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Patch Notes - 1.4.201.0 - 21-May-2019


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#121 BROARL

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Posted 22 May 2019 - 12:59 AM

how about a MechWarrior calendar?
it'd look epic on the back of my dunny door, it'd raise money for MechWarrior5, and we would know in advance that scouting polar highlands is tuesday, wednesday will be incursion crimson strait, etc, and we could plan very easily in advance which day of the week we were going to log in and there would be no arguments because everyone online at that time would agree with each other...

*horns are laggy, just saying.

#122 PhoenixFire55

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Posted 22 May 2019 - 02:34 AM

LOL ... I see that Opinions Don't MatterTM is at work again. Did anyone really think it'd be otherwise?
Why are you people complaining? Go buy a MechpackTM preorder MW5.

Posted Image

Edited by PhoenixFire55, 22 May 2019 - 02:48 AM.


#123 Laser Kiwi

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Posted 22 May 2019 - 03:25 AM

View PostGartenlaube, on 21 May 2019 - 09:36 PM, said:

Ok, no one wanted that 24h of scouting-> 24 hours incursion thingy... (I mean incursion is broken anyway, units just rush the enemies base and game over...)

And why the HECK CAN ANYBODY IN THE UNIT CHOOSE A FREAKING DIFFERENT SIDE? It should be like before, the unit leader or anyone with the permission chooses the side for THE WHOLE UNIT!

PGI, you def. *beeped* it up this time. FP was all that kept me in MWO... I will not play 24h of scouting or conquest or incursion. The randomness of game modes and hoping for some good defense / attacks and assault / skirmish kept me in there. But this is nuts and people told you so during the PTS (that did not even work half the time).

Over and out!


I rarely agree with this guy, but, I agree with this guy

#124 Ssamout

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Posted 22 May 2019 - 03:37 AM

Best patch. I just love collecting all those dingdongs and you added a fancy new beepbeep into the mix!

View PostPhoenixFire55, on 22 May 2019 - 02:34 AM, said:


Why are you people complaining? Go buy a MechpackTM preorder MW5.


I would but pre-order has ended... Posted Image
/s

#125 Roodkapje

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Posted 22 May 2019 - 03:59 AM

View Posttee5, on 21 May 2019 - 03:42 PM, said:

peep, peep, peep, EVERY 10 seconds. You really like to torture people.

Is that what's your company is about?

Dude relax! Posted Image

Just go to your Audio/Sound settings and Disable the Frontend Audio/Sound option : That's it! Instafixed! :P


And join PTS more often then you would have known this ;)

#126 Bravado

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Posted 22 May 2019 - 04:36 AM

View PostRoodkapje, on 22 May 2019 - 03:59 AM, said:

Dude relax! Posted Image

Just go to your Audio/Sound settings and Disable the Frontend Audio/Sound option : That's it! Instafixed! Posted Image


And join PTS more often then you would have known this Posted Image


And most likely everyone that did the PTS told them to get rid of it.

#127 DAEDALOS513

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Posted 22 May 2019 - 05:22 AM

View PostCaptain Caveman DE, on 18 May 2019 - 07:25 AM, said:

[/b]

Please consider a CT-armor buff for the UV, also. if need be, I'm sure most of us will happily trade the
missile-hardpoint-we-don't-use-anyway for it.
currently, the 'smartest' way to use the UV is to NOT use it, but only it arms, on another CT.
It's a shame we pay real money for a 30% cbill boost and a shiny camo, which we both later on don't use, right? Posted Image

UV is ptw and op as hell.. it always outdamages everyone, this mech needs a nerf not a buff..

#128 DAEDALOS513

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Posted 22 May 2019 - 05:30 AM

BTW.. the group tab still goes missing. This is very annoying and very beta..

#129 DAEDALOS513

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Posted 22 May 2019 - 05:33 AM

View PostLostEngineer, on 18 May 2019 - 08:45 AM, said:

Oh great, the old catapults are getting yet another buff. It's not like they're undersized, hard hitting, tough as nail mechs that are already way too overpowered and .... Wait .... (Checks inventory and realizes he owns 5 now).... Well done PGI, thanks fo r finally updating an underappreciate and venerable mech. You are awesome!

Catapults are hardly great with those oversized 'ears' that have a huge 'aim here' sign on them.. they were nothing to fear and only a big armor buff on those overly protruding launchers will help.

Edited by DAEDALOS513, 22 May 2019 - 05:34 AM.


#130 DAEDALOS513

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Posted 22 May 2019 - 05:45 AM

View PostRoodkapje, on 18 May 2019 - 11:17 AM, said:

So no fix for the Grim Plexus issues posted !! 2 years !! ago... ?! Posted Image

- https://mwomercs.com...istance-change/
- https://mwomercs.com...texture-glitch/

Come on... Posted Image

You don't think pgi has bigger fish to fry than this?

#131 DAEDALOS513

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Posted 22 May 2019 - 05:55 AM

View PostEd Steele, on 19 May 2019 - 12:23 AM, said:



You really want to see people crowding on the ramp to the center and shooting each other in the back while they are atrty'd to death and sniped from across the center like they used to be?

YES, it will be a nice change to most of the nascar maps we have now.. I enjoyed those battles on old terra.. it punished cowards and rewarded the brave..

Conquest mode on that map was also good because you usually had mini skirmishes throughout the map.. really fun.

Assault mode as well forced mechs out of the center ring and had AMAZING non-nascar battles outside.. BRING THIS MAP BACK NOW

Edited by DAEDALOS513, 22 May 2019 - 07:45 AM.


#132 tee5

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Posted 22 May 2019 - 06:02 AM

View PostRoodkapje, on 22 May 2019 - 03:59 AM, said:

.....
Just go to your Audio/Sound settings and Disable the Frontend Audio/Sound option : That's it! Instafixed! Posted Image


I like the blong, blong of the Userinterface, But I do not like the beep, beep, beep of the counter.
So when I disable frontend audio/sound I don't have the blong, blong of the user interface, which I like.
You see the dilemma.

View PostRoodkapje, on 22 May 2019 - 03:59 AM, said:

And join PTS more often then you would have known this Posted Image


I was on the PTS several times. And guess what my feedback was? You can see my feedback here: https://mwomercs.com...ed/page__st__60

#133 Mighty Spike

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Posted 22 May 2019 - 06:29 AM

View PostGartenlaube, on 21 May 2019 - 09:36 PM, said:

Ok, no one wanted that 24h of scouting-> 24 hours incursion thingy... (I mean incursion is broken anyway, units just rush the enemies base and game over...)

And why the HECK CAN ANYBODY IN THE UNIT CHOOSE A FREAKING DIFFERENT SIDE? It should be like before, the unit leader or anyone with the permission chooses the side for THE WHOLE UNIT!

PGI, you def. *beeped* it up this time. FP was all that kept me in MWO... I will not play 24h of scouting or conquest or incursion. The randomness of game modes and hoping for some good defense / attacks and assault / skirmish kept me in there. But this is nuts and people told you so during the PTS (that did not even work half the time).

Over and out!

yep this x 1000

#134 DAEDALOS513

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Posted 22 May 2019 - 06:35 AM

View PostBROARL, on 22 May 2019 - 12:59 AM, said:

how about a MechWarrior calendar?
it'd look epic on the back of my dunny door, it'd raise money for MechWarrior5, and we would know in advance that scouting polar highlands is tuesday, wednesday will be incursion crimson strait, etc, and we could plan very easily in advance which day of the week we were going to log in and there would be no arguments because everyone online at that time would agree with each other...

*horns are laggy, just saying.

This sounds like work.. not what a game is supposed to be like..

Please get rid of this 20 hours of scouting .. I enjoy scouting but I have to be in the mood for it.. how you thought forcing a game mode on us would work is beyond me..

Edited by DAEDALOS513, 22 May 2019 - 06:47 AM.


#135 Kinski Orlawisch

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Posted 22 May 2019 - 06:36 AM

No games online tested on the PTS. Working as intended. Now on the live server.

Solo or group...you can wait now...forever.

#136 Weeny Machine

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Posted 22 May 2019 - 06:53 AM

Yeah, only 1 light mech needs help (dripping sarcasm)...and it is the Raven 4X...so e.g. the Huginn performs well? /sigh, eyeroll

#137 DAEDALOS513

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Posted 22 May 2019 - 07:00 AM

Not sure how the schedule works but if there is a 20 hours of incursion mode that hits.. people will leave this game in droves with all the base rushing.. gg

You need to fortify the bases so that a single light can't even damage 5% of it.. it should actually take a coordinated 4 or more mechs to invade the base to start to do any real damage.. and take severe damage in return..

MAKE IT FEEL LIKE AN INCURSION

Edited by DAEDALOS513, 22 May 2019 - 07:10 AM.


#138 Captain Caveman DE

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Posted 22 May 2019 - 07:26 AM

View PostBravado, on 22 May 2019 - 04:36 AM, said:


And most likely everyone that did the PTS told them to get rid of it.



we did.
and guess what PGI did..

in hindsight, we should have gotten a 5seconds timer - with double the flashing and 2 times as loud beeps.

#139 Hanky Spam

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Posted 22 May 2019 - 09:05 AM

So, when can we expect the rollback of the patch? Tomorrow?

#140 Curccu

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Posted 22 May 2019 - 09:28 AM

View PostHanky Spam, on 22 May 2019 - 09:05 AM, said:

So, when can we expect the rollback of the patch? Tomorrow?

Since when has PGI been doing rollbacks?





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