Folks, as experienced players it might "take a few games" to achieve SRM/ML/ERPPC damage goals.
For new players still stuck on freely-available unskilled Champion mechs, with suitable skilled-up mechs of their own, it is a *major* endeavor for them to achieve SRM/ML/ERPPC damage goals. No CBills to buy standard variant mechs, and no 1+ Million CBills to upgrade engine, and no CBills to buy weapons. Heck, it takes 600,000 CBills to buy
each Clan ER-PPC Weapon, and you need multiples of them!
New players would be better off to stick with freely-available unskilled Champion mechs and grind them out.
At least they have 1 month, which is achievable in that timeframe.
Especially those total 5,000 damage goals.
Enough time? Yes.
Painful? Yes, it's a painful grind for them.
Some are still asking "how to shoot down an UAV", as an indicator of their MWO skills right now.
Personally, I wish that MWO has some sort of Team Store, where a Team (with Team leaders' appropriate permissions) an allow trusted new Team members to buy engine/weapon/components with Team Credits from the Team Store. One obtains/grinds Team Credits only by playing with the Team in MWO, either in QP or FP. This would entail a major expansion of the Team system, but doable IMHO. A meaningful social aspect of MWO Team play.
Edited by w0qj, 11 June 2021 - 12:26 PM.