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Repainted Concept Art

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#6141 Bishop Steiner

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Posted 15 November 2014 - 01:45 PM

View PostHayden, on 15 November 2014 - 01:44 PM, said:




Ah, not quite. I'm referring to these:
Posted Image
You'll notice them on a number of 'mechs in game.



I think you get it. It's not part of the armor per se, but something placed over the armor, so that the mechanics working on 'mechs don't slip off. Below are a couple examples of how these could be rearranged.

More on the right...
Posted Image

A few on the shoulders, one by the cockpit.
Posted Image

soooooooooooo....skateboard tape?

#6142 Nathan Foxbane

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Posted 16 November 2014 - 06:17 PM

View PostBishop Steiner, on 15 November 2014 - 01:45 PM, said:

soooooooooooo....skateboard tape?

Similar, tends to be rubberized instead of glorified sandpaper. Not really overly popular in high heat environments, and a 'Mech certainly qualifies as such. On a 'Mech that probably ends up melted. If working in the field without the benefit of heavy gantries and cherry pickers techs probably just use rope and climbing harnesses.

#6143 Bishop Steiner

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Posted 16 November 2014 - 09:26 PM

View PostNathan Foxbane, on 16 November 2014 - 06:17 PM, said:

Similar, tends to be rubberized instead of glorified sandpaper. Not really overly popular in high heat environments, and a 'Mech certainly qualifies as such. On a 'Mech that probably ends up melted. If working in the field without the benefit of heavy gantries and cherry pickers techs probably just use rope and climbing harnesses.

or molecular adhesion.

#6144 LONGINUS

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Posted 19 November 2014 - 01:10 PM

Here is a very quick and dirty recoloring into a "1st Buena Jaegers" Atlas. Lets hope PGI will give us somedays this paint job/pattern for real:

Posted Image



#6145 CimaGarahau

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Posted 23 November 2014 - 04:23 AM

Require more awesome Steiner concepts!

#6146 Gun Bear

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Posted 23 November 2014 - 05:26 PM

View PostGun Bear, on 10 November 2014 - 12:38 PM, said:

I haven't done a recolor in over a year and I seem to be missing something. Previous recolors I have done did not have this problem as far as I can recall and if they did than I have forgotten the fix. The problem I'm having is while painting if I go over the lines it colors over the background too. I know that (at least most of) the psd files have masking to prevent this so I'm wondering if something on the settings of my program is wrong or if the blank I'm using just lacks those.

I'm using GIMP 2 and trying to paint a Victor.

In the past I've added filters, colors, and even layers containing cammo patterns (real world and ones I designed) without it spilling over the background.

Please, someone?

#6147 Odanan

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Posted 25 November 2014 - 04:33 AM

I removed the background of the "gifting banner" King Crab and added the missing foot (using the speed painting art).

Now I hope some very talented artist will commit to the hard endeavor of cleaning this art, which will allow the making of a later template.

Posted Image

Because this thread deserves King Crab repaints.

#6148 Odanan

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Posted 25 November 2014 - 04:38 AM

And I swear I will make this repaint:
Spoiler

(one of the most intimidating paintings in a mech ever)

Edited by Odanan, 29 March 2016 - 04:58 AM.


#6149 Butane9000

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Posted 25 November 2014 - 07:45 AM

View PostOdanan, on 25 November 2014 - 04:38 AM, said:

And I swear I will make this repaint:
Spoiler

(one of the most intimidating paintings in a mech ever)


Earlier in this thread (as in closed beta early) there was a green awesome with a mouth painted between it's torso PPCs that looked amazing. However I can't find it anymore :/

#6150 Uncle Totty

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Posted 25 November 2014 - 09:46 AM

View PostOdanan, on 25 November 2014 - 04:33 AM, said:

I removed the background of the "gifting banner" King Crab and added the missing foot (using the speed painting art).

Now I hope some very talented artist will commit to the hard endeavor of cleaning this art, which will allow the making of a later template.

Posted Image

Because this thread deserves King Crab repaints.


Them legs...

#6151 AdamBaines

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Posted 25 November 2014 - 11:35 AM

View PostHayden, on 28 October 2014 - 08:19 PM, said:


I call it the "Limpet Lover" (You know, like someone with a fondness for the parasitic Blood Limpets of Prosperpina~)
Posted Image


Stop it....just stop it!

Amazing as usual my friend.

#6152 Featherwood

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Posted 25 November 2014 - 12:00 PM

View PostOdanan, on 25 November 2014 - 04:33 AM, said:

I removed the background of the "gifting banner" King Crab and added the missing foot (using the speed painting art).

Now I hope some very talented artist will commit to the hard endeavor of cleaning this art, which will allow the making of a later template.

Because this thread deserves King Crab repaints.

Hey, Odanan, + from me for not letting this thread to frozen, but honestly, I hoped for full resolution art of KC from PGI, maybe it's not a good time to hurry with template yet?

#6153 Odanan

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Posted 25 November 2014 - 12:31 PM

View PostFeatherwood, on 25 November 2014 - 12:00 PM, said:

Hey, Odanan, + from me for not letting this thread to frozen, but honestly, I hoped for full resolution art of KC from PGI, maybe it's not a good time to hurry with template yet?

PGI, could you please release the King Crab full concept art?

#6154 AdamBaines

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Posted 25 November 2014 - 05:25 PM

View PostHayden, on 14 November 2014 - 04:16 PM, said:

*bump*
Posted Image

One thing I have always appreciated about many of the artists here, especially Hayden and Ironhawk, is that you don't just repaint and slap on some decals and are done with it. You weather them and any other text you add to the mechs to match perfectly. I always had that problem and see many of the other budding artists on here with the same problem. You guys are just outstanding in your work and attention to detail! It all always blends so flawlessly.

Thanks for all you works....for like the 1 millionth time!

#6155 Johnny Z

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Posted 11 December 2014 - 03:08 AM

Glad to see this topic still going. I would really like to see some new backgrounds though I have to say. Great stuff though.

Cheers.

#6156 Odanan

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Posted 22 December 2014 - 03:17 PM

Let's clean this up:
Posted Image

And Merry Christmas!

#6157 Odanan

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Posted 22 December 2014 - 10:09 PM

Because we waited too long...
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UrbanMech template here.

PS: I tried to reconstruct the top of the head... the real version may be somewhat different.

#6158 Reno Blade

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Posted 23 December 2014 - 02:13 AM

What, when and where did that Urbi appear? Someone call 911-Bishop!

#6159 Noesis

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Posted 23 December 2014 - 02:44 AM

Posted Image



#6160 Sparks Murphey

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Posted 23 December 2014 - 02:57 AM

View PostReno Blade, on 23 December 2014 - 02:13 AM, said:

What, when and where did that Urbi appear? Someone call 911-Bishop!

Those who're signed up for the email newsletter got an email about 12 hours ago with the Santa Urbie that Odanan posted above, along with a redeemable code for 7-days premium time. While its not certain that the Urbie is on it's way, the signs and portents are very favourable.

Edited by Sparks Murphey, 23 December 2014 - 02:58 AM.






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