Ask The Devs 12!
#81
Posted 02 August 2012 - 10:51 AM
#82
Posted 02 August 2012 - 11:30 AM
#83
Posted 02 August 2012 - 11:32 AM
Thx
#84
Posted 02 August 2012 - 12:20 PM
Q: Can we get a list of Clan Mechs that will be in game?
Q: Can a Brutha get a Hatamoto-Chi?
#85
Posted 02 August 2012 - 12:25 PM
[Response] ???
Edited by JaxChris, 02 August 2012 - 12:27 PM.
#86
Posted 02 August 2012 - 01:19 PM
Will it have rocking effects on the target?
Will any of the AC's jam if enough damage is sustained to that location, i.e. will any weapon be affected by receiving damage besides being blown off and aim recticle sway? If so, then what effects will the damage cause?
Without any pilot/mech proficiencies earned in game (using standard zoom and such) is one able to see a target mech at the largest possible weapon range, disregarding terrain and radar detection?
#87
Posted 02 August 2012 - 01:49 PM
Yoseful Mallad, on 30 July 2012 - 08:30 AM, said:
2.. Also, while we see weather like rain in maps like Forest colony... will maps like this ALWAYS be raining or will there be randomness? if i play on that map one time and its raining, could it not be raining the next time?
Furthermore, I would suggest that weather could/ should have a more significant impact in the game experience. I.e: rain could help your 'Mech heat dissipation or acid rain could actually do the opposite. Similar for snow. Strong wind could generate dust in desert-type maps, hindering visibility.
The possibility of a change in the weather during a match could be interesting too without having to make it totally changeable so that you could have spring, summer and winter within five minutes as we do in Ireland! There could be a probability of a change happening during the match with the exact timing being random too. An electronic device could help those 'Mechs carrying it to forecast and if the consequences are significant enough, this could affect a team's tactics.
#88
Posted 02 August 2012 - 02:00 PM
#89
Posted 02 August 2012 - 03:21 PM
#90
Posted 02 August 2012 - 04:23 PM
Iron, on 02 August 2012 - 11:30 AM, said:
No - the CryEngine doesn't take well to multiple views being displayed at the same time
Jacob Davion, on 02 August 2012 - 03:21 PM, said:
Banshee is not an announced mech, but even if it makes it into the game there will likely not be a hardpoint where no weapon exists on the variant (mechlab videos shown thus far indicate this, at least).
JaxChris, on 02 August 2012 - 12:25 PM, said:
Not at launch, but the Devs will look into it after that. For now, use TeamSpeak / Vent / Mumble or whatever you and your friends like for coordinating gameplay.
Xathanael, on 02 August 2012 - 12:20 PM, said:
Q: Can we get a list of Clan Mechs that will be in game?
Q: Can a Brutha get a Hatamoto-Chi?
A: Not yet, no official talk about the Clans until well after launch
A: Not yet, no official talk about the Clans until well after launch
A: Not an announced mech yet, but you are welcome to suggest it here on the forums
Tsar Bomba, on 02 August 2012 - 09:37 AM, said:
It would be nice if you provided each month as a code for free premium time that we could use at any time. The veteran would recieve one code they could use anytime they had a lot of free time, the elite two, and the legendary would get three such codes.
Russ has said, so far, that the time will begin at start of open beta. There were previous requests made to have that delayed for people who might not be around at that time to use their premium accounts, and it was said to be under consideration.
Oshay, on 01 August 2012 - 01:23 AM, said:
Yes, the Devs have stated that some form of balancing will be in the match making system. As for where it is currently in Beta, we cannot say
#91
Posted 02 August 2012 - 04:30 PM
Lawstar, on 31 July 2012 - 08:28 AM, said:
This is incorrect. Founders injection (when we get our mechs and money) is August 7th. That is still closed beta, though - open beta will not be until later in the summer. Even after open beta, new mechs and maps will be added, bugs fixed, and even balance continuously adjusted.
Please note, there will also likely be a 'wipe' at the beginning of open beta, returning player stats and stuff to a clean slate so as to have a level playing field. If that happens, Founders mechs will be reset to stock equipment and you will have any currency you spent refunded so that you are at your correct 'starting' money.
Note to Garth: I hope you don't mind me answering some of the questions that already have answers floating out there. Not wanting to step on your toes, but hoping to make sure that new and fresh questions get Dev answers instead of the same old ones again
#93
Posted 02 August 2012 - 09:38 PM
JaxChris, on 02 August 2012 - 12:25 PM, said:
[Response] ???
I would like to know the same thing. Are you going to be able to talk to squad mates during a battle with out having to use an outside source like teamspeak?
#94
Posted 02 August 2012 - 10:18 PM
#96
Posted 03 August 2012 - 02:10 AM
#97
Posted 03 August 2012 - 04:15 AM
#98
Posted 03 August 2012 - 06:46 AM
#99
Posted 03 August 2012 - 10:27 AM
Phii Phy Pho Phum, on 31 July 2012 - 07:51 AM, said:
I second this. I also didn't expect my forum name to end up being my ingame name and would like to see an option to change it.
#100
Posted 03 August 2012 - 10:35 AM
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