The matchmaking is also straight from hell.
I had a couple of matches this morning were the other side had combination of 2 teams like a 3-men and a 2-men group and the other team had zero. The team with zero got each time rolled somewhere between 12- 0/3.
There was not even remotely something to be had which could be called "fun". This were 5 rolls in a row. The differences, however, between the rolls now and before the single and group queues were merged is:
1. the rolls are insanely fast. I mean, I had matches were I spent more time in the loading screens than playing. Wohoooo!
2. As a good player at least in quite a few roll matches you were able to kill an enemy mech or at least do some shooting before the red wave washed over you.
I don't know why the MM is doing that. This can't be even called "design" or "system". It is just plain ******* dumb and feels as if they want to kill the game intentionally.
Edit: Now the MM even adds people in the mix which even haven't a clue what a UAV is while the other team had 2 lurm boats and a group. That is quite a great mix...
12 rolls (not defeats in a row). That's it for today. See you in a couple of weeks.
Edited by Weeny Machine, 08 May 2020 - 01:21 AM.