Been saying for years that the PSR calculation needs to be revised. Win/loss needs to have MUCH less weight when determining movement on the PSR scale, if not no effect at all. I do think that someone on a losing team that does exceptionally well despite the loss could still have a positive PSR movement, and someone who does exceptionally poorly despite winning could still have a negative PSR movement. I think the PSR system should, more than anything else, measure PERSONAL performance (hence the "P" in
Pilot Skill Rating), with winning/losing a match having little to no effect on that score. Tier 5 should reflect like the bottom 10% of performers, and tier 1 the top 10%. The vast majority of players should fall somewhere within tiers 2-4, based on their personal average performance. IMO yes, the MM system has its flaws that need to be addressed to create more balanced matches, while still keeping wait times down, but I believe that how PSR is calculated in the first place is a large part of that problem. Currently, a large percentage of players in T1 shouldn't be there at all, the only reason they are is because they've played for long enough. Their ranking doesn't reflect in any way their actual skill level.
EDIT: Resetting and making it "zero sum" is probably a step in the right direction, I guess I'd like to see a more exact definition of "zero sum."
Edited by CompleteFailure, 25 May 2020 - 06:23 PM.