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Patch Notes - 1.4.306.0 - 18-February-2025


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#61 Void Angel

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Posted 15 February 2025 - 01:41 AM

View PostFlyby215, on 14 February 2025 - 10:16 PM, said:


Aww, is that really needed? It's not like I'm ever in a match, see a Trebuchet on the other side and think to myself; "well crap, that's a big threat!"


First time seeing that data sheet; really cool! I didn't know the Bushwacker was so popular, and the Catapult too? Really?? Hm. Okay, I can see the 5J overperforming on the chart; but I guess my point still stands. Who's really threatened by a Treb?


It's not about popularity - it's about power. A 'mech that is outperforming its near substitutes (say a Stone Rhino v a Nightstar) will need adjustment based on empirical data. The game reports telemetry to PGI's servers; so people with access can track relative performance data. If the Trebuchet 5J is outstripping its competition, that will show up as an empirical fact - even if the Trebuchet has been a stereotypically weak 'mech for years. =)

#62 Void Angel

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Posted 15 February 2025 - 01:47 AM

Man, I should make bingo cards!

Let's see, we have Angry Diatribe, Clan Partisan, Yelling at the Devs, "You're Killing the Game," the Voice of the People, "The Cauldron is Actually Ruining Balance," "But What About Melee?!" ... and so much more!

It's always... interesting to observe how frequently someone that's misbehaving - say, whining about minor nerfs to the game - will accuse their opponents of doing that exact same thing.

Edited by Void Angel, 15 February 2025 - 01:49 AM.


#63 The Chancelor

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Posted 15 February 2025 - 02:03 AM

View PostVoid Angel, on 15 February 2025 - 01:47 AM, said:

Man, I should make bingo cards!

Let's see, we have Angry Diatribe, Clan Partisan, Yelling at the Devs, "You're Killing the Game," the Voice of the People, "The Cauldron is Actually Ruining Balance," "But What About Melee?!" ... and so much more!

It's always... interesting to observe how frequently someone that's misbehaving - say, whining about minor nerfs to the game - will accuse their opponents of doing that exact same thing.



Haters gonna hate. This game is dead since 2015, cauldron is evil, devs are bad bla bla bla

But here we are. Keep on rocking!

#64 w0qj

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Posted 15 February 2025 - 03:57 AM

Any word on what the "map fixes" are for this Feb 2025 patch?

I can't find any details on this; not even which map are the map fixes for? Thx.
https://mwomercs.com...0-18february205
https://mwomercs.com...auldron-changes

=========================
Update: Jealous !! Posted Image
Posted Image

View PostFlyby215, on 14 February 2025 - 10:16 PM, said:

Aww, is that really needed? It's not like I'm ever in a match, see a Trebuchet on the other side and think to myself; "well crap, that's a big threat!"

First time seeing that data sheet; really cool! I didn't know the Bushwacker was so popular, and the Catapult too? Really?? Hm. Okay, I can see the 5J overperforming on the chart; but I guess my point still stands. Who's really threatened by a Treb?

Edited by w0qj, 15 February 2025 - 05:36 AM.


#65 Lepestok

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Posted 15 February 2025 - 04:56 AM

Question to the developers: Is it possible to somehow make the camera slower in spectator mone in "Testing grounds"?

Edited by Lepestok, 15 February 2025 - 05:29 AM.


#66 Navid A1

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Posted 15 February 2025 - 07:53 AM

View PostLepestok, on 15 February 2025 - 04:56 AM, said:

Question to the developers: Is it possible to somehow make the camera slower in spectator mone in "Testing grounds"?


You can do that yourself, with your own custom values.

These are the two properties you need to set in your user.cfg file (these values is what I use myself, you can tune for yourself):

Quote

gp_freecam_look_sensitivity_gamepad=0.001
gp_freecam_movement_sensitivity_gamepad=0.2


This will lower both the free cam speed and free cam turbo speed (when you hold down Shift)

Edited by Navid A1, 15 February 2025 - 07:54 AM.


#67 Centauri78

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Posted 15 February 2025 - 08:26 AM

View PostThe Chancelor, on 15 February 2025 - 02:03 AM, said:

Haters gonna hate. This game is dead since 2015, cauldron is evil, devs are bad bla bla bla

But here we are. Keep on rocking!

I'm just here to play with big stompy robots and make them go boom. I've never been a meta player, never cared about max alpha, DPS, or damage spreadsheets. I just love the BattleTech universe (been playing classic BT since 2nd edition) and am happy to jump on MWO for a few games every day or so. A few percentage points in armor, weapons, cooldown or heat isn't going to kill your Mech. Stop worrying so much and just have fun.

#68 Lionheart2012

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Posted 15 February 2025 - 08:35 AM

View PostMartaloc, on 14 February 2025 - 06:31 AM, said:


Im very encouraged to hear my voice.
The clans are so nerfed that i hate to play my clan mechs already, no reason to play them all when any IS mech can facetank and shred to pieces them without any effort.
Better skilltree, many heatquirks,coldownquirks and overall better weapons for the IS is the problem.
IS weapons without the quirks reload faster,produce less heat and have much better ghostheatpenaltys.
Clans cant count more than two when we speak for largelaser and much more joke that clan med ans small lasers tied together ,so that you cant shoot more than six in any other combination. So you cant shoot 6 med and 6 small lasers together but how funny, IS mechs can do that. You and youre dear cauldron totaly ruined the light and medium clan mechs with these ******** rule.
Yes, funny but true but now we reached that point that IS weaponry far superior despite heavyer in tons.
See IS Binary laser as example two large laser linked but reload faster than a ER medium laser and has less duration than clan Er large laser. Meta for reason.

Ridicolusly stupid clan buffs just you can say that " we buff clans too !!! ".

Heavy Madcat MK2 buffs in previous patch very good example.
B variant energy cooldown, aha ,sure,we all know that anybody use with 2 Uac5+Uac10 build or 4 any ac5 build, these are the main weaponry but give them energy weapon cooldown quirks , plus zero survivalquirks.
All Heavy Madcat gigantic targets but the Nightstalkers, Corsairs,Banshee etc etc. have realy usefull survivalquirks ...........
Clan mechs cant have any. Yes.

Another good one is Stone Rhino Aksum legendary nerf reasons, you said or another blue moderator :
Aksum is very good , hyper ,super , ultra good dakka mech, we must nerf asap.
Hm lets see, has Aksum ballistic cooldown,range or ammo quirks ? No, nothing. Only some defensive quirks and now you even remove these too. Was ever a meta mech? No.
This is a joke pal, you know that that i know too.

The Cauldron and PGI realy think that we players are stupid? The game wont survive for too long when this continue .

I wont buy **** already nerfed clan mechpacks when i know that after release you and our dear Cauldron weakens it further after some months.

Remove the **** quirks and ghostheats , they do not belong in the battletech universe.


Clan mechs can boat more double heatsinks, have better XL engines, better endo and ferro and lighter weapons with longer ranges and fewer, less impactful minimums. Sorry, your arguments don't hold up.

Edited by Lionheart2012, 15 February 2025 - 08:42 AM.


#69 Lionheart2012

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Posted 15 February 2025 - 08:39 AM

View PostDoucheNugg3t, on 14 February 2025 - 10:31 AM, said:

a bright red head-shot indicator is a priority ? wonder where that idea came from ??? do we get a counter too ?


There is a counter already. Check your achievements.

#70 Lionheart2012

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Posted 15 February 2025 - 09:00 AM

View Postoltalmazo, on 14 February 2025 - 06:22 AM, said:

If your goal is to kill this game, then you meking a good work!!!

[color=#1F1F1F]Monkeys working in your office?![/color] Or your mantra is every morning in the office that's.

We need to the kill game, We need to kill the game, we dont lisen to the community!
We are making beater IS mechs and we nerf the Calns and more high weapon damage???

What will be next step. Clan mechs will hawe no armor and you can only shoot one weapon?

And you dont care the important things. The mech hight, high alpha build. But i think your solution is to nerf only the clan mechs. All the meta build in the In IS side use 1-2 binary
and 4-6 medium laser. At least 70-80 alha and i can shoot 2-3 time befor overheat. In the Clan side 1-2 heavy laser 4-6 medium laser the alpha is 60-70 and i can shoot 1 and next time i am shout down. IS mechs have 30%-40% more armor then Clan mechs. The IS mechs have heat quirks most of them -10% or higher, and ballistic, missel couldon reduction. The clan heve none or almost none. This is the unbalance...

I loved this game, i played it all the time but it is sad to see the buff and nerfs are so one sided. Because one or two people are thinking this game shoud be like FORTNITE.

Your comparison is one dimensional. Clan meta isn't in the heavy laser but in the lighter ballistics (2xUAC5 & 2x UAC10) and the lighter, smaller weapons, general. Please look at the pop-tarting NTG-H, the ERPPC SHC-B, the ACW-1, SR-AK, the SR-K, the MAD-IIC-SC, the MCII-B, the BSK-M, the ADR-W, the INC-5, the PIR-1, the NCT-B, the EXE-B-C

Edited by Lionheart2012, 15 February 2025 - 09:39 AM.


#71 Glymbol

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Posted 15 February 2025 - 09:58 AM

Thank you for the comments describing what was the reasoning behind changes!

Edited by Glymbol, 15 February 2025 - 09:59 AM.


#72 Lepestok

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Posted 15 February 2025 - 10:03 AM

View PostNavid A1, on 15 February 2025 - 07:53 AM, said:


You can do that yourself, with your own custom values.

These are the two properties you need to set in your user.cfg file (these values is what I use myself, you can tune for yourself):
This will lower both the free cam speed and free cam turbo speed (when you hold down Shift)


Cool! Are there settings for the buttons to raise the camera up and down?

#73 Red October

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Posted 15 February 2025 - 11:13 AM

Still don't understand all the effort around group tonnage, the solution seems quite simple.
Every group can take one mech from each weight class; assault, heavy, medium, light.

Problem solved.

#74 Flyby215

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Posted 15 February 2025 - 02:34 PM

View PostVoid Angel, on 15 February 2025 - 01:41 AM, said:

It's not about popularity - it's about power. A 'mech that is outperforming its near substitutes (say a Stone Rhino v a Nightstar) will need adjustment based on empirical data. The game reports telemetry to PGI's servers; so people with access can track relative performance data. If the Trebuchet 5J is outstripping its competition, that will show up as an empirical fact - even if the Trebuchet has been a stereotypically weak 'mech for years. =)


Stereotypically Posted Image

The data under seperate specials is entertaining. Adder(G) with 800 average damage, 500 average matchscore and 100% survival rate! NERF NOW! According to the empirical data!

I can appreciate the Treb 5J outperforming its variant peers; though I wonder why we accept the Trebuchet as a stereotypically weak mech wherein an outlier, that does not even top its own weight class, needs to be brought back into line with its inferior counterparts. As to my point, nobody sees a Trebuchet on the enemy team, regardless of variant, and thinks "oh crap, that's a threat".

I don't even have to look at the chart to know, from my own quickplay experience, that when I see a Sovereign I immediately register 'very high threat' and play accordingly; and is it being addressed? EXE-B-C vs EXE-B-A I'm confused? (typo???)

Either way, I like how PGI presented us with the chart; I wish to see more of that so I can understand the logic... and use the data to find obscure mechs to try to make work.

View Postw0qj, on 15 February 2025 - 03:57 AM, said:


Update: Jealous !! Posted Image



Posted Image

#75 -Ramrod-

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Posted 15 February 2025 - 02:54 PM

View PostTiy0s, on 13 February 2025 - 04:06 PM, said:


I encourage anyone who is unhappy with these changes to voice their displeasure. There's no need for anyone to represent anyone else's voice here.

Are there any specific nerfs you felt were overly problematic or object to? Any specific changes? None of them outright ruined a mech or your ability to play it, rather brought them in line with the norm.



I anticipate this to be the last SR change(except for the SR-7)


I will not discuss this over the forums. And I will not name names. That is inappropriate in this venue. And you see how many people have liked my post? Obviously a great number of people feel the same way. So if you truly want to know...if you truly want to show that you CARE about a large portion of the player base...you will message me. And we will discuss this at length. And I don't like being heated like this. I really don't. I don't have the time to deal with crap like this. I don't want to be disrespectful or sarcastic. But I have to do it because I want the game to survive. Being nice obviously hasn't worked. So I await your message or your email or heck even a discord. If you don't...you'll only prove my point. So let us discuss this respectfully in a more appropriate venue.

#76 Kray76

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Posted 15 February 2025 - 04:14 PM

I hate this nerfing, up and down. Every time patches come out, I have to check whether the same crap got buffed or nerfed again. It's the weekend, and I was hoping to play a bit. I used to log in when there were at least 1,500 players online, now it's down to 700-800. Right now, it's barely reaching 500, and that's on a weekend. I have no interest in that and won't be playing again this weekend. I think this game is pretty much done. For a while, I still had a bit of hope, but by now, they've missed every opportunity to bring in new players. It's just stagnating, and all they do is tweak balance back and forth.

#77 Navid A1

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Posted 15 February 2025 - 05:01 PM

View PostLepestok, on 15 February 2025 - 10:03 AM, said:


Cool! Are there settings for the buttons to raise the camera up and down?


Yes. Default is R and F keys.
R raises the camera, and F lowers it.

#78 Tiy0s

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Posted 15 February 2025 - 09:24 PM

View PostFlyby215, on 15 February 2025 - 02:34 PM, said:


The data under seperate specials is entertaining. Adder(G) with 800 average damage, 500 average matchscore and 100% survival rate! NERF NOW! According to the empirical data!

~~~

I don't even have to look at the chart to know, from my own quickplay experience, that when I see a Sovereign I immediately register 'very high threat' and play accordingly; and is it being addressed? EXE-B-C vs EXE-B-A I'm confused? (typo???)

Either way, I like how PGI presented us with the chart; I wish to see more of that so I can understand the logic... and use the data to find obscure mechs to try to make work.




I'm actually the only one who played the gold adder last cycle. Sometimes I look up the least played mechs in the game and see how I can impact their averages. I saw no one had played the Gold Adder and Gold Kit Fox so I brought them out for 4 games(3 for KFX, 1 for ADR) just to see what would happen to their averages on the sheet.

EXE-B-C is the chassis for the Sovereign hero/legendary. EXE-B-A are bonus arm omnipods you can purchase and equip on any EXE variant. Not a typo, the EXE-B-C remains as is since a lot of its power comes from equipping the EXE-B-A pods for maximum dakka stacking.

As for the chart presentation, we at PGI can take no credit for that. We give the data to Cauldron in a raw csv and Navid A1 puts it together all fancy for digestion. All the credit and thanks should go to him.

#79 Will9761

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Posted 15 February 2025 - 09:51 PM

Since the Fire Moth is coming in a few days, can we get a cockpit view of that mech?

#80 Lepestok

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Posted 15 February 2025 - 10:08 PM

View PostNavid A1, on 15 February 2025 - 05:01 PM, said:


Yes. Default is R and F keys.
R raises the camera, and F lowers it.

I meant changing the speed of raising and lowering the camera.





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