Jugger Grimrod, on 07 December 2023 - 06:32 PM, said:
I miss the days of Units tagging Planets... farming MC into Unit Coffers... which we could then pass on to Unit Members... that they could then spend on Heroes, Mech Bays, Mech Packs, etc. The Map had meaning... once.
For me, I miss the community aspect of it. You had players making their own Operations, Faction based smack-talk, players coming over from different teamspeak servers and what not, choosing which faction to attack and players making their own media about it. Sure, it may have had its flaws, but the passion it sparked was amazing. Sure it was "spacenerd" politics, but I'd rather have that instead. Now all we have is this stupid excuse of a replacement called Faction Play or as I like to call it, "Fail Play". Even looking at the map pisses me off to no end knowing the fact we have an underutilized Clan Homeworlds and no Periphery worlds from the Taurian Concordat, Magistracy of Canopus and Marian Hegemony. This, along with the 11 years of stagnation of the game and the fact it regressed into COD with mechs are why I refer to MWO as "Many Wasted Opportunities" instead of Mechwarrior Online and showcases why I gave up playing the game entirely and spending money on it.
The Battle of Wazan was the best hallmark of MWO:
Edited by Will9761, 13 December 2023 - 10:00 PM.