MECHWARRIOR ONLINE
new platinum collection 05
'mech quirk adjustments
- Added -10% Missile spread
- Added 25% Target info gathering
- Removed -5% LRM spread
- Removed -5% SRM spread
- Added 15% Missile velocity
- Added -10% Missile spread
- Added 10% Missile range
- Added 100m Seismic sensor
- Added 5% top speed
- Removed -5% LRM spread
- Removed -5% SRM spread
- Removed all Structure bonuses
- Added +14 Armor to LA, RA, LT, RT, CT
- Added +10 Armor to LL, RL
- Added -25% Overheat damage
- Added 15% Missile range
- Added -10% Missile cooldown
- Added 10% Laser range
- Increased CT armor bonus to +18 (from +14)
- Increased CT armor bonus to +18 (from +14)
- Added -15% Heavy medium laser duration
- Added 15% Heavy medium laser range
- Removed 25% MG RoF
- Removed -5% Laser duration
- Added 15% STD/ER Medium laser range
- Added 15% Medium pulse laser range
- Added -10% Laser heat
- Added -10% SNPPC heat
- Removed 10% MG RoF
- Added -10% Laser heat
- Added -10% ER Laser heat
- Removed -5% Energy heat
- Removed -5% ER Large laser heat
- Added -10% SNPPC Heat
- Added 30% SNPPC Velocity
- Removed -10% ER Laser heat
- Added 10% STD Laser range
- Added -10% Pulse Laser duration
- Added 25% AMS RoF
- Removed -10% STD Laser heat
- Changed Hill Climb to -15% (from +15%) - Hill climb should now work as intended.
- Increased AC20 cooldown to -25% (from -10%)
- Increased Ballistic cooldown to -15% (from -10%)
- Added 20% AC20 Velocity
- Increased Ballistic cooldown to -20% (from -10%)
- Added 35% Ballistic velocity
- Added -40% UAC Jam chance
- Added -15% LRM Cooldown
- Removed -10% LRM10 cooldown
- Increased Energy cooldown to -15% (from -10%)
- Added -15% SRM Cooldown
- Added -30% Crit chance (receiving)
- Increased all Structure bonuses by 50%
- Increased Ballistic cooldown to -20% (from -10%)
- Increased Gauss Rifle cooldown to -30% (from -20%)
- Increased STD Laser duration to -20% (from -10%)
- Increased STD Laser heat to -20% (from -10%)
- Increased LA, RA Armor bonus to +18 (from +12)
- Reduced weapon velocity to 20% (from 30%)
- Increased Ballistic cooldown to -10% in SO8 (from -5%)
- Increased ammo per ton bonus for Gauss, AC/LB/UAC 20 to +8, +18, +6, +24 in SO8 (from +5, +12, +4, +16)
- Added 25% Ballistic velocity in SO8
- Added -25% UAC Jam chance in SO8
- Added -20% Ballistic cooldown in SO8
- Increased cooldown to -20% (from -15%)
- Added PPC Family HSL +1
- Added -15% Heat
- Added 25% Range
- Added -15% Missile cooldown
- Added 20% Weapon velocity
- Removed -5% AC10 cooldown
- Removed 10% AC10 Range
- Removed 10% Ballistic range
- Removed -5% Energy heat
- Removed 10% Energy range
- Removed -10% Large pulse laser heat
- Removed 10% Large pulse laser range
- Added 30% Missile velocity
- Increased missile cooldown to -25% (from -10%)
- Added +15 LL, RL Armor bonus
- Increased LA, RA Armor bonus to +15
- Increased CT Armor bonus to +30
- Increased LT, RT Armor bonus to +20
- Added -5% Heat
- Added -10% cooldown
- Added 10% Weapon velocity
- Added 10% Missile Range
- Increased Missile velocity to 30% (from 10%)
- Removed -10% Ballistic cooldown
- Removed -10% Energy cooldown
- Removed -10% Missile cooldown
- Removed -5% Missile spread
- Increased Ballistic velocity to 25% (from 10%)
- Added -5% Cooldown
- Added 15% Ballistic velocity
- Added 10% Missile range
- Removed -5% AC20 Cooldown
- Removed -5% Energy cooldown
- Removed -5% Missile cooldown
- Removed -5% weapon velocity
- Removed -5% Missile spread
- Added 15% Missile range
- Removed -5% Missile spread
- Removed cLPL HSL from SO8
- Added Energy weapon HSL +1 in SO8
WEAPON ADJUSTMENTS
- Reduced cooldown to 4.25 s (from 4.75 s)
SKILL TREE ADJUSTMENTS
- Quick Ignition node value increased to 12% (from 7%)
- Hill Climb node value changed to -15% (from 5%) - This node now works as intended. Negative is a boost.
- Reinforced Casing node value increased to 4% (from 1.5%)
- Torso Pitch node value increased to 4% (from 2%)
- Torso Yaw node value increased to 3% (from 2%)
- Torso Speed nodes now affect torso pitch speed as well.
- Armor Hardening node value for mechs above 60 tons is changed to 1.8%.
- Skeletal Density node value for mechs above 60 tons is changed to 3.3%.
Mech tonnage | Armor hardening OLD VALUE | Armor hardening NEW VALUE | Skeletal density OLD VALUE | Skeletal density NEW VALUE | |
65 | 1.7% | 1.8% | 3.2% | 3.3% | |
70 | 1.6% | 1.8% | 3.1% | 3.3% | |
75 | 1.5% | 1.8% | 3% | 3.3% | |
80 | 1.4% | 1.8% | 2.9% | 3.3% | |
85 | 1.3% | 1.8% | 2.8% | 3.3% | |
90 | 1.2% | 1.8% | 2.7% | 3.3% | |
95 | 1.1% | 1.8% | 2.6% | 3.3% | |
100 | 1% | 1.8% | 2.5% | 3.3% |
GROUPS IN QUICK PLAY
- one 4-player group, or
- one 2-player and one 3-player group, or
- two 2-player groups
BUG FIXES
- Hill Climb nodes now function as intended and will reduce the slow down rate of your mech when going over sudden changes of ground slope (rocks, uneven terrain, small hills, steps, etc.). This node was acting in reverse previously.
- Clan Ultra Auto Cannon 10 now deals full 10 damage instead of 9.9999, which allows it to destroy a UAV within optimum range in one shot.
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.
Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.
This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.
Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_405.zip
- Download the above file(s)
- For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
- You do not need to unzip or unpack the patch file(s)
- Launch the MWO Portal
- Select the three horizontal lines in the top left of the Portal Window
- Choose the 'Specify Patch File Cache' option
- In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
- For example, C:\Users\<username>\Documents\MWO Patch Cache
- Click the blue Patch button
- The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
- Once the patch is complete, launch the game