SCRAPMETAL99, on 14 June 2021 - 04:13 PM, said:
well ive been told im one of ther worst pilots out by to many to count yet i am able to jump in most lights and get close to top dmg quiet often in fact and 99% of the time im well over 200 dmg not bad for such a crap piloit right saying something i think it is either im not as crap as most of you would like or lights are a bit op
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https://imgur.com/gB1aWZH[/color]
[color=#FFFFFF]ill continue shall i ...................[/color]
200 damage is a pretty sad target for any 'Mech, Light or otherwise, since all 'Mechs are treated equally by the game modes and need to be equally capable on the field. It shouldn't be hard to get more than 200 damage in anything, even a Light, since all you have to do is pull the trigger 6 or 7 times while in optimum range with a Light...or 3-4 times while in optimum range with an Assault.
I am a Light main. Sorting by average damage, I don't have a Light in my top 10 'Mechs. In fact, 7 of them are Assaults, 2 are Heavies, and 1 is a Medium. The damage ranges from 536 (BNC-3S) to 752 (WHM-6D).
Now, most of those 'Mechs are not played regularly, so the numbers are skewed by a low number of games. If I filter to only 'Mechs with >100 games played, I have only 4 Lights in my Top 10...and that's mostly because I don't have a lot of 'Mechs meeting 100+ matches. The other 6 comprise 4 Assaults and 2 Heavies...and all of those Assaults are meh ones (NSR-9S, NSR-9FC, MAD-4A, MAL-2P). Range of damage is 440 (MAD-5D) to 522 (FLE-17).
Point is, I am potato in Assaults and I can still match my best Lights while doing potato things because all I need is about 45 seconds of sustained combat to dish out that much damage in big 'Mechs. Lights need 2-3 times that.
SCRAPMETAL99, on 14 June 2021 - 04:26 PM, said:
The game is recording your results. We don't have to say so when the game does it for us.
Edited by Ekson Valdez, 15 June 2021 - 02:43 AM.
quote cleanup