Just wanna play, on 27 June 2013 - 09:49 AM, said:
WAIT WAIT WAIT, now i have a theory, what if... the planet the designers where on when they determined its weight had LESS GRAVITY then earth???? so on earth it really would have been a lot more then 100 tons, but not on their planet (perhaps they didn't have a scale that could take its full weight on a planet with as much gravity as earth so they went to low a gravity planet so their scale could support the mechs)?
weight = mass x gravity constant
the mass never changes, but the weight can indeed depending on the gravity constant affecting the mass like on a low gravity planet. In such cases however the sensible thing is to express the weight in newton, as it is simple common sense that if the gravity constant is not earth based that the weight value expressed in mass unit like kg etc becomes incorrect.
alternatively is to state the gravity constant at measurement or the gravity multiplier... basic stuff.
These incidentally for the purpose of Battletech should've been measured and defined accurately without fail as the mass of the battlemechs MUST be known for them to gauge how much a dropship can carry, how much thrust a dropship needs to both liftoff and to decelerate on a landing. Similarly the gravity constant of any planet they approach MUST be known accurately as well.
Failure to do so leads to obvious problem if not potential crash, so unfortunately BT is NOT excused here should their battletech mass or weight (whichever they are referring here though mass is the logical choice technically, but weight is more likely since BT is not made by ppl with science conscious mind) are not accurately measured and defined.
Or to put it another way, they can't use the excuse of 'it's on a lighter gravity planet'...
The problem basically stems from the fact that ppl (who fell asleep in their physics class) generally mix both mass and weight together... as far as the Battletech is concerned though since they are supposedly traveling across the galaxy, the mass is the more relevant unit, not the weight.
Edited by Melcyna, 29 June 2013 - 07:16 PM.