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Mechwarrior Online Legends 2024 Q1 Intel


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#161 Roodkapje

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Posted 01 February 2024 - 11:31 AM

View PostMonsieur Mocha, on 29 January 2024 - 03:26 PM, said:

Direwolf T style legendary when? It is basically a direwolf prime hardpoint wise with a supercharger. Replace it with a masc in the side torso without the missiles, and you have something awesome imo.

Or just add a +6 km/h Topspeed Quirk to all DWF variants and DONE! :)

Plenty of other mechs that have a similar quirk and the DWF needs it bad to keep up with all those faster mechs these days !!!

#162 w0qj

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Posted 01 February 2024 - 03:00 PM

I will buy multiples of such a Legendary Dire Wolf if such is the case (not a MASC DWF though, don’t want that)!

#163 simon1812

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Posted 02 February 2024 - 04:48 PM

View PostRoodkapje, on 01 February 2024 - 11:31 AM, said:

Or just add a +6 km/h Topspeed Quirk to all DWF variants and DONE! :)

Plenty of other mechs that have a similar quirk and the DWF needs it bad to keep up with all those faster mechs these days !!!


No, I ve been seeing silly things like 100 tonners running behind locusts for example, assault have no business chasing after fast light mechs such as the locust. If anything give the option to add a masc, what are they like 4 tonnes? Sounds like a good compromise to me. Either that or look for the meaning "team work" at google.

Assaults are not supposed to be this "be all do all of mechs" cmon

#164 KeZangaren777

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Posted 03 February 2024 - 01:26 AM

Oh yeah.
How about Any Free Mechs with BLUE Color?
Besides, rarely Got Blue Color and White show's up in the event. But prefer blue color

#165 simon1812

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Posted 04 February 2024 - 07:29 AM

For February free mech and fine with anything heavy.

#166 Roodkapje

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Posted 05 February 2024 - 01:22 PM

View Postsimon1812, on 02 February 2024 - 04:48 PM, said:

No, I ve been seeing silly things like 100 tonners running behind locusts for example, assault have no business chasing after fast light mechs such as the locust.

Assaults are not supposed to be this "be all do all of mechs" cmon

How the hell is a DWF going at 48,6 km/h + 6 km/h going to chase Locusts and Flea's going atleast about 129 km/h ?!?!?!

What have you been smoking my man ?! Posted Image

Quote

If anything give the option to add a masc, what are they like 4 tonnes?
Sounds like a good compromise to me.

MASC sucks! In many ways !!! :(

Quote

Either that or look for the meaning "team work" at google.

I feel like a lot of people should do that these days...

My PSR is dropping and dropping because of people who think this is some kind of Rambo FPS game Posted ImagePosted ImagePosted Image

If this crap continues it will not take long before I am in Tier 6 Posted Image LOL!

#167 Gas Guzzler

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Posted 06 February 2024 - 10:10 AM

DLC6 announcement when??

#168 bilagaana

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Posted 06 February 2024 - 04:27 PM

It's probably been posted somewhere before but, if not...A tiny QOL request: Make the monthly free mech events coincide with the calendar months. To reset, just let whatever mech is now current run an extra couple or whatever weeks and do the reset on the first of the following new calendar month. Like I said, tiny.

#169 Firestorm92

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Posted 11 February 2024 - 02:39 PM

Good work on all the additions and updates, new weapons getting reiterated into this game's terms nicely too. Looking forward to new additions. Saying that, too frequent one sided matches remain to be the main issue. Oh, also these intel posts are just better than staying silent, keeping in touch with players. Good call on it as well.
For free mechs, I'd say refrain from lights since January people already got 2 from both sides. For mediums, I'd say Bushwacker/Vapor Eagle, for heavies, Thunderbolt/Hellbringer, for assaults, Annihilator/Blood Asp.

#170 Shambler Ward

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Posted 14 February 2024 - 10:44 AM

View PostGas Guzzler, on 06 February 2024 - 10:10 AM, said:

DLC6 announcement when??


"...This will be revealed (hopefully) before the end of January or Early February..."

Maybe next year? Posted Image

#171 Hawk819

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Posted 14 February 2024 - 10:46 AM

View PostShambler Ward, on 14 February 2024 - 10:44 AM, said:


"...This will be revealed (hopefully) before the end of January or Early February..."

Maybe next year? Posted Image


If at all. If you ask me, I think the Gerbils and Hamsters have gone on strike, and Russ and Co. decided it was best not to tell us about it.

#172 I am the Ender

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Posted 11 March 2024 - 09:29 AM

I'd love to see a new game mode. My ideal would be to include in skirmish or assault support vehicles like tanks, repair/ammo trucks, etc - Numerous weak cannon fodder targets and a reason to retreat/repair.

I'd also like to see more separation of players by skill, even if that means fewer players in a match: I don't consider myself a noob, but I am bad at the game. If there was more distinction between players of differing skill levels, I would still be a loser - but I might not feel like it...

I'd love to be able to put more mechs into use: maybe put myself in the queue in one of a selection of chassis - I don't care which, then the algorithm can pick whichever chassis fits best to make matches faster.

Another way to get more mechs belonging to each person into the field and to create a more target rich environment would be to allow AI controlled mechs - like the old Mech Commander games. Players could cultivate AI pilots to be their wingmen and they could be used either by default or again on a new game mode.

More game modes that are still the same objectives, but with different options would be nice.

As far as performance goes, my only complaint is the time it takes to go from a game's map/mode being selected to steel boots on the ground - seems like getting the players connected, the map loaded, etc takes a long time.
Wow, easy to keep going when you are making a wish list.

An old game (by Sierra I think) called Earth Siege implemented an auto tracking function which automatically torso twisted to align to your locked on target. That would be a great feature if it was easily turned off. Noobs would appreciate it and I feel like this game has a hard learning curve for new players.

And swords. Everyone wants to see melee weapons implemented, but I feel like if that feature was in the cards, it would have been played already.

Edited by I am the Ender, 11 March 2024 - 09:32 AM.






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