Jump to content

Repainted Concept Art

Art

7764 replies to this topic

#6121 Demi-Precentor Konev

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 386 posts
  • LocationDnepropetrovsk, Galedon Military District

Posted 08 November 2014 - 01:07 PM

View PostBishop Steiner, on 08 November 2014 - 09:20 AM, said:

Crescent Hawk's FedCom Civil War Enforcer Mod.


Posted Image

#6122 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 08 November 2014 - 01:09 PM

I see what you're getting at...

#6123 ChapeL

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,363 posts

Posted 08 November 2014 - 02:26 PM

That's the first thing that came to mind.

#6124 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 08 November 2014 - 02:43 PM

View PostArtyomBrusilov, on 08 November 2014 - 01:07 PM, said:




View PostChapeL, on 08 November 2014 - 02:26 PM, said:

That's the first thing that came to mind.

View PostHayden, on 08 November 2014 - 01:09 PM, said:

I see what you're getting at...

for good reason.

It's college football saturday. Haven't figured out how to make a passable gold yet, so my Notre Dame Atlas has to wait.

#6125 Mech42Ace

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 917 posts

Posted 08 November 2014 - 07:20 PM

Hey guys, I recently made this concept art for NautilusCommand and I was wondering if you would repaint it in the same colors so it looks professionally done?
Thank you,
Ace
Spoiler


#6126 Mighty Spike

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,590 posts
  • Facebook: Link
  • LocationHoly Beer City of Munich

Posted 09 November 2014 - 03:55 AM

View PostIqfish, on 08 November 2014 - 12:23 PM, said:




This one is for my good friend Mighty Spike, who has been going through way too much **** lately.


Gewidmet einem wahrem Krieger.







Posted Image





YAAAAAY!!F..... AAWESOME!!Thank you so much IQ,you know what thismeans to me after that what hapened. and ya IQ since 25.3.2014 i was goin through Hell
BUT: I survived ,had some Drinks with old buddys there and CAme back!!! THX IQ- Danke mann saugeil "
and my Callsign pic is on the right shoulder!!YEAHso cool THaaaank you IQand
Posted Image


and this is really cool:HaHaHA
:Mighty1-Death 0

Hahahahhahahaaa-YeahCorrect!!! genial IQ!!!!! da steht mein name am cokpit geeeeiiiloo!!!!!!!!

Edited by Mighty Spike, 09 November 2014 - 08:54 AM.


#6127 Todo Sandybanks

    Member

  • PipPipPipPipPipPip
  • Talon
  • Talon
  • 269 posts
  • Location....

Posted 09 November 2014 - 03:39 PM

My Panther!!Posted Image

#6128 RotS Targe

    Member

  • PipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 319 posts

Posted 09 November 2014 - 09:57 PM

View PostAntonius Zalman, on 09 November 2014 - 03:39 PM, said:

My Panther!!
Spoiler


Very neon, but, I love the face on the chest, it's fun ^_^

#6129 Todo Sandybanks

    Member

  • PipPipPipPipPipPip
  • Talon
  • Talon
  • 269 posts
  • Location....

Posted 10 November 2014 - 10:20 AM

thanks. ;)

#6130 Gun Bear

    Member

  • PipPipPipPipPipPipPipPip
  • 1,016 posts
  • LocationGarrison duty on some FWL Planet and itching for action.

Posted 10 November 2014 - 12:38 PM

I haven't done a recolor in over a year and I seem to be missing something. Previous recolors I have done did not have this problem as far as I can recall and if they did than I have forgotten the fix. The problem I'm having is while painting if I go over the lines it colors over the background too. I know that (at least most of) the psd files have masking to prevent this so I'm wondering if something on the settings of my program is wrong or if the blank I'm using just lacks those.

I'm using GIMP 2 and trying to paint a Victor.

In the past I've added filters, colors, and even layers containing cammo patterns (real world and ones I designed) without it spilling over the background.

#6131 LiGhtningFF13

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,375 posts
  • LocationBetween the Flannagan's Nebulea and the Pleiades Cluster

Posted 11 November 2014 - 04:54 AM

View PostMighty Spike, on 09 November 2014 - 03:55 AM, said:





YAAAAAY!!F..... AAWESOME!!Thank you so much IQ,you know what thismeans to me after that what hapened. and ya IQ since 25.3.2014 i was goin through Hell
BUT: I survived ,had some Drinks with old buddys there and CAme back!!! THX IQ- Danke mann saugeil "
and my Callsign pic is on the right shoulder!!YEAHso cool THaaaank you IQand
Posted Image


and this is really cool:HaHaHA
:Mighty1-Death 0

Hahahahhahahaaa-YeahCorrect!!! genial IQ!!!!! da steht mein name am cokpit geeeeiiiloo!!!!!!!!


Know that camo sheme from somehwere! By the way well done, a Zeus doesn't need to look blue.

Edited by LiGhtningFF13, 11 November 2014 - 04:54 AM.


#6132 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 14 November 2014 - 04:16 PM

*bump*
Posted Image

#6133 Sparks Murphey

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 2,953 posts
  • LocationAdelaide, Australia

Posted 14 November 2014 - 04:34 PM

View PostHayden, on 14 November 2014 - 04:16 PM, said:

*bump*
Spoiler


Hayden, have you released the Panther template somewhere? I've looked around, but not noticed it. The text on that image suggests that one exists, though.

#6134 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 14 November 2014 - 06:13 PM

View PostSparks Murphey, on 14 November 2014 - 04:34 PM, said:

Hayden, have you released the Panther template somewhere? I've looked around, but not noticed it. The text on that image suggests that one exists, though.


I'm still not quite ready to release it into the "wild" yet, but I'm getting close :)

i usually do about 10 repaints with 'em, in a variety of designs, and once I'm satisfied I turn 'em loose.

Edited by Hayden, 15 November 2014 - 08:04 AM.


#6135 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 14 November 2014 - 07:21 PM

Oh, in that spirit... have a griffin ;)

Posted Image
http://www.deviantar...9&ts=1416022214

#6136 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 15 November 2014 - 10:13 AM

As an aside, with the Griffin: this is a little different, as I included optional non-slip pads, as seen on many mechs in MWO. Repainters can choose to use these, omit them, or use them in part. Just so its clear what that extra layer is ;)

#6137 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 November 2014 - 11:22 AM

View PostHayden, on 15 November 2014 - 10:13 AM, said:

As an aside, with the Griffin: this is a little different, as I included optional non-slip pads, as seen on many mechs in MWO. Repainters can choose to use these, omit them, or use them in part. Just so its clear what that extra layer is ;)

non slip pads?

#6138 NautilusCommand

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 695 posts

Posted 15 November 2014 - 12:11 PM

View PostBishop Steiner, on 15 November 2014 - 11:22 AM, said:

non slip pads?

I believe he's talking about the parts of armor that you'll normally paint. Rather than having the joints too, you know the template you use to make sure you don't paint onto the actuators and junk. "non slip" (At least that's what i think he means.)

#6139 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 15 November 2014 - 12:59 PM

View PostNautilusCommand, on 15 November 2014 - 12:11 PM, said:

I believe he's talking about the parts of armor that you'll normally paint. Rather than having the joints too, you know the template you use to make sure you don't paint onto the actuators and junk. "non slip" (At least that's what i think he means.)

ah. As a noob, I call it the plating, or "armor template", lol.

And as a poor noob, since GIMP doesn't seem to recognize the layers, I always just upload both, separate.

#6140 Hayden

    Member

  • PipPipPipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 1,997 posts

Posted 15 November 2014 - 01:44 PM

View PostBishop Steiner, on 15 November 2014 - 12:59 PM, said:

ah. As a noob, I call it the plating, or "armor template", lol.

And as a poor noob, since GIMP doesn't seem to recognize the layers, I always just upload both, separate.




Ah, not quite. I'm referring to these:
Posted Image
You'll notice them on a number of 'mechs in game.

View PostNautilusCommand, on 15 November 2014 - 12:11 PM, said:

I believe he's talking about the parts of armor that you'll normally paint. Rather than having the joints too, you know the template you use to make sure you don't paint onto the actuators and junk. "non slip" (At least that's what i think he means.)


I think you get it. It's not part of the armor per se, but something placed over the armor, so that the mechanics working on 'mechs don't slip off. Below are a couple examples of how these could be rearranged.

More on the right...
Posted Image

A few on the shoulders, one by the cockpit.
Posted Image





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users