

Advancing To Tier 3 Immediatelly Makes Game Unplayable
#61
Posted 22 September 2022 - 08:12 PM
This is a correct statement. Get used to it.
#62
Posted 22 September 2022 - 08:25 PM
top it off with a healthy helping of 4 mans swaying the match in either direction and your psr change becomes a total crapshoot based off how hard your team is trying at the time. ive considered throwing a few games just to move down a teir or 2. at least in teir 3 or 4 no ones toxic, even if its a headless chicken rush type of game style.
#63
Posted 23 September 2022 - 07:08 AM
1Exitar1, on 22 September 2022 - 06:53 PM, said:
Keep at it! You will get better and move up!
That's how it goes. You rise to the next tier and encounter more people who will take advantage of all the small mistakes that you're making, and you might not even realize that some of them were mistakes. Positioning, movement, build choices... and you make improvements, change how you're playing a little, and then rise through that tier.
The only player I have to blame for my losing all the time... is me! Because that's the one player all those matches had in common. So I take a long look in the mirror and say goodbye to a beloved build... or learn to corner peek better... or stop solo dropping in a slow-a** assault...
Practice, practice. And having a good outlook on it helps greatly!
#64
Posted 23 September 2022 - 08:35 AM
MrMadguy, on 15 September 2022 - 10:04 AM, said:
The Underhive never goes away...

#65
Posted 23 September 2022 - 09:42 AM
ScrapIron Prime, on 23 September 2022 - 07:08 AM, said:
The only player I have to blame for my losing all the time... is me! Because that's the one player all those matches had in common. So I take a long look in the mirror and say goodbye to a beloved build... or learn to corner peek better... or stop solo dropping in a slow-a** assault...
Practice, practice. And having a good outlook on it helps greatly!
That's the best advice I can give you.
There is an "RNG" in this game about what players you drop with and against, whether someone spots you across the map, whether that machine gun hits the ammo in the open compartment, whether that double AC 20 by luck (rather then skill) hits you in the cockpit etc.
You can't control those things.
You can control your game play and work to get better.
I'm a tier 4 schlubb - I know I'm not as good as even tier 2 players. That's fine. Heck there are plenty of tier 4 players who are significantly better then me (even if their PSR doesn't quite show it). That's fine too.
Work on getting better and know that for every time low population and 'RNG' puts a Mechwarrior elite player on the opposite side, it will put that player on your side as well.
#66
Posted 24 September 2022 - 10:46 AM
Another issue is that "somebody" won't stop tinkering with the mech/weapons balance, so that the game is constantly evolving (for better or worse). What worked well a year ago may not work well now. so tactics and builds must constantly evolve to stay "meta". I watched this for years with games like "World of Warcraft", it's one of the main reasons I quit playing the commercial version, the constant tinkering.
#67
Posted 25 September 2022 - 01:49 AM
I'll say that going through PSR 3 was hell; not only are you matched vs PSR 1 players for the first time, but matchmaker sometimes will screw you for literally days at a time for some reason. I recently made a second account (for research and educational purposes I swear!) and once I hit PSR 3 I encountered the exact same situation, though I was able to grind through it a lot faster this time. At PSR 1 and 2, for some reason I get far more consistent matchups.
#68
Posted 25 September 2022 - 02:25 AM
fetzonk, on 21 September 2022 - 07:05 AM, said:
But you are actually improving all the time
Your August stats:
WL= 0,65
KD= 0,93
average match score= 226
ranked by matchscore= 13045
Your September stats:
WL= 0,9
KD= 1,62
average match score= 302
ranked by matchscore= 2035 out of 19443 players
That is pretty nice improvement.
#69
Posted 25 September 2022 - 02:47 AM
BelligerentEngine, on 25 September 2022 - 01:49 AM, said:
I'll say that going through PSR 3 was hell; not only are you matched vs PSR 1 players for the first time, but matchmaker sometimes will screw you for literally days at a time for some reason. I recently made a second account (for research and educational purposes I swear!) and once I hit PSR 3 I encountered the exact same situation, though I was able to grind through it a lot faster this time. At PSR 1 and 2, for some reason I get far more consistent matchups.
I think that the difference is that if you are in T3, the rest of your team could easily be T5 and T4 players, while if you are in T1 or T2, you can hope that the majority of your team will be composed of other T1s, T2s and T3s, i.e. players who already know how to play this game.
#70
Posted 25 September 2022 - 03:01 AM
martian, on 25 September 2022 - 02:47 AM, said:
Chalk it up to what you will, but PSR 3 MM feels off, and not in a fun way.
#72
Posted 25 September 2022 - 03:33 AM
#73
Posted 25 September 2022 - 03:45 AM
BelligerentEngine, on 25 September 2022 - 03:33 AM, said:
I think about T3 as a sieve.
A casual MWO player rises here and possibly stops here, having the same probability of having T4 and T5 players in his games as having T1 and T2 players in his games (yes, I know that this is not so easy, but you get the idea). If he is truly casual, he does not have to do nothing else and he stays in T3, maybe moving between the upper half of T4 and the lower half of T3 occasionally.
But if a player wants to try something more competetive, then reaching of T3 is probably the right moment for rethinking his tactics, his 'Mech builds, etc.
#74
Posted 25 September 2022 - 06:59 AM
I'm saying "this thing exists and makes the new player experience terrible and should be looked at"
#75
Posted 25 September 2022 - 07:46 AM
BelligerentEngine, on 25 September 2022 - 06:59 AM, said:
I'm saying "this thing exists and makes the new player experience terrible and should be looked at"
No problem.
Sit down to your Personal Computer, write your detailed suggestion (including your explanation why and in what respect it would be better than the status quo) and post it to the appropriate section: Feature Suggestions
#76
Posted 25 September 2022 - 01:27 PM
BelligerentEngine, on 25 September 2022 - 01:49 AM, said:
I'll say that going through PSR 3 was hell; not only are you matched vs PSR 1 players for the first time, but matchmaker sometimes will screw you for literally days at a time for some reason. I recently made a second account (for research and educational purposes I swear!) and once I hit PSR 3 I encountered the exact same situation, though I was able to grind through it a lot faster this time. At PSR 1 and 2, for some reason I get far more consistent matchups.
Exactly. The mix of casual and pro players makes for some very chaotic matches and can be hard to get consistent psr boosts. Once you hit tier 2 though it starts to even out and by the time you get to tier 1 the gameplay has more or less stabilized since everyone knows what they are doing for the most part and many are grouped and communicating.
#77
Posted 26 September 2022 - 05:11 PM
Meep Meep, on 25 September 2022 - 01:27 PM, said:
Exactly. The mix of casual and pro players makes for some very chaotic matches and can be hard to get consistent psr boosts.
and the random wheel of misfortune that is having a mech not fit for the team/situation and the factor that some mechs are just flat out better than some others.
#78
Posted 26 September 2022 - 08:32 PM
Pixel Hunter, on 26 September 2022 - 05:11 PM, said:
All players are in the same situation when pushing the "Play" button. The more specialized 'Mech they take, the greater possibility that they drop on a map that will not suit that 'Mech.
Pixel Hunter, on 26 September 2022 - 05:11 PM, said:
Almost all MWO 'Mechs are available for C-Bills.
Only some Hero 'Mechs must be bought for MCs and those Hero 'Mechs:
- are often worse than their standard counterparts
- have been made available for free selection in some previous challenges
#79
Posted 26 September 2022 - 11:47 PM
martian, on 26 September 2022 - 08:32 PM, said:
Only some Hero 'Mechs must be bought for MCs and those Hero 'Mechs:
- are often worse than their standard counterparts
- have been made available for free selection in some previous challenges
And I haven't played much this Year (skipped most of the events) and yet 11550 MC earned so far add 10k from just playing those 50 championship games (zero wins required) and xmas MC and Yearly gain sits somewhere around 23k MC... Buy heroes from sales and you get quite many with those credits.
#80
Posted 27 September 2022 - 09:51 AM
Curccu, on 26 September 2022 - 11:47 PM, said:
I would say that as for the 'Mech selection in lower Tiers, then "anything goes".
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