They increase the active player population. Just code it scripted to rotate on a weekly or bi-weekly basis and tweak it over time. Give out increasingly difficult to achieve rewards on a scale of Cbills, Premium Time, GSP, Cockpit Items, no MC except for during Special Events.
2. There should always be a Faction Play Reward Event active.
They will increase the active player population. Just code it scripted to rotate on a weekly or bi-weekly basis and tweak it over time. Give out increasingly difficult to achieve rewards on a scale of Cbills, Premium Time, GSP, Cockpit Items, and finally small MC amounts (but only for a Phase Victory).
3. Please do not change Faction Play to be Event-based active only.
It should always be available, just like Quick Play. With proper changes to Faction Play it can have greater population and if it is always available with rewards for playing it the population will grow.
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Edited by Ekson Valdez, 25 November 2020 - 03:22 AM.