Marquis De Lafayette, on 01 May 2020 - 01:06 PM, said:
I took a month off the game and forums and come back this this idea being implemented....wow.... I probably should have enjoyed solo queue while it lasted.
What I am failing to understand is how PGI could not obviously understand that the merging the queues would inevitably lead to the best players running in small teams (instead of dropping solo) with other great players and just rolling solos and teams of tier 1 average joes (tier is xp bar) that happen to line up against them. Top players are a most often a handful in solo queue as it was (and their high W/L and K/D showed that) ...now we are going to let 4 top players drop together against the un-washed masses of pugdom and this is as Paul says to make things more “competitive”...I have no words.... the only comparison that comes close is that this is like the Long Tom (the FW disaster) for the solo queue....Its supposed to make the game more interesting,, but immediately you know this isn’t going to work at all the way PGI thinks and it’s not going to be good for queues. Solos and average joe teams are going to have a bad time with this...
PGI has a
looooooong history of deciding ahead of time that one change or another is going to be beneficial, hyping it up, then after implementing it, cherry picking the data to prove that they were right in the first place. This is no exception... Russ is talking very positively about the lowered queue times (personally I didn't really see a difference as a solo player, but I also am not really dropping because I don't like the results) and the fact that groups can play together. He's either glossing over issues ("Want to make it clear that only a 5% increase in stomps for all the benefit we got is an overwhelmingly positive trade off. - Russ), or brushing off the need for structural changes to the implementation (Russ' frequent twitter references to only having tonnage to adjust rather than actually implementing real fixes like PSR changes, etc), all to justify the current state of play. Basically, PGI decided that this is the best way to go and will warp their results until they are unrecognizable to justify the result.
I hate to say it, but its very likely that unless a
huge swath of the player base jump ship over this, the merged queue is here to stay
in its current form. Its clear that Russ cares more about his matches in WoT at this point than the state of play in MWO, so they are literally trying to slap this thing together with the
minimum possible effort so the can call it a day and get back to playing other games and leaving the MWO population to sink or swim on its own. The sad thing is there are ways to make this work correctly and at least be
bearable for the majority of solo players (recode the MM to introduce up to 4 players in groups into the solo queue while taking into account all of the normal solo queue balancing for the groups), but again they're just trying to throw this together with a minimum of effort so instead we're getting literally the worst possible outcome.
... And being told its "Overwhelmingly positive"...
Edited by Excessive Paranoia, 01 May 2020 - 04:23 PM.