OneTeamPlayer, on 15 July 2020 - 05:49 PM, said:
Repair costs are also lore.
Re-arming costs are also lore.
Permanent destruction of mechs is also lore
Pilot knockouts with long recovery times are also lore
If every bit of "lore" were present in MWO literally no one would play this game.
I also can't believe that someone is arguing for unbalanced results in what is advertised as a competitive game.
2020 is some kind of year "yeah we're playing a game bro, but getting your teeth stomped in because of a lack of an ability to create fair matches like literally every other competitive game does is lore, bro."
Even being a competitive game. There shouldn't be a total stomp match after match. I've been in that situation before and it is kind of demoralizing. Yes, I know it's just a game. But there are people out there (mostly T1) that take it seriously like they would a RL job. This is why they have a competitive mode and should have it enabled far more often than just a couple times a year to shove off the super serious T1/T2 people into an area where they can be all :| about it.
Quick play is meant to be drop for fun, kill some stompy robots, laugh and replay. It's draining when you end up facing :| kind of people and get your face kicked in time after time. Hopefully this rebalancing fixes this.