LordNothing, on 14 November 2023 - 07:34 AM, said:
coming at this from a game design angle.
You have claimed to do so on numerous occasions and nobody ever - particularly myself - did object to that idea in general. For that particular angle the actually objected statement "C3/ C3i for free" is still absolutely irrelevant just like a direct comparison to MW.LL which ...
LordNothing, on 14 November 2023 - 07:34 AM, said:
the fact that so many mechanics were lifted verbatim from tt may be why this game has so many problems,
... didn't adhere to TT rules and design intens for its own reasons and justifications.
Whether the verbatim lifted mechanics from TT are indeed the reason as to why this game has so many problems is still unrelated to the false claim that was made and could be an interesting discussion of its own ... in a different thread.
LordNothing, on 14 November 2023 - 07:34 AM, said:
you need to go back to original design intent and figure out how to express that in an fps environment. mwll simply did this better than mwo did.
The original design intent of indirect fire as a mechanic in contrast to C3 / C3i is pretty clear but MW:O only ever implemented the indirect fire => MW:LL did get that seemingly better unfortunately I'd have to agree to disagree that it was indeed "simply better" because MW.LL made C3 pretty much a requirement for both "leveling up" (which has nothing to do with original intent at all) and indirect fire in general - the latter of which which isn't in line with the original design intent either.
Now if you really want to look at a hypothetical C3 / C3i implementation within MW.O then in terms of game design along the original intent then you should take a look at (regardless of how non-existent chances for an actual implementation are):
- a base LRM velocity in direct fire that is slightly higher than now and decreased LRM velocity for basic indirect fire
- a base spread of LRM in direct fire - potentially lower than now - and increased spread of LRM for basic indirect fire
- reductions of the velocity decrease / spread increase from C3/C3i provided that both spotting and firing unit have the system in place (possibly with a range limitation)
- Making it so that C3/C3i is granting TAG like target acquisition bonuses to the carrying spotter
Edited by Der Geisterbaer, 14 November 2023 - 11:52 AM.