

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Posted 12 May 2019 - 08:39 PM

I had a Faction Play match earlier against BCMC in which we were on the clan side. The game ended in a tie can confirm perfect balanced mode.

But being serious and stuff, why would it not be okay to gen rush? If I'm playing a team that is going to crush my side I'm usually rather elated that they played objectives. If you don't like the enemy team rushing your objective pick up a quad lbx10 kdk3 and sit on one, nothing gets through you and any little rushing assassin gets intsagibbed.

Stealth is op as **** though, and shouldn't exist, or at least shouldn't exist in it's current version where you can sit near perma stealthed and still fire your weapons.

#77 Daneel Hazen

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Posted 13 May 2019 - 03:21 AM

I was talking to my friend who lived through TT battletech when clans came out. Eventually everyone went to clan mechs because they were so good if they wanted to win a game- unless you were a die hard (like most of us arguing over IS vs Clan). The point of the clans besides being a good story was also to sell minis and printed material and it works the same in this game for buying mechs. The same thing happened in mwo when clans came in- they were a bit better than the IS (non-meta!) mechs for 3050. IS loyalists were ticked but at least they knew it was coming. Now the MWO year is 3067 (I think - ???) so the IS has made a comeback and has a bit better stuff for the moment IMHO all things considered. As time progresses this should not remain static. If you are a loyalist there are going to be periods where one side will seem stronger than the other.... but there is going to be general power creep which can mess up everything because weapons always get better while defense seems to lag. To combat this I'd personally like to see a 25 percent damage reduction to every single weapon in the game so that we can get slightly longer matches (and more focus on ammo supply issues) to see how that goes (this would also place more impetus on game mode objectives vs killing everyone on the opposite team- which may help with salt generation haha).

I've been back after 4 years so I missed a lot of things in between but this is what it appears to me- a mimic of 90s tabletop salt and I think it's natural to happen. If you aren't a loyalist you're going to play whatever floats your boat besides... (I run an urbie even as a die hard clanner haha)

Edited by Daneel Hazen, 13 May 2019 - 03:36 AM.


#78 Wishmast3r

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Posted 13 May 2019 - 09:14 AM

Give us HAGs and Plasma Cannons and everything is fine. Posted Image

#79 SeventhSL

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Posted 13 May 2019 - 03:26 PM

View PostWishmast3r, on 13 May 2019 - 09:14 AM, said:

Give us HAGs and Plasma Cannons and everything is fine. Posted Image


Yes please!!!!!

#80 Jon Gotham

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Posted 18 May 2019 - 02:58 PM

View PostPain G0D, on 29 April 2019 - 01:27 PM, said:

Clan

XL engines don't explode (but after one torso gone, you are walking target)
Weapons are lighter , have more range. (yes they are, but longer burn at longer range means less efficient)
Weapons and equipment take up less slots (true, but you have less slots on most mechs to start off..so they kinda have to...)
Clan mechs pack enough fire power to be one category higher weight class (sort of. IF you can not overheat, IF you can put full burn on etc..lots of "ifs")
More energy weapon variety (all hot, with longer burns.)
Clan IIc and clan Battlemechs combine light weight weapons of the clans with full custom options of the IS. (sort of.still ultra hot,long burn ineeficnet splurge damage)
Clan mechs are more noob friendly . ( I'd argue they take more finesse to do well in, gameplay is more than just lolpha over and over.)






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