Monday Mechwarrior Update With Daeron #04
#1
Posted 23 November 2020 - 10:41 PM
#2
Posted 23 November 2020 - 10:54 PM
Of course I might wait for a week or two for major mods to update.
Edited by The6thMessenger, 23 November 2020 - 10:54 PM.
#3
Posted 23 November 2020 - 11:09 PM
#4
Posted 23 November 2020 - 11:13 PM
See you on the Battlefield®
#5
Posted 23 November 2020 - 11:20 PM
...
...
(it seems that we can't do anything else... )
Edited by rascje, 23 November 2020 - 11:25 PM.
#6
Posted 23 November 2020 - 11:28 PM
Talk is cheap, you know, actions ... those are required, and the easy stuff should've been done last week already.
#7
Posted 24 November 2020 - 12:26 AM
PGI pls.
This change is universally begged for, and the only reason given for not doing it is "maybe potential griefing"... which would involve cadets playing with tier 1 players... which is what is currently already happening.
Please just do this one thing. It would go so far towards reassuring people that you are serious about really taking steps to improve the game. If this one simple thing can't be done when everyone agrees on it, how can we have confidence in the other roadmap items which have more complexity and less consensus?
#8
Posted 24 November 2020 - 12:26 AM
#9
Posted 24 November 2020 - 12:44 AM
#10
Posted 24 November 2020 - 12:51 AM
#11
Posted 24 November 2020 - 12:54 AM
InnerSphereNews, on 23 November 2020 - 10:41 PM, said:
Greetings, MechWarriors!
Keep playing the game, don't worry about it.
See you on the battlefield,
Daeron "Bombadil" Katz
And speaking of quotable carotid artery thumpers, can we maybe hear from Paul, maybe even your "talented engineers" as well? I'm sorry to have to point this out, but all we ever got from the CEO so far were bad news, excuses and not to forget insults. Remember when he called us "cheapskates"? Oh how we laughed!
Kaukas, on 24 November 2020 - 12:16 AM, said:
Oh really, then where did all the players go? MWO has been a lot better than this a bunch of times, and it has been horrible, unpopular design decisions that brought us here, and that's exactly why you see that stuff on the to-fix list.
#12
Posted 24 November 2020 - 01:01 AM
Kotzi, on 24 November 2020 - 12:44 AM, said:
Suckerpunched? Asking for ideas? They've been advised in various degrees of forcefulness by their experienced player base for this entire time, but kept chasing that new player money, nerfing their game into the ground for the sake of accessibility. And every time they stuck to their "players are not devs" guns and insisted on knowing better (3rd person, skilltree, Chris) another chunk of the population left. And now suddenly they never saw it coming? Please...
Edit: Imagine Blizzard balancing Starcraft 2 around Bronze League, that's what happened here
Edited Edit: Sigh, well played I guess
Edited by Dakkalistic, 24 November 2020 - 01:15 AM.
#13
Posted 24 November 2020 - 01:19 AM
Kotzi, on 24 November 2020 - 12:44 AM, said:
I like how next posters didn't get your sarcasm.. good job!
#14
Posted 24 November 2020 - 01:58 AM
Well... Here's to the hope that PGI's Staff will be careful about the changes that they make to this game, and take into consideration people who can not afford fast computers, along with also considering for those whose bodies have Medically-based concerns (such as the kind of shaking in the body which throws one's aim, and they're helpless in terms of fighting it) which afflict some who happen to still play MWO now. Not everyone who plays MWO has a computer & body that just allows them to "git gud" (which happens to be a term that makes me feel sick when someone just tosses it out there, as I'm one of the afflicted myself and therefore can't do that either) and play the exact way that a small clique of the players want everyone else to play. We really need to stop losing players at all, and the only path to that is being more inclusive of non-trolling playstyles that don't happen to be perma-oriented around eye-to-eye & line-of-sight forms of damage-dealing during normal gameplay.
~D. V. "I'm guessing it's too late to ensure considerations for less fortunate people in MWO now?" Devnull
#15
Posted 24 November 2020 - 02:00 AM
I guess that between the lines we can read "not before 2021".
Sad for the missed opportunity.
#16
Posted 24 November 2020 - 02:28 AM
Kaukas, on 24 November 2020 - 12:16 AM, said:
How do I enter your dimension where MWO has improved over the years?
Here in Dimension 74 the graphics are worse than they were in Beta and there have been all kinds of changes that negatively impacted the game.
#17
Posted 24 November 2020 - 02:33 AM
Bet that as it may and weather we like it or not: changes seem to be all about 2021 with monologue- going into some sort of dialogue-mode not any earlier. The expectation-balloon the rest of the playerbase is till hanging on to might get popped then anyway (depending on the amount and quality of gameplay-changes possible).
Wonder/ kinda unsure about, what the potential delay of MW5's steamrelease with Cyberpunk 2077 being released on the same day (Hey, Streetcleaner!) means in terms of (wo)manpower being directed to MWOs overhaul ...
Not much we can do until then, eh?
And furthermore: I don't think Mr. Katz should be the primary target for our anger. Actually he is takin' a lot of bullets for other peoples shortcomings - be that past or present - IMHO.
Edited by AnAnachronismAlive, 24 November 2020 - 02:42 AM.
#18
Posted 24 November 2020 - 02:45 AM
AnAnachronismAlive, on 24 November 2020 - 02:33 AM, said:
Pretty sure that's part of the job as the representative of the company. Sad as it is, he has to contend with years of misgivings from PGI.
#19
Posted 24 November 2020 - 02:45 AM
#20
Posted 24 November 2020 - 02:53 AM
The6thMessenger, on 24 November 2020 - 02:45 AM, said:
Pretty sure that's part of the job as the representative of the company. Sad as it is, he has to contend with years of misgivings from PGI.
I can agree on that! Still: nothing substantial happening for now (as smart and welcome even the smallest changes would be to show some good will) is likely not in his power to decide.
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