Darian DelFord, on 02 May 2021 - 08:24 PM, said:
And this is where I am starting to lose a bit of hope..... I have yet to see to many references about good things coming for lights. I know this is new to everyone and all.. I know that this is all up and the air, and I do appreciate all the work. However I just do not see how outside of MEGA buffs for most lights (which I am not advocating for) any type of balance will be achieved through the weight classes. Do not get me wrong, I know some do need help. But damn its a slaughterhouse out there at the moment with the weapons patch.
There are a lot of buffs planned for lights, especially 'ultra' lights like the Locust. A lot of these buffs are in the form of quirks for both offensive, defensive and especially sensors. Some quirks for extremely underperforming Mechs will be in the 40% range.
Lucky Noob, on 03 May 2021 - 02:16 AM, said:
Hello, i love the new Changes, they will breath fresh Air in the Way mechs are driven.
The Awesome Pretty Baby seems a bit on the low side when you think that he was the first mech able to fit an XL 400 Engine, and has far to few Hardpoints.
When you think that the Boarshead outshines him in Mobility , thats not realy what i think of an Pretty Baby, i mean even in the Promotion Vid he was shown Capping Points because hes so fast an Nimble.
We have some special plans for the Pretty Baby that would make it a very good Mech (hard to believe I know). If we cannot implement this plan we are working on now, I think a great way to make it at least somewhat relevant would be a huge mobility boost.
Bud Crue, on 03 May 2021 - 03:59 AM, said:
Maybe this isn't the place to ask, but does/will the agility patch also include JJ buffs (see Ash's Kodiak vid of a couple weeks ago)?
RickySpanish, on 03 May 2021 - 06:18 AM, said:
Awesome Pretty Baby needs help, she's a fatty with effectively 2 energy and 3 missile hardpoints strewn about willy-nilly. Perhaps she is just too ugly in every way, but if anyone can save her it's The Cauldron.
JJs will get some big buffs! See above comment on Pretty Baby.
LordBraxton, on 03 May 2021 - 08:25 AM, said:
I love the concept but dislike the choices made.
Some clan assaults are getting bigger buffs than IS assaults that are never used.
Zeus and Banshee are barely getting any buffs to agility compared to other chassis, so now they are going to be even worse in comparison.
Will the cauldron give these chassis armor quirks or something instead?
I feel like banshee\zeus need their its xl380 agility back.
Banshees will be getting big defensive quirks (only one currently has decent defensive quirks). The Banshees (again except one) currently have quite good agility.
Zeus we are still working on for quirks, but a few of them are not as bad as people perceive. The 5 LPL Zeus for example performs quite well.