

So uhh, this game has no Storyline?
#1
Posted 31 July 2012 - 01:46 AM
#2
Posted 31 July 2012 - 01:47 AM

#3
Posted 31 July 2012 - 01:49 AM
#4
Posted 31 July 2012 - 01:54 AM
Jackson, on 31 July 2012 - 01:46 AM, said:
You are right, this is the current weakness of the game, a "deeper meaning" additionally to buy more and more phat mechs, equip them and earn c-bills with them for more and more mechs with more and more equipment. They really should work on strategic campaigns and give the players a feeling to become part of major crusades for dominance.
And reward pro-gamers who already own 2412 Atlasses with Super-Lostech-PPCs and quatro heat sinks and have 786 Trillion c-bills on their Solaris bank account.
Edited by Talono, 31 July 2012 - 01:54 AM.
#5
Posted 31 July 2012 - 01:54 AM
Thorn Hallis, on 31 July 2012 - 01:49 AM, said:
They said there will be no PvE by release they didn't say never. It's one of the topics they still have under wraps. I'm betting they will put in PvE content vs the Clan Invasion, given the selected timeline. Don't be surprised if we end up with Co Op modes to defend bases against the attacking Clan Wolf or something.
#6
Posted 31 July 2012 - 01:55 AM
#7
Posted 31 July 2012 - 01:56 AM
#8
Posted 31 July 2012 - 01:57 AM
#9
Posted 31 July 2012 - 01:57 AM
Deadguy, on 31 July 2012 - 01:55 AM, said:
Well, you can't make a full world you'd like if you don't have around (bare minimum) $75 millions.

#10
Posted 31 July 2012 - 02:01 AM
Deadguy, on 31 July 2012 - 01:55 AM, said:
MWO was never suppose to be an MMO. No idea how did you came out with this.
Not all games with persistent world are MMOs. Yes, people are clueless these days and ignorant about genes, but MMO isn't be-all-end-all of the computer gaming. I by far more prefer normal multiplayer games like MWO then MMO BS.
#11
Posted 31 July 2012 - 02:03 AM
I feel like i have no grip on the game, like nothing is worth fighting for in this game if i don't feel important. well thats just my opinion....
#12
Posted 31 July 2012 - 02:05 AM
#13
Posted 31 July 2012 - 02:13 AM
#14
Posted 31 July 2012 - 02:14 AM
Jackson, on 31 July 2012 - 02:03 AM, said:
I feel like i have no grip on the game, like nothing is worth fighting for in this game if i don't feel important. well thats just my opinion....
You misunderstood something, you and all other players play the "story of the inner sphere" when they add the community-warfare with fighting for planets and control like it is intended.
#15
Posted 31 July 2012 - 02:16 AM

#17
Posted 31 July 2012 - 02:45 AM
Jackson, on 31 July 2012 - 02:03 AM, said:
I feel like i have no grip on the game, like nothing is worth fighting for in this game if i don't feel important. well thats just my opinion....
Wow really? You think having a flat field wher we all stand there firing LRMs at each other for 5 minutes makes for a fun game? Remember, this is a multiplayer game, that means it has to actually be fun to play wit/against others. There is a world of difference between what makes a fun single player and a fun multiplayer game.
#18
Posted 31 July 2012 - 02:52 AM
The Fun is in competing with other real players not in fighting dumb, brainless, CPU-Controlled Enemys and watch a Movie after that.
#19
Posted 31 July 2012 - 03:03 AM
#20
Posted 31 July 2012 - 03:14 AM
So you have to tell the story of the whole Inner Sphere. It is already told in the IS-News on the page. And once they implement the map. We will have community warfare with a action-packed storyline!
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