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Patch Notes - 1.4.302.0 - 22-October-2024


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#41 Ken Harkin

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Posted Today, 01:07 PM

View PostValec, on 22 October 2024 - 05:30 AM, said:


If they could be dumbfired why would you ever take normal SRMs? Also you can counter them with the same weight as ECM, which is fair. BAP.

Shorter cooldown
Lower tonnage
Less space
and if you opt for Artemis you get a tighter pattern than dumbfired Streaks

I would have to check but there may also be a heat cost difference.

BAP is a fairly anemic response to ECM. Sure, you can now lock in close range but the time to do so is so damn long that it is nearly useless. It also is helpless against stealth. At the close ranges of an SRM fight holding for a lock on an ECM light is near impossible.

Edited by Ken Harkin, Today, 01:08 PM.


#42 w0qj

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Posted Today, 02:34 PM

The KDK-3(P) and KGC-A(LGD) looks especially enticing now ;)

#43 Cynfawr

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Posted Today, 03:07 PM

They forgot about making the Science Sale go live rip Posted Image Posted Image Posted Image

Edited by Cynfawr, Today, 03:08 PM.


#44 sunm

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Posted Today, 04:36 PM

Bring back the Halloween event and my wallet is yours!

#45 Steel Raven

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Posted Today, 06:09 PM

Not the biggest fan of the Quick Play group adjustments, doesn't address the real problem that is the broken match maker and the dropping player count.

#46 Tarl Cabot

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Posted Today, 06:24 PM

View PostInnerSphereNews, on 21 October 2024 - 05:10 PM, said:


GAMEPLAY ADJUSTMENTS
  • Quickplay Group changes:
    • 3 man quick play group minimum tonnage increased from 80 to 120.
    • 3 man quick play group maximum tonnage reduced from 255 to 210.
    • 4 man quick play group tonnage minimum increased from 120 to 160.
    • 4 man quick play group tonnage maximum reduced from 280 to 240.
  • Quickplay map voting pool weights: All map weights are equalized. This means that each map now has the same chance to show up in the voting pool. After a period, we will analyze player voting data of which maps they want to play on to set new map weights.


  • I would still like to see tonnage limits be removed and replaced with one mech/weight class, period, as the first step
  • Remove 3-man from forming up with 2-man. 3-man would have the same restriction as 4-man with no being teamed up with another group.
  • For future review - returning the Quick play queue to matching weight classes.

Edited by Tarl Cabot, Today, 06:24 PM.






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