Rychard Starheart, on 03 July 2012 - 08:24 PM, said:
if I could get some feed back, would be helpful.
Nam Tiger Camo
Recolored Snow Camo to something different
Blue Urban/Russian Camo
Oh, btw, when I tried to do what it showed in the video, on top of what was already done for the Atlas Template(wanted to single out fists, neck armor, and weapons for different texture), it totally buggered the whole template and nothing would work right.
I think part of the "off" feeling you've got is the way the lines of the camo continue even when they're off the 'Mech. It's less of a problem on the Catapult, because of the blob-style of camo that has. On the Centurion, however, you can follow a line of dark green off the autocannon and on to the leg, while the lines on the Stalker appear horizontal on the torso, but continue on the same angle (from the 2D reference of the image) on the legs, when they should actually slant up at the right.
The best way of fixing that would be to divide them up onto separate layers. If you are using Photoshop, clone the camo layer, rotate it to suit a particular limb, then use the polygonal selection tool to crop that new layer down to an area that fits the limb in question. Keep doing that for each area so that the camo flows in roughly the right direction for each section. You can also use the Distort transformation (rather than simple rotation) to get the camo to curve around surface if you feel you've got the time and patience (for example, making the lines bend around the hard edges of the leg). Don't forget to right click on the layer and select "Apply Clipping Mask", if it has been released.