justcallme A S H, on 22 June 2021 - 12:27 AM, said:
Based on your spreadsheet it looks pretty good and achieving the purpose
128dmg in 2x Alpha = nuke almost all lights / super scary.
96dmg in 2 x Alpha = did not nuke lights / not scary at all.
112dmg in 2 x Alpha = might/might not nuke lights / scary again.
The rebalancing of SSRM has never really been about how much damage it does in 12-14 volleys.
The goal is not having
Light Mechs 1-shot / death with a weapon that cannot miss at 390m. We believe that with the next SSRM alteration will achieve that goal.
I understand it. And I specially laid out all the calculations so that no one would reproach me for trying to hide something.
Most importantly, I believe that the problem of streaks against lights is simply far-fetched and exaggerated.
1) Streaks on the battlefield have never met in large numbers. This already significantly reduces the likelihood of light being hit by streak shots.
2) There are always fewer lights in battles than mechs of other classes. This also reduces the likelihood of light being hit by streak shots.
3) 95% of pilots, when choosing a target for an attack, will always choose a slower, heavier and more serious target for a variety of good reasons. This further reduces the likelihood of light being hit by streak shot.
4) If the light fell under the shots of the streaks, then this is a reason for the light mech pilot to think about whether he did everything right? I played a lot on lights, but I can remember only a few cases when I was killed by a streak mech. I played a lot on streaks, but I killed tens (and maybe hundreds) times fewer lights than heavier mechs. And 90% of the lights I killed were to blame for the fact that I killed them. Someone foolishly tried to arrange a duel with me in an open space, someone stood in one place for too long, and the like. And I killed a significant part of the lights at the end of the round simply because there were no more serious targets left, and these guys stayed in the game for too long.
That is why I consider the problem of streaks to be just fictional.