SCRAPMETAL99, on 12 January 2021 - 01:25 PM, said:
all good and fine fo rthose that are grouping up with fellow skilled players and boosting team performance but yh what has team performance got to do with your person piloting skill lvl
mark my words group up wiyth me and see how fast my psr go up if you are trully tier 1 players but in the end would that actually reflect my personal pilot skill lvl
Players have a certain chance of winning a drop, this is affected by a lot of variables, how good/bad the mech they're using is, whether it's skilled, how good they are at it, how tired they are, whether they are drunk/stoned, whether they are in a strong team, whether they are in a weak team. All this results in an average WLR. And that's what should be used to setup matches.
This is a reflection of the players actual average performance in game, not some ambiguous impossible to compare personal skill level. If you're a "great player" that performs poorly in drops for any of the above reasons that's what you should be rated at for MM purposes, on the flipside if you're not a very good player, yet perform fairly well because you always play skilled high end builds after 10 hours of sleep having knocked back a few red bulls you will probably perform better in games, and as such should be rated higher. Same thing with teams, if you're always playing in a strong 4man, it kind of doesn't matter for matchmaking what the individual skill of each player is. If they always play in a group that has a 7 WLR, the matchmaker should use that as a metric, not their individual skill, it's irrelevant, that's not how they play