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Combining Group And Solo Queues - 4 Week Test


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#741 HansStahl

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Posted 01 May 2020 - 01:14 PM

View PostPaul Inouye, on 27 April 2020 - 10:23 AM, said:

Hey MechWarriors,

A follow-up to this post: https://mwomercs.com...ue-update-2020/

Starting Tuesday, April 28/2020 we are going to start a 4 week test on the live servers. This test is going to help us monitor the game's public queues and the overall effects of combining solo and group queues.

This is not just a simple combination of queues and seeing what happens, as we've taken steps to help address both internal and community concerns over that type of implementation. It's important to keep the teams as balanced as possible and to have games kick off in a relatively quick manner.

How the combined public queue will work:
- All matches will remain 12v12.
- Max group size will be restricted to 4 players. All group sizes of 2,3 and 4 are valid group sizes.
- When the Match Maker builds a 12-player team, it will ensure that there is no more than one 4 player group or as close as possible (2 player + 2 player for example) per team and all remaining slots will be filled with solo players.

What we expect:
- Playing with a smaller group of friends will be much easier to accomplish.
- Matches should kick off drastically faster than previously.
- Matches will become more competitive.

What we are monitoring:
- Match Maker ability to maintain even team building.
- Tonnage restrictions for groups. (note: we can adjust these dynamically/real time)
- Group composition and any release valves that may kick in to make games kick off.

At the end of the 4-week test, we will either leave it as is, or if there are major issues we do have the ability to roll the change back. Why 4-weeks? We want to collect as much telemetry as possible to determine queue behavior. With a reduced population sample, this takes longer than usual as we need to monitor activity as close to the norm as possible. If things are going drastically off course, we can revert sooner if needed.

We hope that you jump in the queue to experience the change first hand and have matches kick off in a much more reasonable amount of time.

[color=orange]EDIT:[/color]
My bad, no tonnage info for you... here it is as it currently sits (current values for groups as it has been for a while):

2-player groups: Min Tonnage 40, Max Tonnage 200
3-player groups: Min Tonnage 80, Max Tonnage 255
4-player groups: Min Tonnage 120, Max Tonnage 280

Again, these numbers can be adjusted on the fly with no down time. If you have suggestions on some tonnage numbers, post them and we can try them out.


To say inbefore, i play this game since open alpha.this is just a kinda newly created account
for unimportant reasons.

My impression about the mixed queues is a very positive one!
The matches i played wasent total stomps, to be honest... they was quiet entertaining
an enjoyable to play.Maybie the reason for this is that there are allways 4 player each team
that drop together and give the match some kind of organized frame.often they communicate
with the team, what in return motivates the rest to use the mic often.
Also its a nice addition that people are again able to form groups and find matches quickly.
Introducing new players to the game was kinda impossible before, cause in group queue you had to wait several minutes before a match was found and in many occassions you had to drop
against premade 12 man teams that recked your newbie friends into pieces in seconds.
Obviously this ruined the new players experience completely and the only way for him to enjoy this game was solo queue.... What in the end stopped you to play together.... wierd situation
for an online game.
Now the matches are definitely more relaxed then in the previous group queue and the warnings of some players that the matches gonna become complete rofflstomps... my personal impression
so far is: THATS NOT TRUE

TLDR: Keep the queues combined, the game profits from this decision.People can drop together without getting 80% of the time destroyed (especially as a new player)

#742 Anomalocaris

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Posted 01 May 2020 - 01:17 PM

View PostDAEDALOS513, on 01 May 2020 - 12:52 PM, said:

I guess you know better than me.. your mind is made up and that's cool.. I just ask that you stop posting the same thing over and over as it's getting as old and tired as our maps.


Then prove me wrong. Show me evidence that group queue was popular when it died. Otherwise quit asserting it was anything but lack of sufficient player interest that killed it. I'm gonna be here until PGI reverts this crap or announces its permanent. So if you're tired of me, go stomp some pugs. I'm not playing and I can post from my phone, so I've got plenty of time.

#743 SolahmaWarrior

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Posted 01 May 2020 - 01:22 PM

View PostNearly Dead, on 01 May 2020 - 12:58 PM, said:

Just came off a 1-12 stomp where we dropped with 2 fleas and 4 Locusts. I didn't get a screen shot, but I saw several assaults on the other team. Last night on HPG we had 6 assaults on the other team and none on ours.

I realize getting the groups to play is priority #1, but completely ignoring what mechs are dropping just because they have matching unit names attached is a bit absurd. Again, an example from yesterday; 5 Stalkers, 4 exact matches with the same unit marker plus an oddball, probably a solo player.

I think resentment is going to start building over all of the not fun games, there are just too many negative aspects to playing this right now.


I was on the other team of that dropped. I didn't realize until I saw the end results that it was that skewed! I did get a screen shot, but having issues posting. I was going to do so right after the match, but...

Anyway, I did the math, we had 945 tons, your team... 460 tons

It was not fun or enjoyable overall. The only fun part I had Posted Image was chasing lights all over the map...

#744 The Teddy Bear

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Posted 01 May 2020 - 01:36 PM

View PostNearly Dead, on 01 May 2020 - 12:58 PM, said:

Just came off a 1-12 stomp where we dropped with 2 fleas and 4 Locusts. I didn't get a screen shot, but I saw several assaults on the other team. Last night on HPG we had 6 assaults on the other team and none on ours.

I realize getting the groups to play is priority #1, but completely ignoring what mechs are dropping just because they have matching unit names attached is a bit absurd. Again, an example from yesterday; 5 Stalkers, 4 exact matches with the same unit marker plus an oddball, probably a solo player.

I think resentment is going to start building over all of the not fun games, there are just too many negative aspects to playing this right now.


Just hang in there if you have the patience for it. Just get a good rest for a month or two and then just carefully check in what is happening. I dont give you any hopes cause i lost them a long time ago in the start of the phase 3 FW, I think it was, but whatever, this was actually once a fun and fairly competitive mechwarrior game.

#745 Countersphere

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Posted 01 May 2020 - 02:07 PM

I'm done with the game as long as this remains, disaster, I will check back next month and see what's happening, if its the same I will not return.

#746 DAEDALOS513

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Posted 01 May 2020 - 02:09 PM

View PostCountersphere, on 01 May 2020 - 02:07 PM, said:

I'm done with the game as long as this remains, disaster, I will check back next month and see what's happening, if its the same I will not return.

For every one of you griping there are at least two that are having a blast..

#747 Dee Eight

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Posted 01 May 2020 - 02:12 PM

View PostGrumpy Old Man, on 01 May 2020 - 12:45 PM, said:


I always thought that Quick Play was for the Casuals and Faction Warfare is the end game for the high end crowd. I keep reading people need to "git gud" to play Faction and that they should stay in QP until they are. Sounds to me that if you are already "gud", you play Faction unless you do not have enough people to play with - then you play solo queue?


That was the intent that was sold to the customers but PGI repeatedly failed to deliver what they claimed they were going to deliver, so eventually the people who were waiting for the very mode itself to "git gud" decided PGI was never going to deliver, and they quit playing and went onto other games.

#748 The Teddy Bear

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Posted 01 May 2020 - 02:19 PM

View PostDAEDALOS513, on 01 May 2020 - 02:09 PM, said:

For every one of you griping there are at least two that are having a blast..


Lol. You dont even understand what is happening right now do you?

#749 The Teddy Bear

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Posted 01 May 2020 - 02:26 PM

Or you are prolly filming it out. All the way to the end....

#750 Anomalocaris

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Posted 01 May 2020 - 02:28 PM

View PostDAEDALOS513, on 01 May 2020 - 02:09 PM, said:

For every one of you griping there are at least two that are having a blast..


So that equals a 33% reduction in population? Sounds like another winner....just like "more competitive matches"

LMFAO

#751 Magic Pain Glove

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Posted 01 May 2020 - 02:36 PM

"More competitive matches" ( 7 vs 2 95+% Percentile players )

Posted Image

Edited by Magic Pain Glove, 01 May 2020 - 02:37 PM.


#752 Anomalocaris

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Posted 01 May 2020 - 02:42 PM

View PostMagic Pain Glove, on 01 May 2020 - 02:36 PM, said:

"More competitive matches" ( 7 vs 2 95+% Percentile players )

Posted Image


But you know, you need to nerf yourself. You're the problem here, not PGI.....or something ;)

#753 DAEDALOS513

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Posted 01 May 2020 - 02:44 PM

View PostMagic Pain Glove, on 01 May 2020 - 02:36 PM, said:

"More competitive matches" ( 7 vs 2 95+% Percentile players )

Posted Image

Ridiculous.. i guess that screenshot says it all right? Wrong.. people keep cherry picking screenshots .. they mean absolutely nothing.. you think stomps didn't happen before grolo? Ofcourse they did.. I can post plenty of shots that were close matches..

Besides what do you think is gonna happen when 4 good players take meta? It doesn't take a genius to figure that out. No one said this system is perfect but we have to work with what we have.. ie. drop in 2 or 3man groups in lower tier mechs..

Edited by DAEDALOS513, 01 May 2020 - 02:45 PM.


#754 Magic Pain Glove

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Posted 01 May 2020 - 02:47 PM

I wouldn't even post this screenshot if PGI didnt make that comment . I would think they would kinda ignore matches being more stompy for the sake of allowing groups to drop in solo queue . But " matches being more competitive " ? yeah ...

Posted Image

#755 The Teddy Bear

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Posted 01 May 2020 - 02:52 PM

View PostDAEDALOS513, on 01 May 2020 - 02:44 PM, said:

Ridiculous.. i guess that screenshot says it all right? Wrong.. people keep cherry picking screenshots .. they mean absolutely nothing.. you think stomps didn't happen before grolo? Ofcourse they did.. I can post plenty of shots that were close matches..

Besides what do you think is gonna happen when 4 good players take meta? It doesn't take a genius to figure that out. No one said this system is perfect but we have to work with what we have.. ie. drop in 2 or 3man groups in lower tier mechs..


This post must be one of the most rediculus I have seen in a long while. Of course there are stomps ,but i think someone public just said the stomps increased by 5%, that is not something you would take like a breath in the air. Thats is quite plenty of them.

Edited by The Teddy Bear, 01 May 2020 - 02:57 PM.


#756 DAEDALOS513

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Posted 01 May 2020 - 02:56 PM

View PostMagic Pain Glove, on 01 May 2020 - 02:47 PM, said:

I wouldn't even post this screenshot if PGI didnt make that comment . I would think they would kinda ignore matches being more stompy for the sake of allowing groups to drop in solo queue . But " matches being more competitive " ? yeah ...

Posted Image

From the perspective of the solo pug, guess what, win or lose these matches HAVE become more competitive. Solo'ers are doing their damnedest to follow orders and contribute.. and it shows. Experienced pilots need to use comms and you'll see, they are like eager puppies trying to please. It was never like that in solo queue.. it was like speaking to the wall.

...all we can do is play the game and let PGI anaylze the results after the 4 weeks. If they come to the wrong conclusions then we can all flood this thread with all our screen shots.

View PostThe Teddy Bear, on 01 May 2020 - 02:52 PM, said:


This post must be one of the most rediculus I have seen in a long while. Of course there are stomps ,but i think someone public just said the stomps increased by 5%, that is not something you would take a breath in the air. Thats is quite plenty of them.

Could it be because drops are happening more rapidly and so we're getting in more drops per unit of time? Would that not mean that non-stomps are also increasing? Relatively speaking?

#757 Yuuji0832

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Posted 01 May 2020 - 03:02 PM

Personally experienced far fewer shutouts since the change than I did before. Not a terrible experience so far at all - in fact probably better than it was before. The only cancerous element of this test are the test subjects - as per usual for this community.

If you enjoy the game, play it. "Stomp pugs" if that's what that means to you. Let the data speak for itself, one way or the other. All of this chicken little ******** has been going on for literal years. Every major change WAS GONNA BREAK THE GAME OMG.

Game isn't in a great place population wise, no. That's part poor management, part aging game, part toxic as **** community. We can control one of those three things.

Enjoy the game for what it is for as long as this is what we have to play.

#758 The Teddy Bear

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Posted 01 May 2020 - 03:03 PM

View PostDAEDALOS513, on 01 May 2020 - 02:56 PM, said:

From the perspective of the solo pug, guess what, win or lose these matches HAVE become more competitive. Solo'ers are doing their damnedest to follow orders and contribute.. and it shows. Experienced pilots need to use comms and you'll see, they are like eager puppies trying to please. It was never like that in solo queue.. it was like speaking to the wall.

...all we can do is play the game and let PGI anaylze the results after the 4 weeks. If they come to the wrong conclusions then we can all flood this thread with all our screen shots.


Could it be because drops are happening more rapidly and so we're getting in more drops per unit of time? Would that not mean that non-stomps are also increasing? Relatively speaking?


Yup, that might be it "relatively speaking". It will not save the solo que though......

#759 Magic Pain Glove

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Posted 01 May 2020 - 03:11 PM

View PostDAEDALOS513, on 01 May 2020 - 02:44 PM, said:

Ridiculous.. i guess that screenshot says it all right? Wrong.. people keep cherry picking screenshots .. they mean absolutely nothing.. you think stomps didn't happen before grolo? Ofcourse they did.. I can post plenty of shots that were close matches..


So screenshots where average tonnage is skewed by 300 tons mean nothing and screenshots where the player skill disparity is disproportionately high also means nothing ? Its all cherrypicked . Maybe I should post one every 10 minutes .

Its not that this didn't happen in solo queue as well . But regardless if you want groups in queue or not it is objectively worse now.The only question is , was it worth the sacrafice ? Before I didnt see cadets in my games , now I do . Before I didnt see 5 good players from one unit in a match on the opposite side at the same time , now I do . Before a screenshot like this was a rarity , like 1 in 25 or 1 in 50 matches or so was stacked to this extent .Now its 1 in 5 matches.

The chance of this happening before was smaller wouldn't you agree ?

View PostDAEDALOS513, on 01 May 2020 - 02:44 PM, said:

drop in 2 or 3man groups in lower tier mechs..

So in order to preserve the match quality , instead of PGI implementing a better system , better players are supposed to self-balance themselves ? If I was on the opposite side of this team I should have self balanced and willingfully lost that match ?

Ok.

#760 DAEDALOS513

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Posted 01 May 2020 - 03:14 PM

View PostThe Teddy Bear, on 01 May 2020 - 03:03 PM, said:


Yup, that might be it "relatively speaking". It will not save the solo que though......

Relatively speaking, does this update to the game mean all that much? In the grand scheme of things? This moment in time will come and go but the effect it has on you will last. Isn't it kinda silly that we are quibbling over an aging video game when the world is literally falling apart around us? Where we are at the mercy of those in power and quietly hope they have our best interests at heart?

If this update is upsetting you guys so much maybe it's time to take a step back, get some perspective and figure out what is truly important. I know we play this game as a way to escape reality but what's the point of escaping reality if it's still going to stress the sh*t out of you?





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