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Sensor And Lock-On Missile Revamp Proposal


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#41 The pessimistic optimist

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Posted 25 October 2020 - 07:40 PM

View PostNightbird, on 25 October 2020 - 07:37 PM, said:

Which weapons? We can compare weapon stats.


Weapons are more that stats and sure as hell don't tell you how to deploy the weapons

#42 Nightbird

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Posted 25 October 2020 - 07:41 PM

View PostSirSmokes, on 25 October 2020 - 07:40 PM, said:

Weapons are more that stats and sure as hell don't tell you how to deploy the weapons


So I have more experience than you with these weapons. What else do you have?

#43 The pessimistic optimist

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Posted 25 October 2020 - 07:42 PM

View PostNightbird, on 25 October 2020 - 07:41 PM, said:

So I have more experience than you with these weapons. What else do you have?


Likely not because you guys don't play them

Edited by SirSmokes, 25 October 2020 - 07:43 PM.


#44 The6thMessenger

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Posted 25 October 2020 - 08:20 PM

View PostNightbird, on 25 October 2020 - 07:10 PM, said:


Sure I get what you're talking about. We don't usually see notice a difference in tracking strength unless it's a very fast mech.


Which would have the same concept of proportional effectiveness with lights. I mean it's not hard hitting massive targets like King Crab or Corsair, but it's harder to hit something like a Flea.

This way, it's still having the same problem with lights while is still effective with assaults.

View PostSirSmokes, on 25 October 2020 - 07:42 PM, said:


Likely not because you guys don't play them


Dude.

Nightbird brings LRMs to faction play, with his coordinated team.

It's like TheB33f's Maximum LRMs.

Edited by The6thMessenger, 25 October 2020 - 08:25 PM.


#45 Nightbird

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Posted 25 October 2020 - 08:39 PM

View PostSirSmokes, on 25 October 2020 - 07:42 PM, said:


Likely not because you guys don't play them


I have more than 300k damage with IS and Clan LRMs, enough to have an opinion I hope?

Posted Image

#46 The pessimistic optimist

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Posted 25 October 2020 - 09:27 PM

View PostNightbird, on 25 October 2020 - 08:39 PM, said:

I have more than 300k damage with IS and Clan LRMs, enough to have an opinion I hope?

Posted Image


LRM are in a pretty good spot any changes that are not well thought out will just break them and that not a lot of play. You most likely don't understand how to use them very well

Edited by SirSmokes, 25 October 2020 - 09:28 PM.


#47 Nightbird

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Posted 25 October 2020 - 09:57 PM

View PostSirSmokes, on 25 October 2020 - 09:27 PM, said:


LRM are in a pretty good spot any changes that are not well thought out will just break them and that not a lot of play. You most likely don't understand how to use them very well


Post your own LRM weapons stats then, Dr LRM...

#48 The pessimistic optimist

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Posted 25 October 2020 - 10:03 PM

View PostNightbird, on 25 October 2020 - 09:57 PM, said:

Post your own LRM weapons stats then, Dr LRM...


Not here to measure stats never was not going to get in to that silly game. Point is lock on weapons are in a pretty good spot any changes would most likely break them in some way

#49 Nightbird

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Posted 25 October 2020 - 10:10 PM

View PostSirSmokes, on 25 October 2020 - 10:03 PM, said:


Not here to measure stats never was not going to get in to that silly game. Point is lock on weapons are in a pretty good spot any changes would most likely break them in some way


You don't have enough experience with LRMs to have an opinion about them. Go away.

#50 The pessimistic optimist

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Posted 25 October 2020 - 11:03 PM

View PostNightbird, on 25 October 2020 - 10:10 PM, said:

You don't have enough experience with LRMs to have an opinion about them. Go away.


No bin playing this game since 2012 seen every lurm apocalypse anyways no need to change them

Edited by SirSmokes, 25 October 2020 - 11:03 PM.


#51 Ekson Valdez

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Posted 26 October 2020 - 04:47 AM



A fair warning: Stay constructive or be moderated.



#52 The pessimistic optimist

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Posted 26 October 2020 - 05:37 AM

View PostEkson Valdez, on 26 October 2020 - 04:47 AM, said:

[mod]A fair warning: Stay constructive or be moderated.[/mod]


I try too

#53 Nightbird

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Posted 26 October 2020 - 06:27 AM

View PostSirSmokes, on 25 October 2020 - 11:03 PM, said:

No bin playing this game since 2012 seen every lurm apocalypse anyways no need to change them


You've stated your opinion about 5 times, failed to back them up with anything of note, and failed to demonstrate that you have any experience with LRMs. So... thanks for the free bumps?

#54 The pessimistic optimist

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Posted 26 October 2020 - 06:47 AM

View PostNightbird, on 26 October 2020 - 06:27 AM, said:

You've stated your opinion about 5 times, failed to back them up with anything of note, and failed to demonstrate that you have any experience with LRMs. So... thanks for the free bumps?


OK whatever bud I have no time for this nonsense you have a great day.

#55 Nightbird

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Posted 26 October 2020 - 09:38 AM

You too!

#56 The6thMessenger

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Posted 07 November 2020 - 03:37 PM

Make IDF require NARC or TAG.

This way, IDF can be made more powerful, and it becomes the thing of NARC and TAG.

#57 The pessimistic optimist

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Posted 07 November 2020 - 03:59 PM

View PostThe6thMessenger, on 07 November 2020 - 03:37 PM, said:

Make IDF require NARC or TAG.

This way, IDF can be made more powerful, and it becomes the thing of NARC and TAG.


I would only be for this is that made direct fire stronger

Edited by SirSmokes, 07 November 2020 - 03:59 PM.


#58 The6thMessenger

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Posted 07 November 2020 - 04:05 PM

View PostSirSmokes, on 07 November 2020 - 03:59 PM, said:


I would only be for this is that made direct fire stronger


I agree.

It will allow locking to become faster or something.

Edited by The6thMessenger, 07 November 2020 - 04:05 PM.


#59 The pessimistic optimist

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Posted 07 November 2020 - 04:11 PM

View PostThe6thMessenger, on 07 November 2020 - 04:05 PM, said:


I agree.

It will allow locking to become faster or something.


Locking is not the problem at all if your good at closer ranges do don't real need a lock. Missile grouping needs to be better

#60 Nightbird

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Posted 07 November 2020 - 04:17 PM

View PostSirSmokes, on 07 November 2020 - 04:11 PM, said:

Locking is not the problem at all if your good at closer ranges do don't real need a lock. Missile grouping needs to be better


Dumb firing lock-on missiles is not a thing past Tier 3.





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