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Who Still Use Ancient Relic Called A Assault?


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#81 martian

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Posted 18 December 2021 - 07:08 AM

View PostAbisha, on 18 December 2021 - 06:59 AM, said:

unfortunate nothing i did not documented the QT status distributions
also i not sure if it's even possible need to make multi screenshots a day somehow put it into a spreadsheet and then it's still only a spreadsheet made by me.

Well, you can not make game-wide conclusions regarding various weight classes viability without reliable sources, then.

#82 pattonesque

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Posted 18 December 2021 - 08:15 AM

View PostAbisha, on 18 December 2021 - 06:59 AM, said:

unfortunate nothing i did not documented the QT status distributions
also i not sure if it's even possible need to make multi screenshots a day somehow put it into a spreadsheet and then it's still only a spreadsheet made by me.

nothing you have said has addressed the fact that assaults are the best-performing weight class in the game. you, personally, play them 65% of the time and have a .89 W/LR. This is a you problem.

#83 Athom83

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Posted 18 December 2021 - 08:34 AM

View PostAbisha, on 18 December 2021 - 01:15 AM, said:

you used to play more assaults in the past then you do today
meaning your less likely take a assault into the game (declining trend)

I used to play more in general in the past but by ratio I play more assaults than anything else, because by your logic ratio is all that matters. Your opinions are trash and your supporting logic is even more garbage.

Edited by Athom83, 18 December 2021 - 08:37 AM.


#84 dario03

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Posted 18 December 2021 - 12:29 PM

View PostAbisha, on 18 December 2021 - 06:59 AM, said:

unfortunate nothing i did not documented the QT status distributions
also i not sure if it's even possible need to make multi screenshots a day somehow put it into a spreadsheet and then it's still only a spreadsheet made by me.


Well if you don't want to just have a spreadsheet made by you, you could pull the data from the leaderboards. Though I don't think you need to, since Jarls list already does, and I'm pretty sure thats where ASH got those screenshots from.

#85 Teenage Mutant Ninja Urbie

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Posted 18 December 2021 - 02:14 PM

View PostAbisha, on 18 December 2021 - 06:48 AM, said:

you can see at Jarl's that you play for fun, you can't compare people (like you) that just play a few matches a day or months in-between with someone that's play hardcore like Justcallme ASH

people like him try to gain the upper hand even on the smallest gains he don't play for fun, but to win.
so he will use the best build, best mech, the static wise weapons etc. see the point?.

so he also have the most personal reason to claim certain things.



your opinion is validated at least you play a assault.


dude, what are you talking about?
_you_ claim that assaults are sh*tty, and yet
_your_ best season is made of 100% assaults.

it ain't got nothin' to do with what Ash says or does, or anybody else for that matter, those are your numbers.

#86 justcallme A S H

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Posted 18 December 2021 - 03:32 PM

View PostAbisha, on 18 December 2021 - 06:05 AM, said:


funny statement from someone that play 47% of his matches in a Heavy.....
A butcher who approves his own meat

only one here that cant be trusted on this matter is you my follow warrior.


Why are you unable to provide any proof and just keep derailing with nonsense replies?

You cannot be trusted if you can't provide ANY proof to back up your false claim.

Afer 5 pages, you've provided nothing. This is nothing more than a sook thread.

Just because you are bad in Assaults does not in any way mean they are bad. That is a you problem, not a mech problem.

#87 PocketYoda

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Posted 18 December 2021 - 08:34 PM

View Postmartian, on 17 December 2021 - 12:01 AM, said:

Farming damage is not the most important thing in the game.

The key is to kill enemy 'Mechs as quickly and efficiently as possible. The shorter they live, the less time they have to harm your team.

After all, if some Assault 'Mech oneshots a light 'Mech, there is not much damage in it.


Damage equates to dead mechs. Dead mechs equates to wins. Wins = Cbills.. As long as i'm pulling 500-600k cbills a match i'm happy.

#88 w0qj

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Posted 18 December 2021 - 10:23 PM

+1 Agree; Assault = High Damage = Kills = Win

Having high damage + lots of Kill Assists (8+ for me) nets you a high match score.

Very high damage (amongst both your 12-man-Team, and vs all-24-players) gives you a high PSR match score; that's half the equation. Assault mechs are very good dealing damage, provided player can aim and position properly. In higher tiers you also need to focus aim/hit specific torso parts to kill.

Having lots of assists (I define it as 8+ assists; the more the better) also greatly pad up your PSR match score, and this is the other half of the equation. A good UAV deployment/scouting significantly pad up your match score also (scouting, ECM counter, etc.). Equipping AMS and shooting down missile also count as assist once enemy shooting the missile does (and the missiles do not have to be aimed at you!).
https://mwomercs.com...o-get-xp-and-cb

It is actually easier for Light mechs to get more assists, as you literally have to spam each enemy with one(1) or more damage, and if/when enemy dies, then you get your assist. On the other hand, assault mechs gets focused upon, so assaults do not have the luxury of spamming every enemy in sight. Assaults need to focus on one enemy, kill enemy, then focus on another new enemy.

ymmv


View PostMechaGnome, on 18 December 2021 - 08:34 PM, said:

Damage equates to dead mechs. Dead mechs equates to wins. Wins = Cbills.. As long as i'm pulling 500-600k cbills a match i'm happy.

Edited by w0qj, 18 December 2021 - 11:01 PM.


#89 ApolloKaras

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Posted 18 December 2021 - 10:52 PM

Personally I like the feel of a heavy over an assault. With that said, out of my 12 thousand some odd matches, I'm doing much more damage in my Assaults vs any other class. W/L ratio is higher with most of my assaults. Which makes sense, As Mechagnome stated:

View PostMechaGnome, on 18 December 2021 - 08:34 PM, said:

Damage equates to dead mechs. Dead mechs equates to wins. Wins = Cbills.. As long as i'm pulling 500-600k cbills a match i'm happy.


#90 martian

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Posted 18 December 2021 - 11:24 PM

View PostMechaGnome, on 18 December 2021 - 08:34 PM, said:

Damage equates to dead mechs. Dead mechs equates to wins. Wins = Cbills.. As long as i'm pulling 500-600k cbills a match i'm happy.

The point is: What type of damage exactly ...

Somebody can spam LRMs or MRMs for the entire game to get that 700 damage and in the end - before he gets killed as the last surviving 'Mech of his team - he gets one or two Killing blows on damaged enemy 'Mechs.

Except that the player lost the game because enemy team fielded 'Mechs armed with PPCs and Gauss Rifles. Those enemies maybe did not farm 700 damage, but their accurate shots cored - or opened that Lurmer's team mates 'Mechs, ripped off their arms with weapons or removed entire sections of their 'Mechs.

Personally I am more grateful when my lancemate does 50 points of accurate damage to enemy 'Mech and opens his enemy's CT or headcaps him outright, rather than when I have a Lurmer/Murmer in his place who spreads those 50 points across the entire enemy 'Mech - a few points to the left arm, a few points to the right leg, a few points to the CT, etc.

#91 YueFei

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Posted 19 December 2021 - 12:58 AM

The reason some players have such negative experiences driving Assault mechs might be down to aiming ability. In an Assault, you're not going to be running away from anything, so your only defense is reliable and consistent offense. If you can't punish enemies peeking you, you're just a big giant match score Pinata for the enemies shooting at you.

I know I'm not so confident in my aim, so I prefer to play more Mediums which are more mobile, where I might whiff some shots but at least I'm also making myself harder for the enemy to hit.

If I'm up against an Assault pilot who doesn't really know what they're doing, yeah I can often peek them for minimal return fire (or even for free), because they tend to hug cover too tightly. They probably hug cover too tightly because it feels safer, they're not exposed to as many angles... at least initially. But I can swing wider and put shots into their shoulders while they still can't even see me because their face is buried into a hillside or a building. I think it's that lack of confidence in their shot-making ability that leads to this.

But when I face an Assault pilot who knows their stuff? Someone who can react and aim well enough to punish me every time I peek? Yeah I get my chest caved in real fast. Not something I'd want to tangle with.

So to any players who have struggled in Assault mechs and think Assault mechs suck? Find some friends, hop into a private lobby, and practice practice practice. Have your friends peek from different spots, tag you with a TAG laser to give you feedback, and you can set your weapons to chain fire and plink back at them with 1 weapon at a time. You can get a high volume of practice this way. Use your legs to turn towards peeking enemies to help swing your guns on target quicker. Get confident in your shot. Once you get that foundation set, you'll be able to make the enemy pay for it every time they try to hit you. With that, you'll be able to position better and lay fire all over the map instead of humping a building to avoid getting shot at.

#92 ApolloKaras

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Posted 19 December 2021 - 11:54 AM

View PostYueFei, on 19 December 2021 - 12:58 AM, said:

Good stuff


on top of aiming, it could be positioning too. If you make a mistake in a mediun/heavy you're quick enough to correct the mistake. The assault however... you might be exposed too long or worse yet get caught out on your own.

#93 martian

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Posted 22 December 2021 - 08:57 AM

View PostYueFei, on 19 December 2021 - 12:58 AM, said:

They probably hug cover too tightly because it feels safer, they're not exposed to as many angles... at least initially.

I hate when such Assault 'Mech pilots try to feel safe so much that they do not actually fire at all. When the game is over, they have barely three-digit Match score.





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