- Intro 00:00 - 01:00
- Warden Mech Skins and Bolt-ons 01:01 - 03:41
- Service Restart 03:42 - 03:59
- Break dancing Bolt-ons 04:00 - 05:27
- Canyon Network Temp Change 05:28 - 05:50
- Warden Pack Cockpit Items Preview 05:51 - 08:59
- Not revealing the Quirks 09:00 - 09:36
- The Batchall 09:37 - 09:52
- Creepy Clowns 09:53 - 10:43
July Patch Warden Booster Pack Preview
#1
Posted 15 July 2021 - 11:30 AM
#2
Posted 15 July 2021 - 11:33 AM
#3
Posted 15 July 2021 - 11:46 AM
Give me the quirks Mark.
#4
Posted 15 July 2021 - 11:48 AM
nice job PGI <3
#5
Posted 15 July 2021 - 11:52 AM
#6
Posted 15 July 2021 - 11:53 AM
Oh, that's not all. The other thing (which has been said before) is noting the irony of putting elemental boltons on the Bounty Hunter, who was an Inner Sphere pilot who fought AGAINST the Clans, and just happened to salvage a Timber Wolf after he was shot out of his Marauder.
Edited by C337Skymaster, 15 July 2021 - 12:02 PM.
#7
Posted 15 July 2021 - 12:28 PM
#8
Posted 15 July 2021 - 12:44 PM
#9
Posted 15 July 2021 - 12:52 PM
Do think that the elementals are awesome.
#10
Posted 15 July 2021 - 12:58 PM
#11
Posted 15 July 2021 - 01:07 PM
Mark Nicholson, on 15 July 2021 - 11:33 AM, said:
We better be getting that. I'd totally buy it, its kind of neat.
Edited by My Lord and Saviour Jesus Christ, 15 July 2021 - 01:07 PM.
#12
Posted 15 July 2021 - 01:12 PM
#13
Posted 15 July 2021 - 01:22 PM
#14
Posted 15 July 2021 - 01:25 PM
Mark Nicholson, on 15 July 2021 - 01:22 PM, said:
Shame, I wanted to see the quirks before I committed to a purchase.
Quote
I like it because it looks so bad.
#15
Posted 15 July 2021 - 01:27 PM
#16
Posted 15 July 2021 - 01:54 PM
Do the torso elementals fit with the double missle TBR-S torso pods, or is there clipping?
I love my quad srms
#17
Posted 15 July 2021 - 01:59 PM
Activate enhanced imaging.
(Turkina pls!)
Edited by Daneel Hazen, 15 July 2021 - 02:00 PM.
#18
Posted 15 July 2021 - 02:05 PM
Edited by FupDup, 15 July 2021 - 02:06 PM.
#19
Posted 15 July 2021 - 02:30 PM
Mark Nicholson, on 15 July 2021 - 11:33 AM, said:
An interesting object... and very distinctly different from the Javelin-in-the-Box too. Maybe it happens that I'm crazy, or perhaps I wonder who all would want this in their cockpits... but I think you and the others should make a final version of this Clown-Banshee-in-the-Box item for release. If nothing else, it would make a great reward for an Event Challenge whenever the ol' April Fools' Day stuff comes around. Can you imagine someone pairing it with the Fools' WarHorn in their own personal cockpit setups?
Also, please pass along to Francois (or as Matt told me to call him, Frank) that I think he may have an absolute hit in adding all that extra water zoning to the Canyon Network terrain for increased interesting gameplay. I will very much look forward to this upcoming change to the map, and the overall visual effect which it may have upon battles.
This does come with one question worth asking, which someone else decided to mention to me. With all that added water on the terrain, is there also the ability to get increased cooling from standing in it? Or are those Mechs which equip Single Heat Sinks (or for the Clans, their version of the Double Heat Sink systems) in the legs completely out of luck on getting extra cooling on the lower terrain? Or was that whole "cooling bonus for legs with Heat Sinks in water" thing never a part of MWO during all these years?
And not to forget, between seeing this preview of the Warden Pack items, the Quirks (Likely defined as Set-Of-Eight in nature, right?) that are being shown as possible for release, those special cockpit items (in particular, that WarHorn which looks like Night Vision Goggles being hard-mounted), and the Clan Elemental Bolt-Ons, those Mechs are going to be something to enjoy too. I will also look forward to seeing all of it emerge on the battlefields. Hey, even this emoji fits right now...
FupDup, on 15 July 2021 - 02:05 PM, said:
Hello there... I would personally like to ask you to not overreact so much as of yet about those Quirks which have been listed for the Warden Pack's Mechs which are incoming. Why? Because it's more than likely that most (as in, all the ones between "Chassis [C-Bills] Bonus" and "Base Armor" Bonuses in particular) of those Quirks have a deadlock of requiring the Set-Of-Eight being completely undisrupted. Otherwise, if those aren't so "Set-Of-Eight deadlocked" as I happen to think they are, you might have something going on there... at which point, then please start panicking unless The Cauldron is swinging through with some kind of Crazy Quirk Pass that I am unaware of.
~D. V. "thinks that Mark Nicholson should implement the Clown-Banshee-in-the-Box....... and some other thoughts" Devnull
#20
Posted 15 July 2021 - 02:35 PM
D V Devnull, on 15 July 2021 - 02:30 PM, said:
My point isn't that they're OMG OP, because they objectively are not at all; My point is that it feels like the preexisting variants have been neglected for a long time.
Also I'm looking more at the armor quirks which are not locked to set-of-8 and which both chassis sorely needed across all variants (perhaps excluding DWF-UV). The TBR's set of 8 isn't any sacrifice because the hardpoints are good, but the DWF does at least sacrifice ballistics for it.
Edited by FupDup, 15 July 2021 - 02:38 PM.
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