Patch Notes - 1.4.280.0 - 25-July-2023
#161
Posted 28 July 2023 - 03:08 AM
https://mwo.nav-alph...m/mechlab/sr-6s
There are no hardpoints there, the actuators are useless and consume vital space for heatsinks.
#162
Posted 28 July 2023 - 04:16 AM
- Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty
- Increased heat penalty multiplier to 24.0 (from 1.0) - Firing 5 or more applies a large penalty
was not implemented
#163
Posted 28 July 2023 - 04:36 AM
Freimaurer, on 28 July 2023 - 04:16 AM, said:
- Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty
- Increased heat penalty multiplier to 24.0 (from 1.0) - Firing 5 or more applies a large penalty
#166
Posted 28 July 2023 - 07:36 AM
- Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty
Clan Autocannon 10 are UAC
don't scoff at me
You can fire 4 without penalty !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#167
Posted 28 July 2023 - 07:42 AM
Freimaurer, on 28 July 2023 - 07:36 AM, said:
- Increased heat penalty minimum threshold to 5 (from 3) - You can fire 4 without penalty
Clan Autocannon 10 are UAC
don't scoff at me
You can fire 4 without penalty !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Nope. You're wrong, and making yourself look worse. Hopefully you figure it out before too long.
#168
Posted 28 July 2023 - 08:06 AM
[/quote
yes you are right it was my mistake
#170
Posted 29 July 2023 - 11:37 PM
DAEDALOS513, on 28 July 2023 - 09:44 AM, said:
CICADA
CDA-2B:
- Removed -25% STD Laser cooldown
- Added -25% Laser cooldown
Not seeing anything about duration (burntime).
Probably so a build like this works better?
4 ERML + 1 LPL, xl320 and 2 DHS.
or 3 LL or 3 ERLL and a smaller engine.. either way all lasers cooldown -25%.
Gives 2LPL builds a little more DPS too.
Edited by Cyborne Elemental, 30 July 2023 - 01:54 AM.
#172
Posted 02 August 2023 - 09:00 AM
Tesunie, on 02 August 2023 - 08:42 AM, said:
Ummm... Is this suppose to be 100% reduction? As in... the weapons can't jam at all?
Ghostfox1, on 28 July 2023 - 07:42 AM, said:
#173
Posted 02 August 2023 - 12:12 PM
KursedVixen, on 02 August 2023 - 09:00 AM, said:
So THAT'S why I keep seeing Battlemasters!
Tested it in the Testing Grounds; works as advertised. Heheh. I've got to try this; I mean, it's still a 'mech that GrimMechs doesn't even bother to provide a build for... but maybe it'll be fun.
Edited by Void Angel, 02 August 2023 - 12:24 PM.
#174
Posted 02 August 2023 - 02:27 PM
The Gausszilla is a very strong 'mech, combining the Annihilator's excellent hit boxes with the Clans' tiny Ballistic weapons, but I think it's too soon to scream that the sky is falling. Will the chassis likely dominate a 1v1 Solaris tournament? Of course! It'll be the Annihilator and 1-2 other chassis, most like. Just like the Heavy 1v1 was dominated by Crusaders, as I recall. 1v1 combat has ALWAYS been jacked up; that's kinda what happened to the regular game mode after all. That doesn't necessarily mean that the 'mech is just as strong in a small arena as it is when it has to hoof it over rough terrain to get the job done.
#175
Posted 03 August 2023 - 04:40 PM
the check engine light, on 03 August 2023 - 02:57 PM, said:
I am still really wary of this trend.
It bears watching; Making fun 'mechs is fine, and you are going to miss the balance mark sometimes. But it's important that nothing behind a paywall becomes indispensable.
Edited by Void Angel, 03 August 2023 - 04:41 PM.
#176
Posted 05 August 2023 - 03:15 PM
But yeah, Stone Rhino with Endo/FF + resizable engine really helps to customise your SR!
And all Stone Rhino variants would be available for CBills/MC in a few (long) months
#177
Posted 05 August 2023 - 11:16 PM
#178
Posted 07 August 2023 - 07:45 AM
#179
Posted 07 August 2023 - 03:19 PM
#180
Posted 07 August 2023 - 06:03 PM
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