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Yall Need To Stop With All The Crying


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#21 Frost_Byte

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Posted 24 November 2023 - 12:54 PM

View PostBl00dbeard, on 24 November 2023 - 12:17 PM, said:


You sound like that dude who was trying to defend britney spears with eyeshadow everywhere. We are negative because the game is in an absolute TRASH state. The same developer who released that travesty of a map that I've fallen through the ground on? He also doubled the load times for the hangar bay. I just had another developer tell me that the STALKER is one of the best assault mechs in the game, further cementing just how little the devs know about their own game. They finally realized how BROKEN HAG's where after how many weeks? I routinely get disconnected while connecting to matches at the exact same point as my mech is dropped out of the drop ship. PGI happily releases more legendary mechs that are OP, only to nerf them in the next patch, further incentivizing buying mechs.

I'm tired of this community defending their absolutely reprehensible behaviour. Enough is enough.


My team placed 3rd(and third best in the past two years) best team in MWO this year bringing Stalkers a lot. The team that beat us brought Stalkers a lot. The team that's probably going to beat them brings Stalkers a lot.

I play this game consistently to understand it and am one of the highest scoring players statistically. The stalker is a good mech Posted Image

#22 Weeny Machine

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Posted 24 November 2023 - 12:58 PM

View PostfeeWAIVER, on 24 November 2023 - 09:38 AM, said:

Something has happened.. I don't even know what it is to be sure, but the population is dropping and the game isn't as fun in recent months. It's like every game I'm in, my team is half assaults, and they all hide behind walls and each other until they die. Meanwhile everywhere I go in a light, I have 8 guys shooting at me.

I don't know if it's the new weapons, the Legends, Stone Rhino's or what.. but the game is becoming more frustrating than fun.
Maybe I just need to take a break as well.


The reasons for that are obvious. As I said again and again:

1. TTK is too low. Even an assault gets easily opened like a can by those high damage numbers flying around at mid range and thanks to HAGs also 800+ The comment HAGs are no problem on long range if you do move. Oh! But sometimes you need to stand still - and then you risk getting shot for 100+ damage at 800+ meter. Yaaay!

It also speaks volumes that they want to curb laser vomit (which is in itself is good) but don't touch the elephant in the room: HAGs

2. About assault numbers: the game is nowadays about pumping out an alpha as high as possible and the scuddle into cover. And this leads to even more people using assaults. On the other hand fast mechs aren't that useful anymore (except some 20t mechs because they are tiny) because the high velocity (compared to earlier times) on ERPPCs, HAGs etc makes it relatively easy to hit them - especially the bigger lights. Add to that insane velocity quirks of 25%. So, speed gives you, compared to those monster damage numbers, less and less an edge over your enemy

View PostMechB Kotare, on 24 November 2023 - 12:52 PM, said:

This is purely your subjective opinion. If this was true, data (statistics) would show mwo population in decline, but it doesnt. Steam charts and Jarls are perfect example of how stable the population has been for 3 or 4 years. Cauldron didn't decrease number of players, neither did HAGs.


Two things:
1. of course people test the new weapons. You will have an upswing
2. you need to compare the playernumbers now to the ones at the same time last year - let's be honest: it is also season dependend. I haven't check, so I cannot comment if the other poster's statement is wrong or right

View PostMechB Kotare, on 24 November 2023 - 12:52 PM, said:


What the f are you talking about? Ever since they were added into the game, every single patch they have recieved tweaks, and in most cases huge nerfs.


And you claim that "doomers" have no idea of what they are talking about or are you just defending your precious sniper toy? HUGE?! Seriously? I am still laughing...

Now, let me tell you where you see the bias: 2xAC20 are close range and in the same ghost heat group. That is 40 damage. Why aren't HAGs then? If you say now because of the spread, you really lose all credibility

Edited by Weeny Machine, 24 November 2023 - 01:03 PM.


#23 MechB Kotare

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Posted 24 November 2023 - 01:11 PM

View PostWeeny Machine, on 24 November 2023 - 12:58 PM, said:

Two things:
1. of course people test the new weapons. You will have an upswing
2. you need to compare the playernumbers now to the ones at the same time last year - let's be honest: it is also season dependend. I haven't check, so I cannot comment if the other poster's statement is wrong or right

Weeny man... With all due respect, do you even read, and think before you reply? If i say, that game has had stable amount of active player base for last 3 years, i am literally comparing with last year also. You know, last year is 1 of those 3 i've been mentioning? I dont know how simpler i have to write it down for you.

View PostWeeny Machine, on 24 November 2023 - 12:58 PM, said:

And you claim that "doomers" have no idea of what they are talking about or are you just defending your precious sniper toy? HUGE?! Seriously? I am still laughing...


Here you go again, automatically jumping into conclusion about what i play, when i play. I've been playing sniping builds back when i was part of comp team years ago. I've been dropping solo ever since. Every time i play a ''sniper'' (with regular gauss btw, because i've been saying HAGs are bad sniping weapons ever since they came out, and i was right), i get killed by flanking lights and medium mechs, mostly with smrs and machine guns (brawlers). Very same, you claim they dont exist, or are not viable. I don't like doing sniper solo, so stop jumping into conclusion that i defend cauldron because i play snipers.

Can you actually comprehend it? That someone who doesnt agree with you is not playing what you think he/she is playing?

I admitedly play laser vomit clan heavies, and i play jump sniping mediums with cERPPCs. ARe those part of your bias? i dont even know anymore. I play Kit fox purifier, and Cougar with cERMLs, or also cERPPCs? Are you gonna tell me that Kitfox 6x cERML is a high alpha vomit?

View PostWeeny Machine, on 24 November 2023 - 12:58 PM, said:

Now, let me tell you where you see the bias: 2xAC20 are close range and in the same ghost heat group. That is 40 damage. Why aren't HAGs then? If you say now because of the spread, you really lose all credibility

I literally said it, they are not out long enough and are still being tweaked. How about you wait couple of months before you will again prematuraly start jumping into conclusion about their OPness? Dev literally said they are being nerfed more next patches.

Edited by MechB Kotare, 24 November 2023 - 01:18 PM.


#24 Weeny Machine

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Posted 24 November 2023 - 01:17 PM

View PostMechB Kotare, on 24 November 2023 - 01:11 PM, said:

Weeny man... With all due respect, do you even read, and think before you reply? If i say, that game has had stable amount of active player base for last 3 years, i am literally comparing with last year also. You know, last year is 1 of those 3 i've been mentioning? I dont know how simpler i have to write it down for you.


"Stable" is relative *eyeroll* and when you want a kind of indicator, you need to check at the same time of the year. That was my point. Now, that was hard...


View PostMechB Kotare, on 24 November 2023 - 01:11 PM, said:


Here you go again, automatically jumping into conclusion about what i play, when i play. I've been playing sniping builds back when i was part of comp team years ago. I've been dropping solo ever since. Every time i play a ''sniper'' (with regular gauss btw, because i've been saying HAGs are bad sniping weapons ever since they came out, and i was right), i get killed by flanking lights and medium mechs. I don't like doing sniper solo, so stop jumping into conclusion that i defend cauldron because i play snipers.

Can you actually comprehend it? That someone who doesnt agree with you is not playing what you think he/she is playing?

I admitedly play laser vomit clan heavies, and i play jump sniping mediums with cERPPCs. ARe those part of your bias? i dont even know anymore. I play Kit fox purifier, and Cougar with cERMLs, or also cERPPCs? Are you gonna tell me that Kitfox 6x cERML is a high alpha vomit?


Nice way of sidestepping the "huge" comment of yours.

#25 MechB Kotare

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Posted 24 November 2023 - 01:22 PM

View PostWeeny Machine, on 24 November 2023 - 01:17 PM, said:

"Stable" is relative *eyeroll* and when you want a kind of indicator, you need to check at the same time of the year. That was my point. Now, that was hard...


/facepalm Posted Image

Ok buddy.
Month Avg. Players Gain % Gain Peak Players Last 30 Days 579.2 +41.3 +7.68% 1,045
Month Avg. Players Gain % Gain Peak Players November 2022 467.4 -78.7 -14.41% 779

1045 steam users this november, 779 steam users last year. Its even more now. 3 months after HAGs.

#26 Bl00dbeard

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Posted 24 November 2023 - 01:23 PM

View PostMechB Kotare, on 24 November 2023 - 12:52 PM, said:

This is purely your subjective opinion. If this was true, data (statistics) would show mwo population in decline, but it doesnt. Steam charts and Jarls are perfect example of how stable the population has been for 3 or 4 years. Cauldron didn't decrease number of players, neither did HAGs.


This is perfect example of how the most vocal doomers of this ''community'' are also players who have the least knowledge about this game. Stalker is one of best and most versatile IS assaults in game. It has High mounted energy slots, it's good at sniping, its good at laser (vomit) boating. You can easily spread incoming damage through its heavily armor quirked CT. It can do ECM/Stealth, it can do LRM 80 + artemis, in some cases it also can boat srms. Binaries made it even deadlier mech. HIgh mounts make it very hard to hit, because you dont need to exposed yourself much before firing, and can very quickly hide behind cover.

What the f are you talking about? Ever since they were added into the game, every single patch they have recieved tweaks, and in most cases huge nerfs. I know i know, people like you probably see only 0.07 spread removal, and instantly go ''WTF?!?!111! why a buff?'' completely ignoring significant heat increase (nerf). It is pretty clear that Cauldron realizes they are problematic (ever since they added them into the game), and are constantly tweaking them. Weapons in mwo are not easy to balance, it took years to balance most of them. You need data first before you can continue tweaking the balance. Another example of you being absolutely clueless.


This is absolutely you problem. In past 2 years, i haven't been disconnected not even once. Only exception was, last patch couple of days ago, when EU servers had problems, which pgi fully admited and were nice enough to let people know.

Maybe learn from your bad experience next time, and wait couple of months before you brainlessly buy any legendary mech?

People like you really need to stop talking about stuff they are obviously clueless about.


Been playing with friends since Beta princess. Been disconnecting during drops in the last 4 years. Friends all do as well. Its not a ME problem. If you actually played matches you would see how many people disconnect at the beginning of a match. At the very least I see 1 disconnect every match. Pro tip, its not because they are doing it intentionally. Clearly you spend too much time posting on the forums and not enough playing.

Next you whine about how much HAGs got nerfed. Telling me that you have never actually used another large ballistic that isn't guass. That heat increase? Barely brought it online with using AC/20's. Again, something you wouldn't realize since you haven't used AC20's. Ever. Or LBXs. Or you would know, that HAG's are clearly superior to every other non-guass ballistic. BECAUSE THEY ARE OP. As the actual players have been saying since they where first released. Maybe we should try making ballistics that don't have guass in the name usable? God forbid.

As for the Stalker.... yeah. No. Absolute nonsense. I give Frostbyte a pass, because he lives in a place where Cannabis is freely available. Posted Image He's probably high with most of what he says. On no planet is the Stalker a decent assault. Kind of like how much of a joke Victor's Highlanders, and King Crab's are. Just because ONE build worked, doesn't mean that that garbage assault is good. Why don't you spend a week boating SRM's in a stalker and come crying back to me. I play the Misery regularly. It folds faster than a marauder IIC. You want high hard points? That's why the Madcat II exists, and the Blood Asp, both completely superior in every single way to the stalker, and just as tanky because they can roll damage better. The stalker's giant catapult ear hitboxes result in me losing my arms and torso immediately while my center torso is fine. You want tanky? Atlas, Cyclops, Annihilator, Fafnir. You want high hardpoints? Corsair, MCII, BAsp, etc. etc. The fact that you guys put Stalkers anywhere in the top 10 tells me you have never done a Pug match in your life. Clearly you play on that awful arena mode that everyone rightfully ignores.

I love my Misery because it is one of my first assaults. Its also hot garbage and you will never convince me otherwise.

Edited by Bl00dbeard, 24 November 2023 - 01:29 PM.


#27 Mechwarrior2342356

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Posted 24 November 2023 - 01:28 PM

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:


Been playing with friends since Beta princess. Been disconnecting during drops in the last 4 years. Friends all do as well. Its not a ME problem. If you actually played matches you would see how many people disconnect at the beginning of a match. At the very least I see 1 disconnect every match. Pro tip, its not because they are doing it intentionally. Clearly you spend too much time posting on the forums and not enough playing.

Next you whine about how much HAGs got nerfed. Telling me that you have never actually used another large ballistic that isn't guass. That heat increase? Barely brought it online with using AC/20's. Again, something you wouldn't realize since you haven't used AC20's. Ever. Or LBXs. Or you would know, that HAG's are clearly superior to every other non-guass ballistic. BECAUSE THEY ARE OP. As the actual players have been saying since they where first released. Maybe we should try making ballistics that don't have guass in the name usable? God forbid.

As for the Stalker.... yeah. No. Absolute nonsense. I give Frostbyte a pass, because he lives in a place where Cannabis is freely available. :P He's probably high with most of what he says. On no planet is the Stalker a decent assault. Kind of like how much of a joke Victor's Highlanders, and King Crab's are. Just because ONE build worked, doesn't mean that that garbage assault is good. Why don't you spend a week boating SRM's in a stalker and come crying back to me. I play the Misery regularly. It folds faster than a marauder IIC. You want high hard points? That's why the Madcat II exists, and the Blood Asp, both completely superior in every single way to the stalker, and just as tanky because they can roll damage better. The stalker's giant catapult ear hitboxes result in me losing my arms and torso immediately while my center torso is fine. You want tanky? Atlas, Cyclops, Annihilator, Charger. You want high hardpoints? Corsair, MCII, BAsp, etc. etc. The fact that you guys put Stalkers anywhere in the top 10 tells me you have never done a Pug match in your life. Clearly you play on that awful arena mode that everyone rightfully ignores.

I love my Misery because it is one of my first assaults. Its also hot garbage and you will never convince me otherwise.

Disagree. Stalkers are nuts.

I just dislike assaults. (Except the BLR hero because 6 snubs is fun, especially when you nail a Light. A lot of mechs tend to back off when that hits them actually.)

Edited by the check engine light, 24 November 2023 - 01:29 PM.


#28 Ihlrath

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Posted 24 November 2023 - 01:33 PM

View PostMechB Kotare, on 24 November 2023 - 01:11 PM, said:

Weeny man... With all due respect, do you even read, and think before you reply? If i say, that game has had stable amount of active player base for last 3 years, i am literally comparing with last year also. You know, last year is 1 of those 3 i've been mentioning? I dont know how simpler i have to write it down for you.




Not sure what you consider stable but looking at Jarl's right now as I write this...

Season 58 - May 2021
26,377 active players (played enough matches to get a score so 10 I believe)

Over the past 2 and a half years that number has trended downwards, with some bumps back up here and there but as the last season shows...

Season 87 - October 2023
15,822 Active players. That's a loss over almost 10k players which is a third of the active population. That is a not insignificant loss in player base.

Now I may be reading that wrong but the chart there is pretty clear on the global stats page.

#29 Bl00dbeard

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Posted 24 November 2023 - 01:34 PM

Then why dont you see them more? Count how many Stalkers you see in a match compared to Fatfirs, Atlai, and Basps.

#30 Mechwarrior2342356

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Posted 24 November 2023 - 01:38 PM

View PostBl00dbeard, on 24 November 2023 - 01:34 PM, said:

Then why dont you see them more? Count how many Stalkers you see in a match compared to Fatfirs, Atlai, and Basps.

I was seeing a metric fuckton once the Stone Rhino became passe and the BLC dropped.

You want rare assaults? Hatamotos. Victors. Highlanders and their IIC counterpart. Warhammer IICs.

Surprising number of Awesomes, Banshees and Chargers.

Edited by the check engine light, 24 November 2023 - 01:42 PM.


#31 Vellron2005

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Posted 24 November 2023 - 01:40 PM

View PostVeritasSuperOmnia, on 23 November 2023 - 01:13 PM, said:

The game is in a much better place now than it was 4 years ago. A much larger variety of builds and playstyles are valid in quick play now.

PGI and the cauldron have done a pretty good job. Stop being so negative all the time. Enough is enough.


This game has indeed gotten several improvements, and I don't think anybody is disputing that.

What people do dislike is the very singular direction that we can all clearly see the game going toward. And that's one that caters to certain playstyles and making the game certain people's personal playground.

And all the other players with other playstyles.. well we can just go play something else, yes?

If we don't call them out, who will?

What I also find concerning is that the moment somebody seriously calls them out, their fans start proper insulting, berating and negating anything said against them.. why don't you guys just think about it for a second? Maybe try to see it from a different point of view?

#32 Vellron2005

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Posted 24 November 2023 - 01:43 PM

View PostFrost_Byte, on 24 November 2023 - 12:54 PM, said:


My team placed 3rd(and third best in the past two years) best team in MWO this year bringing Stalkers a lot. The team that beat us brought Stalkers a lot. The team that's probably going to beat them brings Stalkers a lot.

I play this game consistently to understand it and am one of the highest scoring players statistically. The stalker is a good mech Posted Image


Considering the standard Stalker build is long-range laser vomit, this speaks volumes about the state of the game and design mentality overall..

BTW, if one single mech is so out-performing all others that all the wining teams must use it.. how is the game in balance then?

Edited by Vellron2005, 24 November 2023 - 01:46 PM.


#33 MechB Kotare

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Posted 24 November 2023 - 01:57 PM

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:


Been playing with friends since Beta princess. Been disconnecting during drops in the last 4 years. Friends all do as well. Its not a ME problem. If you actually played matches you would see how many people disconnect at the beginning of a match. At the very least I see 1 disconnect every match. Pro tip, its not because they are doing it intentionally. Clearly you spend too much time posting on the forums and not enough playing.

Buddy, compare myself who joined these forums 2013 with 690 replies. and weeny here who joined 2 years latter with almost 4k, and then tell me who spends too much time posting Posted Image Some people have over 20k.

Edit:
People are being disconnected because of technical issues caused by outdated engine on high end machines. not because of connection instability. Not much cauldron can do about that. Neither can PGI, unless they invest millions of dollars into engine update, which they wont.

You can fix most of it though through Geeram .cfg

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

Next you whine about how much HAGs got nerfed. Telling me that you have never actually used another large ballistic that isn't guass. That heat increase? Barely brought it online with using AC/20's. Again, something you wouldn't realize since you haven't used AC20's. Ever. Or LBXs. Or you would know, that HAG's are clearly superior to every other non-guass ballistic. BECAUSE THEY ARE OP. As the actual players have been saying since they where first released. Maybe we should try making ballistics that don't have guass in the name usable? God forbid.

Here, buddy, let me quote myself from another thread.

Quote

HAGs were poorly implemented imho, because the way they work, essentially makes them much better than cAC of anykind (UACs including). It is not clear what they are supposed to be, while being effective in all range brackets and situations. PGI/Cauldron will be nerfing them, to the point when they are absolutely useless. Instead rework UAC jamming mechanic, and make cAC 10 and cAC 20 one projectile. There is absolutely no reason for me to take those otherwise, because HAGs are simply better the closer you get. If you want to nerf them to the ground, increase their burst duration even further, to make them suck more the closer you are, demanding longer face time. Just look at XPulses. They are so bad, because they are ''dps through look at me!'' If you want HAGs to be effective only in certain situations, nerfing their burst time would definitely do the trick. It would however completely kill the weapon, making it good only in lower tiers.

https://mwomercs.com...e/page__st__100
Reply #119

Pls tell me when i whined about hag nerf? I just said it happened, and its reality, just to support my claim that cauldron is still in state of tweaking them. Thats all.

I will never take lbx20 btw, because Heavy gauss, IS AC20 and UACs 20 are highly superior comparing to LBX20.

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

As for the Stalker.... yeah. No. Absolute nonsense. I give Frostbyte a pass, because he lives in a place where Cannabis is freely available. Posted Image He's probably high with most of what he says.

While being a programmer, and game developer Posted Image Posted Image. Don't know if this is his case and i don't care. But way to go to point out, that canabis smokers can be more successful and highly intelligent, even more than ''normal'' people.

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

On no planet is the Stalker a decent assault. Kind of like how much of a joke Victor's Highlanders, and King Crab's are.

And yet, players like DATA whos arguably one of the best players in the game, can make them work. Victor, and highlanders are a s..t mechs because of their hardpoints, exactly why Stalker is so good comparing to them.

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:


Just because ONE build worked, doesn't mean that that garbage assault is good. Why don't you spend a week boating SRM's in a stalker and come crying back to me. I play the Misery regularly. It folds faster than a marauder IIC. You want high hard points? That's why the Madcat II exists, and the Blood Asp, both completely superior in every single way to the stalker, and just as tanky because they can roll damage better. The stalker's giant catapult ear hitboxes result in me losing my arms and torso immediately while my center torso is fine. You want tanky? Atlas, Cyclops, Annihilator, Charger. You want high hardpoints? Corsair, MCII, BAsp, etc. etc. The fact that you guys put Stalkers anywhere in the top 10 tells me you have never done a Pug match in your life. Clearly you play on that awful arena mode that everyone rightfully ignores.

Sorry im not gonna respond to this, after you said corsair Posted Image . Way to go to prove my point btw! MCII doesnt have higher energy mounts than Stalker.

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

I love my Misery because it is one of my first assaults. Its also hot garbage and you will never convince me otherwise.

I'll say only JayZ. Dude has spend lifetime on that mech and still manages to wreck everything in his way. This really sounds more and more like a skill issue.

Want me to prove it to you? Ill do stalker, and you can do what ever. You can also chose map, terms of engagement. I'm also 31 years old, so you dont have to be afraid of getting killed by a ''kid''.

Edited by MechB Kotare, 24 November 2023 - 02:22 PM.


#34 MechB Kotare

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Posted 24 November 2023 - 02:15 PM

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

Just because ONE build worked, doesn't mean that that garbage assault is good.


https://grimmechs.is...im.org/Database
This is a web site containing guides and links to all viable builds in MWO, made by TOP TIER PLAYERS out there.
If you scroll down, to 85 stalker, you will see how wrong you are about having only one viable option for that mech.

Edited by MechB Kotare, 24 November 2023 - 02:16 PM.


#35 Moadebe

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Posted 25 November 2023 - 06:05 AM

View PostVeritasSuperOmnia, on 23 November 2023 - 01:13 PM, said:

The game is in a much better place now than it was 4 years ago. A much larger variety of builds and playstyles are valid in quick play now.

PGI and the cauldron have done a pretty good job. Stop being so negative all the time. Enough is enough.


Here. Since you yourself seem to be out of touch and yet you are complaining about others being out of touch basically.

The MAIN explanation for ALL of this. Passion for the game they love.

I have said it before and I will say it again till the cows come home. MechWarrior Online is STILL TO THIS DAY (as old, as buggy sometimes, and flawed as it is in many regards) one of the BEST and most fleshed out FPS PVP Mech games in existence today. Period. Yeah you can say Galahad, or Vox Machinae, or that Gundam travesty, and a few others.

They still don't compare to this as a FPS PVP mech game in sheer customization, playerbase, community, or sheer content (yes....MWO still out performs them in that too.)

Its an old F2P game that under ANY other developer would have shuttered the servers a long time ago. The only reason the lights are still on are because of the community itself. The dedicated fanbase. Hell even at this years EG7 conference where they talk about the future of the games under their umbrella. They pointed out that they will keep the lights on for the MWO community that surrounds it so long as it stays in the black.

People WILL be critical about this game. Whether the game is in the best shape of its life and people are starting to play it in droves, or it limps along barely staying alive.....there will ALWAYS be a criticism presented by someone. Because quite frankly as human beings we can't all agree with everything all the time.

We are PASSIONATE about this game for a reason. Yeah some people could learn the phrase "Don't let passion rule reason."
Those people have just been chased by wisdom their entire lives and somehow managed to be just a little bit faster because they think they gotta win at everything.

I might suggest if you don't like hearing "whining and crying" according you then perhaps some constructive feedback yourself?

The game is NOT perfect. That is why people say what they say. Yes opinions get in the mix, but that is human nature. Even in your post you are doing exactly what others have done/are doing. Hell in a way you kinda proved the entire point.

If you don't like what others say in here because it comes off as crying to you then perhaps its time for a break for some gentle reflection. Can I suggest some camomile tea?

Edited by Moadebe, 25 November 2023 - 06:06 AM.


#36 SirEpicPwner

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Posted 26 November 2023 - 09:29 AM

View PostVellron2005, on 24 November 2023 - 01:40 PM, said:

And all the other players with other playstyles.. well we can just go play something else, yes?

Haven't you not played since June 2022(over a year ago)?

Edited by SirEpicPwner, 26 November 2023 - 09:30 AM.


#37 Feezou

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Posted 26 November 2023 - 02:34 PM

stalkers are unplayable garbage buff immediately tobos

#38 Navid A1

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Posted 26 November 2023 - 03:12 PM

View PostBl00dbeard, on 24 November 2023 - 01:23 PM, said:

As for the Stalker.... yeah. No. Absolute nonsense. I give Frostbyte a pass, because he lives in a place where Cannabis is freely available. Posted Image He's probably high with most of what he says. On no planet is the Stalker a decent assault. Kind of like how much of a joke Victor's Highlanders, and King Crab's are. Just because ONE build worked, doesn't mean that that garbage assault is good. Why don't you spend a week boating SRM's in a stalker and come crying back to me. I play the Misery regularly. It folds faster than a marauder IIC. You want high hard points? That's why the Madcat II exists, and the Blood Asp, both completely superior in every single way to the stalker, and just as tanky because they can roll damage better. The stalker's giant catapult ear hitboxes result in me losing my arms and torso immediately while my center torso is fine. You want tanky? Atlas, Cyclops, Annihilator, Fafnir. You want high hardpoints? Corsair, MCII, BAsp, etc. etc. The fact that you guys put Stalkers anywhere in the top 10 tells me you have never done a Pug match in your life. Clearly you play on that awful arena mode that everyone rightfully ignores.

I love my Misery because it is one of my first assaults. Its also hot garbage and you will never convince me otherwise.


It's kind of amusing how far from reality you are. Stalkers are incredibly powerful.
Stalker is one of those mechs that regardless of what variant or what build you put on them, you can't perform bad, unless you are actively throwing the game. I don't want to accept that a level of skill low enough can even exist to make them perform bad.

#39 LordNothing

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Posted 26 November 2023 - 03:29 PM

problem is they view stalkers as lerm boats, but they can do other things better (by virtue of not being lerms). stalker still has a slim forward profile and a lot of armor. they are usually easy to handle in lights, but thats mostly because so many of them have bad loadouts in the wild. you can tell how good a pilot is by whats on their stalker. if i see binaries or large lasers of any kind i usually go the other way. my fp brawl misery was pretty awesome.

Edited by LordNothing, 26 November 2023 - 03:31 PM.


#40 Navid A1

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Posted 26 November 2023 - 03:29 PM

View PostVellron2005, on 24 November 2023 - 01:43 PM, said:


Considering the standard Stalker build is long-range laser vomit, this speaks volumes about the state of the game and design mentality overall..

BTW, if one single mech is so out-performing all others that all the wining teams must use it.. how is the game in balance then?


The "standard" Stalker build right now is mid range lasers. Although Stalkers have many "standard builds". You just don't want to remember the ones who delete you under 300 meters.

Also in comp, winning teams have a limited tonnage pool to work with, and need mechs to fit certain roles (speed, firepower, tanky profile) for each map and strategy. When you see a common mech in comp, it means that it can do something that fit a common required role, at a lightest weight possible, and it can do it well, better than its alternatives.

And you can't deflect the argument like that. The complaint stated that Stalkers are garbage. And the response is that, No, they are not garbage, and here is evidence to support it.

Edited by Navid A1, 26 November 2023 - 03:33 PM.






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