Jump to content

New Player Impressions On Why This Game Is So Dead.



174 replies to this topic

#101 w0qj

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hidden Wolf
  • Hidden Wolf
  • 3,866 posts
  • Google+: Link
  • Facebook: Link
  • LocationAt your 6 :)

Posted 28 October 2021 - 03:51 PM

Please help to advise where can we read up on this writeup?
We are all ears :)


View PostJediPanther, on 28 October 2021 - 03:48 PM, said:

...just read my thread on all 50 lrm counters ...


#102 Pika

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 569 posts
  • LocationLiverpool, UK

Posted 28 October 2021 - 03:55 PM

Personally I'd like LRMs to stay as they are normally and introduce a "braced" mode where a 'mech can give up mobility to fire crazy huge volleys of missiles with extra damage or something and a straight trajectory.

Not lore accurate in the least but it at least gives LRMs an option. But hell man I'm just spitballing ideas.

#103 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 28 October 2021 - 04:26 PM

HBS Battletech is for you sir.

Imagine being even less mobile in a FPS in the open? I can, it would be even faster death.

#104 Pika

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 569 posts
  • LocationLiverpool, UK

Posted 28 October 2021 - 04:28 PM

View Postjustcallme A S H, on 28 October 2021 - 04:26 PM, said:

HBS Battletech is for you sir.

Imagine being even less mobile in a FPS in the open? I can, it would be even faster death.


Oh don't get me wrong, I know the reality of it isn't that easy. If you made the missile flurry lethal enough I guess it could be but then you'd get two teams camping corners, heh.

Steel Battalion had a Mech that had to brace and could shut down enemy Mechs with a directional EMP. Was pretty awesome fun to use, but alas not for MWO :)

#105 ScrapIron Prime

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,880 posts
  • LocationSmack dab in the middle of Ohio

Posted 28 October 2021 - 04:43 PM

Okay, I blinked and the thread is 6 pages already.

Has anyone pointed out to the OP the magic that is Radar Deprivation? I'm guessing he didn't know to invest skill points in it.

Edited by ScrapIron Prime, 28 October 2021 - 04:43 PM.


#106 Pika

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 569 posts
  • LocationLiverpool, UK

Posted 28 October 2021 - 04:52 PM

View PostScrapIron Prime, on 28 October 2021 - 04:43 PM, said:

Okay, I blinked and the thread is 6 pages already.

Has anyone pointed out to the OP the magic that is Radar Deprivation? I'm guessing he didn't know to invest skill points in it.


Oh he was told. He chose to ignore that info and instead continued to complain that he died to LRMs.

#107 Bowelhacker

    Member

  • PipPipPipPipPipPipPip
  • Hero of Marik
  • Hero of Marik
  • 922 posts
  • LocationKooken's Pleasure Pit

Posted 28 October 2021 - 07:19 PM

Anyone want to speculate who this person really is then?

#108 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 28 October 2021 - 07:25 PM

View PostJediPanther, on 28 October 2021 - 03:48 PM, said:

Make the lrm idf arc flatter and you might as well call them lmrms


That's an enormous exaggeration and you know it.

#109 Storming Angel

    Member

  • PipPipPipPipPip
  • The Death Wish
  • 193 posts

Posted 28 October 2021 - 08:13 PM

View PostGas Guzzler, on 28 October 2021 - 07:25 PM, said:


That's an enormous exaggeration and you know it.

Alright then, give lrms near instant locks if they will have flat trajectories otherwise they will just be a slightly more shite version of atm's. With the amount of ecm that runs around in the game im surprised people even have issues with lrms really.

Guess its a combo of map awareness and teams forever rotating. Get over it, LRMS aren't changing there are no programmes to change them anyways, so learn to counter them.

Also to this topic, obvious troll is obvious and simply a terribad world of tanks player most likely a sub 48% winrate player judging from his attitude.

#110 ScrapIron Prime

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,880 posts
  • LocationSmack dab in the middle of Ohio

Posted 28 October 2021 - 09:11 PM

View PostPika, on 28 October 2021 - 04:52 PM, said:

Oh he was told. He chose to ignore that info and instead continued to complain that he died to LRMs.

Yeah, same old tune. The fine art of not knowing where to stand and blaming the game.

Everyone: here is a tactic…
OP: tactics are stupid!
Everyone: …

#111 Horseman

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 4,747 posts
  • LocationPoland

Posted 28 October 2021 - 10:11 PM

View PostBowelhacker, on 28 October 2021 - 07:19 PM, said:

Anyone want to speculate who this person really is then?
No, because PGI would shut that down pretty fast using the name and shame clause in TOS.

#112 Novakaine

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,744 posts
  • LocationThe Republic of Texas

Posted 29 October 2021 - 12:29 AM

If undoubtedly the worst weapon system in the game is driving new players away.
And I can name for one a more egregious weapon system the ER large laser at 1800+ quirked.
Not to mention you can't dodge that.
Then with all due respect this game is not for them.

#113 Mochyn Pupur

    Member

  • PipPipPipPipPipPipPip
  • The Patron Saint
  • The Patron Saint
  • 521 posts
  • LocationDerby, England

Posted 29 October 2021 - 01:27 AM

View Postmartian, on 28 October 2021 - 02:30 AM, said:

Since when is the requirement to kill enemy 'Mechs "toxic"?



Do you realize that even novice player can check 'Mech hitboxes to see where exactly cockpit glass of every MWO 'Mech is? I think somebody posted the image of Atlas hitboxes on the previous page. The hitbox position page is freely accessible.



I have observed no unusual amount of flamer-equipped 'Mechs during the event.



Even slight torso movement can significantly help with the cockpit protection.



If you think that single-AMS protection is insufficient, use 'Mechs with two, three or four AMS.



Could you compare DPS "AND" range, please? Assault 'Mech carrying Autocannons, Gauss Rifles and ER PPCs versus light 'Mech with small or micro lasers?



The players often have to respect the terrain and more importantly the position of bases or domination areas. I would love to play in some remote corner of the new Forest Colony map ... except that it would mean losing the game because of we would lose the domination circle or the base(s).



I have actually enjoyed the event thus far. I still play light and medium 'Mechs as usual. I have even mastered that free Hellspawn. Occassionally I take a heavy or Assault 'Mech. Got nice event rewards.

Even Tier 1 offers fun games.


It appears most of your response are in agreement with mine, remember this in response to the OP to try and understand the differences or issues that they are/were having having. Where anything is contentious, I guided them to review the forums. Certain comments you made are valid and do indeed support the original post and my counterpoints.

People do however, need to step away from "Me" to "Everyone". Acknowledge other people's experiences rather than piling on them; people are individuals and their experiences are very subjective, respect their view point and offer support not personal criticism.

#114 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,853 posts

Posted 29 October 2021 - 02:50 AM

View PostPeppaPig, on 29 October 2021 - 01:27 AM, said:

It appears most of your response are in agreement with mine ...


Not really.

#115 pinetemplar

    Member

  • Pip
  • Survivor
  • 13 posts

Posted 29 October 2021 - 03:31 AM

View PostPika, on 28 October 2021 - 04:52 PM, said:

Oh he was told. He chose to ignore that info and instead continued to complain that he died to LRMs.

LOL i never died to LRM - it is amassing how all of you are traumatized by LRM to a point that you are willing to put words in my mouth and then argue against them KEKW

#116 Horseman

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 4,747 posts
  • LocationPoland

Posted 29 October 2021 - 03:54 AM

View Postpinetemplar, on 29 October 2021 - 03:31 AM, said:

LOL i never died to LRM - it is amassing how all of you are traumatized by LRM to a point that you are willing to put words in my mouth and then argue against them KEKW
Then stop whining about "bad experiences" from what you yourself agree is an ineffective weapon ? Posted Image

#117 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,853 posts

Posted 29 October 2021 - 03:55 AM

View Postpinetemplar, on 29 October 2021 - 03:31 AM, said:

LOL i never died to LRM - it is amassing how all of you are traumatized by LRM to a point that you are willing to put words in my mouth and then argue against them KEKW

I am happy to hear that you have never died to LRMs.


But, if LRMs are such weak weapon system, why have you felt the need to create such ruckus about them?

View Postpinetemplar, on 27 October 2021 - 10:07 AM, said:

...
Second: LRM. I mean i get it - lore but man. WHY CAN'T WE AT LEAST BE ABLE TO HIDE BEHIND BUILDINGS? This is more idiotic then artillery in WoT. And they are called all the censored words there - i presume here also. Is it that hard to balance them? Also there is almost none tall enough obstacles to hide behind. And i don't care about lore - this is zero fun and a lot of bad experiences
....

View Postpinetemplar, on 27 October 2021 - 01:21 PM, said:

...
Yes "technically" you are correct - indeed there are obstacles that provide complete cover from LRM but it feels like 90% of obstacles don't cause when i press my mech against them LRMs still hit my mech maybe due to weird angles when fired without direct line of site when they literally fall from the sky. And i definitely will look into all this ecm staff although i believe not all mechs have them.
...


#118 Nesutizale

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Privateer
  • The Privateer
  • 3,242 posts

Posted 29 October 2021 - 06:27 AM

View Postmartian, on 29 October 2021 - 03:55 AM, said:

But, if LRMs are such weak weapon system, why have you felt the need to create such ruckus about them?


Haven't LRMs allways been the point of discussion, one way or the other?
There are allways the ones that find them to strong and there are allways the ones that find them to weak.

Frankly, I wouldn't bother anymore about that topic and neither should PGI. LRMs are in nice medium state where they aren't to strong or to weak. Proven by both sides complaining, that is when you found the perfect middleground ^_^

#119 ScrapIron Prime

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,880 posts
  • LocationSmack dab in the middle of Ohio

Posted 29 October 2021 - 08:12 AM

The point of discussion started out with the OP saying how good he was at World of Tanks, and judging this game by that one... which is just ridiculous. Being good at World of Tanks, World of Warships, Mario Cart, or FIFA 22 doesn't equate to strong skills in any other game you're new to. you gotta develop the situational awareness and get to know the particulars of your new button masher!

So I take his original post as saying there are some particulars he hasn't gotten down yet. Posted Image

#120 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 8,853 posts

Posted 29 October 2021 - 08:13 AM

View PostNesutizale, on 29 October 2021 - 06:27 AM, said:

Haven't LRMs allways been the point of discussion, one way or the other?
There are allways the ones that find them to strong and there are allways the ones that find them to weak.

Frankly, I wouldn't bother anymore about that topic and neither should PGI. LRMs are in nice medium state where they aren't to strong or to weak. Proven by both sides complaining, that is when you found the perfect middleground Posted Image


Well, I would formulate my answer that Tier 3, Tier 4 and Tier 5 players find them too strong, and Tier 1, Tier 2 and some Tier 3 players find them too weak. Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users