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Combined Queues - Final Discoveries


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#121 Constalation

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Posted 25 May 2020 - 07:47 PM

Well, now that it is permanent... Lets hope it works out for the game. I'm enjoying it, but it seems a good half of the people who are active on the forums are against it.

#122 ShogunKid

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Posted 25 May 2020 - 07:53 PM

Yes, please! PSR reset all the way! Since getting sucked into T2 a couple of months ago I've been stomped into oblivion match after match after match. And yet my few paltry wins somehow perpetually force me to stay in this Tier that I don't feel welcome in. Makes no sense. Thank you PGI for considering this. The sooner the better I say! I think it will potentially make the game a lot more fun -which is what it's all about anyways, right? The group option has been great for letting me play with my kids, too! Good move on that as well.

#123 Khalcruth

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Posted 25 May 2020 - 07:56 PM

1) It's quickplay - who cares what happens in quickplay? The only thing it's good for is killing time while your buddies finish their Faction Warfare match and then can get you in the group

2) Out of curiosity, would this affect the matchmaker for Faction Warfare at all? At least in theory, when the queue changes were made last year, it was said that, when pulling solos to fill a side up to 12, those with the highest ELO were supposed to used to fill in first. Is this new PSR going to link up with Faction Warfare at all?

#124 lkjreaperl

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Posted 25 May 2020 - 08:00 PM

RESET pls ! :)

#125 Alan Hicks

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Posted 25 May 2020 - 08:16 PM

Yes, reset the PSR. Finally it may happen !

Anything to get more balanced matches.

#126 Zlobny

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Posted 25 May 2020 - 08:20 PM

Yes! Reset the PSR for the Lord's Sake!

#127 Efeljay

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Posted 25 May 2020 - 08:21 PM

I have been playing for 6 years.
MWO is one of my favorite games.
If you reset the Tier system, im out.
The issue is balanced matchs.
pug and group in seperate que was better.
As far as balancing pug need to have a balance of players from each of the tiers.
Then whowever has better leadership and teamwork will win.
So if 12 man team, say at least 2 T1's and some T2's, 3's, 4's and a couple beginners or T5s.
Basically team comp would be refelective of the number of each Tier logged in at the time.
So whatever that respective percentage was would be at the time which would be fluid and vary.
If only a few T1s and mostly T3s were logged in then the teams would reflect those percentages.
Need to focus on leadership and mentoring the new players.
when it comes to group then same thing.
T1's and wanna be T1's need to stop their bitchin and step up and lead.

#128 Eluzian

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Posted 25 May 2020 - 08:26 PM

RESET PLEASE.

#129 UrbanTechBro

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Posted 25 May 2020 - 08:29 PM

Well been playing since Beta and Being im one of the Few with the Most played Battles in the Game (At least # 4 Most Battles Played All time) seen Lots of Tier 1's that play like Patatoes so a PSR Reset Would Be A good Idea.....Ive Been Tier 1 forever and it means nothing....Rather have more team games.....and drop fast (no more than a 4 mins wait) and Ima Good.....Getting back to Tier 1 will be easy....and if you cant do it well then...play Candy Crush?

#130 MehGyver

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Posted 25 May 2020 - 08:30 PM

Please reset the PSR and ensure the community is given notice of when this will happen. I don't want to ticking through my first 20 games on a drunken Friday night.

#131 Slambot

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Posted 25 May 2020 - 08:35 PM

Rather than go to a system where if you lose you go down in rating period, you should think about player performance where winning and losing is a major part, but sometimes you do the best out of everyone and still lose. If you do 800 damage with 4 kills (no consumable damage) your skill should go up...period. Basically, there needs to be a more complex algorithm for performance than just win/loss.

I see a formula more like this:

Win/loss 30-40%
Damage done 15%
Components 10%
Kills/kmdd 20%
Contribution to game mode victory:25%

Match rewards are WHY every match is just kill the enemy. Why have varying win conditions if the rewards for killing enemies far outweighs accomplishing the objective? The rewards should be about equal.

Most people hate polar highlands because its usually a lurmfest. I only like it on one game mode. That is conquest. The reason being it is the ONLY map/mode combo where players can't just ignore the objective and play skirmish. It would actually force players to think a little bit and play the mode.

#132 Scant Runt

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Posted 25 May 2020 - 08:36 PM

This mech daddy pug lurker says: YES PLEASE, DO IT !!!!

This is going to be fun, I cannot wait for this change. I'll probably go back to tier 3 or 2 where I belong, that suits me fine until I can up my game play.

#133 Axys Rageborn

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Posted 25 May 2020 - 08:37 PM

Please do this reset. it really is needed and will be better for everyone.

#134 Doobix

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Posted 25 May 2020 - 08:43 PM

Reset PSR doesnt help, couple weeks and T1 pilots gonna be T1 again. Other trash pilots will get T1 after few month. #WorthIt

Edited by Doobix, 25 May 2020 - 08:44 PM.


#135 bilagaana

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Posted 25 May 2020 - 08:44 PM

Sure, why not? At least it will break up the monotony.

#136 nuttyrat

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Posted 25 May 2020 - 08:48 PM

View PostDoobix, on 25 May 2020 - 08:43 PM, said:

Reset PSR doesnt help, couple weeks and T1 pilots gonna be T1 again. Other trash pilots will get T1 after few month. #WorthIt


you missed the part where he said that it will be Zero Sum, and not upward bias like it is now.

#137 Suntech

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Posted 25 May 2020 - 08:54 PM

Reset is ok. No changes for good players to come back to tier 1 after a couple of time. PS: Bring the leaderboards on Fraction game somehow back. Is freezed over almost 4 months or more? You have find a solution or not? ;)

#138 MUNTAFIRE2

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Posted 25 May 2020 - 09:06 PM

Reset is ok. Something needs to be implemented to select 2-4 mechs and get rid of the ready button... What I'm talking about is: I load the game, I close the announcement window, next: I go to select 2-4 mechs then I hit "consecutive play button" and each time I die in a match another game is joined asap, so to do away with lobby waiting and mech select times. Also, it will cut out the mech lab loading process and speed things up.

Edited by MUNTAFIRE2, 25 May 2020 - 09:09 PM.


#139 That Mech

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Posted 25 May 2020 - 09:11 PM

Just reset it.

It is only the first few weeks you'll see stomps and subsequently pilots will belong to whatever Tier they should be in - that's when matches SHOULD be more consistent/close provided PSR works as intended.

A loss should always result in loss of PSR, regardless of how well you do. Same goes for a win = increase. Why bother making it overly complicated to the point where it doesn't measure skills correctly?

Edited by That Mech, 25 May 2020 - 09:24 PM.


#140 Surn

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Posted 25 May 2020 - 09:14 PM

Reset it!

PSR should work like my RPI system which is flexible and probably only has a few changes to your current system.

The major change would be that the TONNAGE used makes a difference vs the AVERAGE tonnage of the opponents.

My Madcat IIB dropping 1000 damage would not have the same impact as my Wolfhound dropping 1000 damage.

Is there any chance we can update PSR to reflect tonnage PLEASE!





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