Mechwarrior Online 2021: Monetization
#101
Posted 23 November 2020 - 07:30 AM
#102
Posted 23 November 2020 - 10:53 PM
That is a completely unedited number, and there were 53 instances of people saying that they would not subscribe. The number 53 includes duplicate anonymous posts. So the actual percentage is likely around 85%
Basic Subs most common answer was $4.99 @ 19.5%
Basic Subs for $2.99 represented 17.5%
Basic Subs for $10.99 came in 3rd at 12%
Premium Subs for $10.99 was the most common @19%
Premium Subs for $9.99 were 12.5%
Premium Subs 3rd most common was $2.99 @ 11%
#103
Posted 24 November 2020 - 05:33 AM
#104
Posted 24 November 2020 - 07:49 AM
Daeron Katz, on 16 November 2020 - 12:51 PM, said:
- New Player Packs
- Starter Packs (Brawling, Long Range, Heavy)
- Themed Packs (Pop Culture, NASCAR)
- New Items (Metallic Patterns, Custom UI Colors, Voice Packs, Sound Packs, Laser Color Customization, MechLab Customization, Global Patterns)
- Improve Cockpit Item Bonuses (added value)
- I know this isn't on the list here, but an option I would like to see is the ability to add a unit decal. Most long time units within MWO maintain (or used to) some level of web presence that included a unit decal for use outside of the MWO game. I think giving units the ability to upload a logo - that needs to be approved by PGI - that we can throw on our mechs would be very well received.
- Themed Mech packs - this could be neat. Perhaps more valuable to people who have a smaller stable of mechs, but something like say a faction specific mech pack would be pretty good to have on rotation.
- Metallic paints. Yes please! Personally, I would love to see this be a thing.
- Voice/Sound packs - This would interest me personally, but if PGI did this, I must strongly advise that PGI leave people alone who are already using some of their own. It would create a huge backlash if you punished people who are using some of the packs that are available around the community. That being said, if PGI came out with some highly polished packs that improved upon what we have out there - or maybe some new stuff all together - I think this would be well received.
- Custom laser colors - Could be cool. Low effort or dev hours for the swag, right?
- Mechlab customization - I'd like to see some examples from PGI before we went too far down this road. Now, there have been some cool examples of new UI's that I have seen from the community that I think would be nice. Overall, I think the UI needs a facelift, and the idea of charging for that is not one I am keen on. Perhaps PGI could provide some clarification on this one?
#105
Posted 24 November 2020 - 09:52 AM
My biggest concern as a new player is that the game feels costly.
There are many games out there which cost less $$ for greater value.
I've spent over $150 at this point -- premium time, colors/patterns, mech bays -- so it WORKS to some extent, for sure!
Of COURSE, free-to-play but pay-for-perks makes sense.
It's more that $7 (USD -- $10 CAD) gets you one Premium color, or one Premium paint scheme.
Where in something like FortNite, $10 CAD you're getting a new skin and weapon skins and accessory skins.
PLUS you unlock additional skins as you play.
So I think there's a few ways the value could be improved.
I think a subscription model could work really well.
Maybe reduce overall MC costs for most items, but add a subscription option to subsidize that change in revenue.
I would definitely pay for a subscription if it included some things like colors, patterns, mech bays and other bonuses.
#106
Posted 24 November 2020 - 06:44 PM
However, what I do miss is when mech packs were released with early adopter variants that you can't buy any other way. It would be nice to bring that back. I actually really enjoy having the uniquely designed/configured variants.
I do like the idea that was posted earlier about being able to select the variants for the tier level you are purchasing.
#107
Posted 25 November 2020 - 12:08 AM
Yes, this may be unknown / unheard of for most most EU / US player (or AU).
But for 3rd world citizen like me that will be a huge factor.
I bought mech pack such as Solaris heroes and performance pack because on Steam, it was a very reasonable priced.
And some of my friends (RL) bought it too.
Hope this will be on your consideration
--
oh, and subscription model for new map is also OK
#108
Posted 25 November 2020 - 02:42 AM
Quote
in Battletech the Laser Colors binded to the Laserclass
#109
Posted 25 November 2020 - 02:59 AM
#110
Posted 25 November 2020 - 04:14 AM
- Should have steep discount on first purchase. Goal is to have an interested new player buy in to get invested. This should be considered a foot-in-the-door purchase or the shop's Welcome mat.
- Starter Pack can be a variety pack that covers all 4 weight classes and the majority of the roles.
- Mechs can be normal variants, but should have 30% c-bill bonuses.
- Each mech should come with 91 SP. (You are banking on them enjoying the game and wanting to get more mechs so it should give a good first impression of how the game really plays). If possible, allocate the points to a decent build including the usual 60% radar derp and etc.
- 25 pieces of each C-bill consumable item.
- 3-8 supply caches
- All builds should have 1 AMS + 0.5 tons AMS ammo if possible to minimize the noobs dying to lurms issue. More noobs with pack, more AMS, less noobs dying to lurms.
- New players have no f***ing clue with the skill tree. Unlock all the nodes for these mechs. They will make mistakes. Don't make them suffer for it after paying you money.
- Each mech fully upgraded with loadout for specific role.
- Camo + Colors (preset or let them pick 3)
- 4-8 dekkels.
- One bolt-on per mech, pre-installed
- One cockpit item per mech, pre-installed
- 7 days Premium time
- Send them an email after purchase thanking them and include with links to guides, communities and etc. Notify them after puchase in-game to check their email. If the mechs are set, you can solicit short guides for each chassis to include as video links or just text guides/tips.
With this, you're hoping that they'll enjoy the game enough to either buy more later or stay as free content to keep your queues popping.
Off the top of my head, the 4 types of builds should be something like:
- Dakka ( Heavy / Assault )
- Laservom ( Any )
- Lurm with TAG/BAP (Medium / Heavy, BAP to avoid confusion that will happen when they are in ECM range)
- Brawler ( Any )
I think that Gauss / PPC should be left out of the starter builds due to charge-up mechanic and PPC requiring too many things (heat management, weapon familiarity with velocity/range to hit, etc).
Edited by Elizander, 25 November 2020 - 05:16 AM.
#113
Posted 27 November 2020 - 01:17 PM
#114
Posted 27 November 2020 - 02:14 PM
LordNothing, on 16 November 2020 - 08:14 PM, said:
This please. In line with this: please allow us to give mechs a hero CB bonus. This would ideally be a per-mech upgrade that costs 110% of the MC cost of that mech's hero variant. Ex: Upgrading a HBK-4SP to hero status would cost 110% the MC price of Grid Iron.
I find that a lot of the time I'm "hogtied" to playing heroes just to grind, and I would greatly appreciate being able to grind "optimally" on the variants I find most fun to play.
#115
Posted 27 November 2020 - 02:26 PM
I like how in the Store you can buy mech bundles for MC in the Bundles tab. I really wish that you guys would make more Mech Bundles that you could buy with MC. I feel like that would create more incentive to buy and use the premium currency for the game.
SOUND PACKS:
As for things like custom sound packs or laser colors, I am all for it. I know that there are sound mods for the game to add MechWarrior 3 or MechWarrior 2 sounds. It would be pretty sweet if there were custom sound packs that added old sounds from the old MechWarrior games. Though with that being said, I think that people should still be able to mod the game if they wish. It would suck to see sounds get monetized and then people wouldn't be able to make sound mods. So I think a balance where you can buy custom sounds but also mod you're own sounds into the game should be reached, in my opinion.
COLORS:
Something else that has bothered me slightly is that in the 'Camo Spec' tab you can buy a 'One Shot' camo that is cheaper but it is a one time only use for a mech. The issue I have is that this does not extend to colors. Why not?
If you can buy a one shot camo why not also have one shot colors? I don't really wanna pay 500 MC or 1500 MC for a color that I may not always use. An option to have one shot colors would be nice.
Edited by ReallyFrosty, 27 November 2020 - 02:44 PM.
#116
Posted 27 November 2020 - 04:40 PM
#117
Posted 27 November 2020 - 04:48 PM
Challenge: MC can be gotten for free. How do you get people to buy more? Not sure.
Maybe increase the cost of 'Mech Bays?
#118
Posted 27 November 2020 - 05:45 PM
Burktross, on 27 November 2020 - 02:14 PM, said:
This please. In line with this: please allow us to give mechs a hero CB bonus. This would ideally be a per-mech upgrade that costs 110% of the MC cost of that mech's hero variant. Ex: Upgrading a HBK-4SP to hero status would cost 110% the MC price of Grid Iron.
I find that a lot of the time I'm "hogtied" to playing heroes just to grind, and I would greatly appreciate being able to grind "optimally" on the variants I find most fun to play.
with 600 million cbills i dont know why i still collect heros. i already got most of the good ones. if only i could grind mc with them.
#119
Posted 28 November 2020 - 01:01 AM
Jonathan8883, on 27 November 2020 - 04:48 PM, said:
#120
Posted 28 November 2020 - 03:24 AM
Gray Death Commando lance Pack : Marauder,Shadow Hawk,Wolverine and Rifleman with Special GDL Camo for all Mechs to use, and Decals ,and all Mechs with a little Special Geometry (for example the Marauder with a Cockpit Armor thats looks near the old Marauder with single front Windows and Sensors) for 40$
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